I wish there were more coaches in Newbie Mixes c:
Only need 1 full season of ESEA to coach. All it is is a PUG where you also answer questions newbies have for you. I've met a lot of people that think they can't coach but are actually good at it. Just give it a shot and see how it goes.
Mixes have been awesome tonight. Tyrone and OTL were super helpful.
I know my friend was busy over break so he couldn't coach in it, and I was busy too so I couldn't play in it. Maybe after people start getting back to their regular schedules it'll pick up.
I was able to get 4 mixes in tonight, it was great and there were tons of people. Loved it.
I think you should not advertise the ending time at 12, as I think a lot of people who would continue to stay later leave because of that. I normally show up around 1030-11, and plenty of newbies stay till around 2, but we just end up running informal pugs.
reillywe just end up running informal pugs
Hey reilly, here (http://www.twitch.tv/shredder43/b/354143402) is the game you wanted to record in HQ. You were an awesome coach!
Hey reilly, here (http://www.twitch.tv/shredder43/b/354143402) is the game you wanted to record in HQ. You were an awesome coach!
guys
can you never fucking run pyro+heavy at last again
please
it's a fucking newbie mix i seriously doubt any of us really know how to push into that
seriously the one time we were about to win
can you never fucking run pyro+heavy at last again
please
it's a fucking newbie mix i seriously doubt any of us really know how to push into that
seriously the one time we were about to win
Saberguys
can you never fucking run pyro+heavy at last again
please
it's a fucking newbie mix i seriously doubt any of us really know how to push into that
seriously the one time we were about to win
Your coach should teach you how to push that. And besides, it's not about winning or losing, it's about learning and getting better.
can you never fucking run pyro+heavy at last again
please
it's a fucking newbie mix i seriously doubt any of us really know how to push into that
seriously the one time we were about to win[/quote]
Your coach should teach you how to push that. And besides, it's not about winning or losing, it's about learning and getting better.
If the coach req is 1 season in open then I doubt they understand how to push or at least be able to teach it
Off classing in general shouldn't be permitted
Off classing in general shouldn't be permitted
bscIf the coach req is 1 season in open then I doubt they understand how to push or at least be able to teach it
Off classing in general shouldn't be permitted
We discourage off classing en masse, but the coaches can control that. Also, most people I've met who have played one season and want to coach are people who have been getting mentored, do demo review, and play a lot of TF2 so they are pretty qualified to coach people who are *brand* new to 6s. It's not too complicated to teach people how to rollout or comm.
Pushing into heavy+pyro is difficult IMO, but it's not like they aren't going to see that in any league they play in, so I don't see the problem with using it in a newbie mix.
Off classing in general shouldn't be permitted[/quote]
We discourage off classing en masse, but the coaches can control that. Also, most people I've met who have played one season and want to coach are people who have been getting mentored, do demo review, and play a lot of TF2 so they are pretty qualified to coach people who are *brand* new to 6s. It's not too complicated to teach people how to rollout or comm.
Pushing into heavy+pyro is difficult IMO, but it's not like they aren't going to see that in any league they play in, so I don't see the problem with using it in a newbie mix.
as a newbie who plays these, please do not ban offclassing. there are a lot of different ways to play this game and i want to learn all of them at least to some extent. people fucking around playing pyro because they feel like it is kind of annoying, but one of the things that you should learn about comp tf2 is when to offclass, when to expect it, and how to counter it.
DNJas a newbie who plays these, please do not ban offclassing. there are a lot of different ways to play this game and i want to learn all of them at least to some extent. people fucking around playing pyro because they feel like it is kind of annoying, but one of the things that you should learn about comp tf2 is when to offclass, when to expect it, and how to counter it.
Coaches should advise when and how to use them in that case. Snipers, pyro, engie and heavy on last isn't uncommon by any means, but beyond that i don't see the point in off-classes in newbie mixes.
Coaches should advise when and how to use them in that case. Snipers, pyro, engie and heavy on last isn't uncommon by any means, but beyond that i don't see the point in off-classes in newbie mixes.
There are newbie mixes tonight! Coaches needed, stop on by any time between 9 and midnight EST
I'm not competent enough to coach but can I listen in and watch?
Mr. Slin was super helpful along with other coaches.
It would be awesome to get more coaches tho :3
It would be awesome to get more coaches tho :3
There should be a server anyone can spec,ask general questions and learn stuff about the game. I like to explain how and why things work when I coach and its not possible to do that before a game starts or in the middle of it. When games end there is usually a guy killing everyone when I try to show them things, people add up for another or I don't have enough people to give examples of stuff.
I've had mixes where people don't know what a heal order is, or where things are on the map. Then they still don't understand them at the end of the mix because I can't give them a detailed and long enough explanation on it.
Basically, if there was a server people could join where they could sit down and see the reasoning behind strats and choices rather than getting told about about them then immediately expect to know how to do them. It would be a very beneficial server
I've had mixes where people don't know what a heal order is, or where things are on the map. Then they still don't understand them at the end of the mix because I can't give them a detailed and long enough explanation on it.
Basically, if there was a server people could join where they could sit down and [b]see[/b] the reasoning behind strats and choices rather than getting told about about them then immediately expect to know how to do them. It would be a very beneficial server
Agreed @ Tagg. I think having a server and maybe a mumble channel dedicated to 'after-game' questions/tutorial would be helpful. I know I've had questions for coaches after the game and since it ends so abruptly/everyone leaves I don't get a chance.
I didn't think there would be this many people interested in the competitive scene!
;_; I'm tearing up.
Agree'd with Tagg as well, after watching a team and listening to the 1 coach playing with the newbies. There's a lot of things missing that should have been mentioned after the game.
I also noticed the games never have a half time... I think half times are very useful. It's a place for coaches to mention things that have gone wrong and resolve any misunderstandings from the introductions or something new that may have happened mid-game...Also, all 6s matches have halftimes and I've experienced too many teams with just silence being down 0-4 to the last round. Its my first time being in the mixes, so please understand if I've missed any discussion of this.
;_; I'm tearing up.
Agree'd with Tagg as well, after watching a team and listening to the 1 coach playing with the newbies. There's a lot of things missing that should have been mentioned after the game.
I also noticed the games never have a half time... I think half times are very useful. It's a place for coaches to mention things that have gone wrong and resolve any misunderstandings from the introductions or something new that may have happened mid-game...Also, all 6s matches have halftimes and I've experienced too many teams with just silence being down 0-4 to the last round. Its my first time being in the mixes, so please understand if I've missed any discussion of this.
I also agree with Tag and Nathan. I have done 2 newbies mixes and the first one the coach was awesome (forgot who it was) but he stayed around and helped out the team in figuring out why things are done how they are and what we were doing wrong and how to do things better. It was a VERY good experience!
I coached once and it was pretty cool. Matches weren't always the best but it was fun. Might stop by again soon to help out some noobs.
As far as being helpful I didn't really have a problem dispensing help to the players, I tried to give them the best layout I could of how 6's functions and how to be effective as a team. The mechanics weren't always there (rollouts, jumps, ubers etc) but I could adequately count on my players to listen to my comms as medic and stick together and try their best to do their jobs. I answered any questions I could before and after the game about anything I could and was constantly explaining why things happened during the game as best I could. Newbie mixes are unbalanced sometimes but I think they can work.
The idea that taggerung has is also a good one. You guys could just set up mumble rooms for questions and maybe even a room for watching casts together where newbies can learn more about the game. I'd personally like to see more written guides. I really enjoy reading about people's takes on how to play the game and guides from pros are even more helpful. SLIN's scout guide and I forget who but there was a good medic guide on some other forum. There's a handful of other guides that I'd really like to see fleshed out by the pros if possible like communication, aggression etc.
Videos and stv's and demo's and streams are all helpful but it's much better to understand beforehand why someone's doing something than to see what they do and misunderstand. Mentors and guides and newbie mixes are all great ways to spread knowledge about the game and build our numbers and create more hype and even the playing fields between divisions to create more interesting matchups all around. All of this discussion we've been having on the forums lately about increasing memberships is great and is a huge step in the right direction for tf2.
As far as being helpful I didn't really have a problem dispensing help to the players, I tried to give them the best layout I could of how 6's functions and how to be effective as a team. The mechanics weren't always there (rollouts, jumps, ubers etc) but I could adequately count on my players to listen to my comms as medic and stick together and try their best to do their jobs. I answered any questions I could before and after the game about anything I could and was constantly explaining why things happened during the game as best I could. Newbie mixes are unbalanced sometimes but I think they can work.
The idea that taggerung has is also a good one. You guys could just set up mumble rooms for questions and maybe even a room for watching casts together where newbies can learn more about the game. I'd personally like to see more written guides. I really enjoy reading about people's takes on how to play the game and guides from pros are even more helpful. SLIN's scout guide and I forget who but there was a good medic guide on some other forum. There's a handful of other guides that I'd really like to see fleshed out by the pros if possible like communication, aggression etc.
Videos and stv's and demo's and streams are all helpful but it's much better to understand beforehand why someone's doing something than to see what they do and misunderstand. Mentors and guides and newbie mixes are all great ways to spread knowledge about the game and build our numbers and create more hype and even the playing fields between divisions to create more interesting matchups all around. All of this discussion we've been having on the forums lately about increasing memberships is great and is a huge step in the right direction for tf2.
We can definitely do that. What I need from the community is a coach/mentor willing to sit in mumble and in that server and just answer questions all night. If anyone comes to me and wants to plan an event like that I can make it whenever they want and I guarantee that we'll get people to show up since we have like 3000 people in the group. Br0 did this a couple months ago and it was really popular.
Coached a few mixes tonight and had a blast as always. The thing I love most about coaching newbie mixes is that even though people are somewhat new- they are very willing to listen to input and to act upon it. There is literally nothing more fun in TF2 than playing with people who are willing to adapt.
Vick, all you have to do is like may a thing of it. Once a week, you hold an open forum in a mumble or a podcast where people's 6's questions are answered. You could have people email them or have just a system for asking in a mumble. You could have like two channels with the host and cohost answering questions, with another channel of people listening. If they need someone to ask them a question, they pull them into the main channel and everyone can hear. Any format that is convenient would work. If you need to, more sessions a week would easily fix high volumes of questions.