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Friday 4 team mini tournaments
1
#1
0 Frags +

Hi,

So there has been a problem of team/player burnout issues in rgl because of the long seasons that are usually at minimum 8 weeks not factoring in pre season and post season. I know a lot of players I know still enjoy playing TF2 but cant commit to 3-5 days a week for 8+ weeks and would like to play it.
I thought of a Friday weekly 4 team mini tournaments that are bo1, That are 2-5 games long. It would be like 6 keys a team or something, or if the TF2 community doesn't really like the idea of paying then just free ig idk, Winner takes 3/4 of the prize pool, 2nd place gets their money back. It seemed like an interesting concept to get good competitive TF2 going as an alternative to pugs since I know people really like playing with their teams and that is another draw that pugs don't really have. There could be multiple going at one time based off skill level.

I would like to know what the community thought of the idea and whether there was enough interest to actually pursue it.

I put a poll here to just get a number from people who use comp tf2 if they or their team would be interested in participating: https://q2ga03yk7.supersurvey.com

Hi,

So there has been a problem of team/player burnout issues in rgl because of the long seasons that are usually at minimum 8 weeks not factoring in pre season and post season. I know a lot of players I know still enjoy playing TF2 but cant commit to 3-5 days a week for 8+ weeks and would like to play it.
I thought of a Friday weekly 4 team mini tournaments that are bo1, That are 2-5 games long. It would be like 6 keys a team or something, or if the TF2 community doesn't really like the idea of paying then just free ig idk, Winner takes 3/4 of the prize pool, 2nd place gets their money back. It seemed like an interesting concept to get good competitive TF2 going as an alternative to pugs since I know people really like playing with their teams and that is another draw that pugs don't really have. There could be multiple going at one time based off skill level.

I would like to know what the community thought of the idea and whether there was enough interest to actually pursue it.

I put a poll here to just get a number from people who use comp tf2 if they or their team would be interested in participating: https://q2ga03yk7.supersurvey.com
2
#2
9 Frags +

my guess is this concept would maybe appeal to invite/adv players and not be very good for anyone else. also that it would be difficult to keep going week after week for very long without stagnating if not dying. no harm in trying but i dont really understand the appeal

my guess is this concept would maybe appeal to invite/adv players and not be very good for anyone else. also that it would be difficult to keep going week after week for very long without stagnating if not dying. no harm in trying but i dont really understand the appeal
3
#3
-1 Frags +

This sounds really cool, although I think brody is definitely right. There would be some issues doing this in lower divs. Even if we had a centralized pug system, made by valve or not, the main thing missing is actually playing as a team. It's like going from solo queue to 5 stacks in overwatch.

This sounds really cool, although I think brody is definitely right. There would be some issues doing this in lower divs. Even if we had a centralized pug system, made by valve or not, the main thing missing is actually playing as a team. It's like going from solo queue to 5 stacks in overwatch.
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