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tf_use_min_viewmodels demo rec substitute command
posted in Customization
1
#1
0 Frags +

tf_viewmodels_offset_override
This command will offset your viewmodel.
It's forward, right, up on the numbers so 0 0 -10 would set your weapon to be lower on screen.

The reason I'm posting here is because I just spent a lot of time trying to make the tf_use_min_viewmodels command work against this extremely stubborn demo file on an old tf2 version, but no matter what I did I couldn't set it. This command does work there though.
tf_viewmodels_offset_override 10 0 -7 matches minviewmodels SMG exactly

Every weapon's different, and no number matches min viewmodels on all weapons even just for one class, but it's something.
Also you can't type tf_viewmodels_offset_override 0 0 0 to turn it off, you have to set it to "".
If anyone knows how to solve this command another way please post

tf_viewmodels_offset_override
This command will offset your viewmodel.
It's forward, right, up on the numbers so 0 0 -10 would set your weapon to be lower on screen.

The reason I'm posting here is because I just spent a lot of time trying to make the tf_use_min_viewmodels command work against this extremely stubborn demo file on an old tf2 version, but no matter what I did I couldn't set it. This command does work there though.
tf_viewmodels_offset_override 10 0 -7 matches minviewmodels SMG exactly

Every weapon's different, and no number matches min viewmodels on all weapons even just for one class, but it's something.
Also you can't type tf_viewmodels_offset_override 0 0 0 to turn it off, you have to set it to "".
If anyone knows how to solve this command another way please post
2
#2
0 Frags +

you can find the offsets for each weapon in tf\scripts\items\items_game.txt
ctrl+f "min_viewmodel_offset"

you can find the offsets for each weapon in tf\scripts\items\items_game.txt
ctrl+f "min_viewmodel_offset"
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