wickedplayer494
Account Details
SteamID64 76561198040048374
SteamID3 [U:1:79782646]
SteamID32 STEAM_0:0:39891323
Country Canada
Signed Up November 18, 2012
Last Posted May 13, 2025 at 6:36 PM
Posts 872 (0.2 per day)
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1920x1080
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144hz
Hardware Peripherals
Mouse ASUS ROG Sica
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Headphones  
Monitor BenQ XL2430T
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#3 CS:GO update for 2/24/16 (2/25/16 UTC, 1.35.2.4) in CS2 General Discussion
BopperAre TF2 matches cancelled?

Why would they be?

posted about 9 years ago
#1 CS:GO update for 2/24/16 (2/25/16 UTC, 1.35.2.4) in CS2 General Discussion

Via the CS:GO blog:

Valve[ OPERATION WILDFIRE ]
– Fixed the first Co-op Strike mission not granting a star if players did not win in the first round.
– Added a countdown timer to main menu missions UI indicating when the next campaign mission is available.
– Fixed the Mission UI not updating immediately when the next campaign mission is available.
[ LINUX ]
– Fixed a crash that was occurring on Coast and some other maps.

Rumor has it:

- Team Roles stickers had their materials updated, but they're the foil ones, which for now aren't available (except The Pro, only available in foil): https://github.com/SteamDatabase/GameTracking/commit/ce58e335b419b293c9510069d30d3efb4d346016

- Size is ~20 MB

posted about 9 years ago
#1 CS:GO update for 2/23/16 (2/24/16 UTC, 1.35.2.3) in CS2 General Discussion

Via the CS:GO blog:

Valve[ MISC ]
– Fixed a case where Gemini campaign mission could not get checked off in the campaign journal even when the mission was active for the player at the time of completion.
– Added engine support for up to 4096 model precache table entries.
– cl_timeout setting is now capped at 30 seconds.
– Fixed weapon_fire event for the Medi-Shot having the incorrect “weapon” sent.
– Added missing tagrenade_detonate event.
– Fixed missing alphas to resolve un-skinned areas on the following weapons: USP-S | Royal Blue, P90 | Desert Warfare, UMP-45 | Corporal, SCAR-20 | Cyrex
– Improved vert count on SCAR-20 scope
[ UI ]
– Fixed not being able to select the 5th slot when you have a bomb and medi-shot equipped.
– Fixed not being able to cycle through items in the 5th slot if you had more than 1.
– Fixed inventory UI hiding when preforming actions on items (like applying stickers) while in the lobby.
– Fixed lobby displaying incorrect player data when searching solo and using the inventory.
– Fixed sticker model panel overlapping quit lobby dialog and other dialogs.
[ GSLT ]
– User accounts will also receive a temporary cooldown when their Game Server Login Token gets banned.

Rumor has it:

- The GSLT bit only applies to server operators, for regular players it doesn't mean much

- Some Wildfire lore elements were altered: https://github.com/SteamDatabase/GameTracking/commit/6b9cf434f046e3456f643ffa40d5d30ecfd65f15

- Size is ~85 MB

posted about 9 years ago
#1 CS:GO update for 2/19/16 (2/20/16 UTC, 1.35.2.2) in CS2 General Discussion

Via the CS:GO blog:

Valve[ MISC ]
– Gemini missions’ previous rating data on in-game scoreboard will now reliably refresh for the players when they replay Gemini missions.
– Improved bullet accuracy tracking algorithm to correctly account for the last kill of the match.
– Improved headshot tracking algorithm for shotguns to record a headshot if any of the pellets in the blast hit victim’s head.
– Tuned Blitz Mission schedule to better fit peak CS:GO users worldwide.
– Fixed a ladder position interpolation bug that would cause players to teleport back to the top of ladders they fell off of
– Fixed a rare player collision bug that would deal extreme falling damage to players stuck between nearly vertical level or prop geometry
– Fixed server crash when players were moving around func_tracktrains entities (fixes community server crashes when running mods Zombie Escape, Minigames, etc).
– Fixed a regression in StatTrak Music Kits official MVP counter display.
– Fixed a regression in competitive timeouts voting rules.
[MAPS]
– Cache
— Fixed various minor bugs
– Safehouse
— Fixed some trees showing as unlit
– Mikla
— Removed some decals
– Santorini
— Fixed various minor bugs
– Nuke
— Fixed pixel walking on rafters
— Fixed a number of spots where C4 could be dropped and not retrieved
— Fixed wallbanging values on trophy room wall
— Rooftop to Silo jump distance increased slightly
— Players can no longer defuse the bomb on A site from under the floor on B site
— Flashbangs now correctly blind players behind toolsblocklight brushes

Rumor has it:

- As with past operations, Wildfire now has its own background, and Yumadapuma of reddit has a screenshot: https://www.reddit.com/r/GlobalOffensive/comments/46npdq/counterstrike_global_offensive_update_for_21916/d06j70m

- String and script changes (also some Dota 2 leftovers for whatever reason): https://github.com/SteamDatabase/GameTracking/commit/987306c2b5fd1739568f79dfd4ed85d4fc8fc81b
- Mikla's description no longer refers to Turkey specifically, as it will now say: "The alleys of a Mediterranean city serve..."

- Size is ~125 MB

posted about 9 years ago
#1 TF2 update for 2/2/16 in TF2 General Discussion

Via HLDS:

Valve- Fixed a security issue related to the file system (thanks to Simon Pinfold for this report)
- Fixed a client crash related to the material system
- Fixed a crash when using medium or low texture quality on maps with static prop lighting
- Fixed not seeing team names when using custom scoreboards
- Fixed leaderboards occasionally not displaying when changing map
- Improved bspzip tool stability when packing maps with large amounts of custom assets
- Updated the contents of the Gargoyle Case, the Fall 2013 Acorns Crate, the Love And War Cosmetics Bundle, the Mann Co. Strongbox, and the Mann Co. Stockpile Crate
- Updated the model/materials for the Crusader's Getup and Arthropod's Aspect
- Updated The HazMat Headcase so it can be equipped by the Sniper
- Updated The Mustachioed Mann so it can be equipped by all classes and added a second style
- Updated The Special Eyes so it can be equipped by the Pyro and added a second style
- Updated The Frenchman's Formals to hide the Scout's dog-tags
- Updated the equip_region for the Cheater's Lament and added a new style
- Updated the Backburner to add the pilot light
- Updated the Rainblower to remove the pilot light
- Updated several materials to fix issues caused by mat_picmip
- Updated the localization files
- Updated pl_borneo
- Fixed an exploit where players could get outside the map
- Updated ctf_landfall
- Fixed some material issues
- Updated cp_vanguard
- Added new path to the last point
- New geometry to reduce sightlines on the middle point
- Reorganized spawn points to better exit final spawns
- Fixed Red forward spawn door blocking when held open
- Fixed some material issues

Rumor has it:

- VPK contents changes as well as script updates: https://github.com/SteamDatabase/GameTracking/commit/f6784f9b0fa3689da84c5d822906282d0b3c2921

- And here's an item schema update: https://github.com/SteamDatabase/SteamTracking/commit/8dc31555865407d589c73bf70a5f070aa6240a6e

- Size is ~90 MB

posted about 9 years ago
#1 CS:GO update for 1/27/16 (1/28/16 UTC, 1.35.2.0) in CS2 General Discussion

Via the CS:GO blog:

Valve[MISC]
– Explosive damage and damage from flying grenade impacts will now always use armor penetration formulas when the victim wears armor (thanks to the video uploaded by Andrew PhoenixFight3r).
– Added convar mp_drop_knife_enable (defaults to ‘0’) that allows players on community servers to drop their knives.
[Linux client]
– Fixed displays to set on the correct monitor in multi-monitor setups.
– Fixed a bug in mouse handling when moving mouse toward the top-left.

Rumor has it:

- MaxReiger (our resident teardown person?) says that the TAC-21 references found in the previous update have since been removed

- Script changes: https://github.com/SteamDatabase/GameTracking/commit/9d5eca15b325ea1350f926027e1107fbfcc939a0

- Deep level stuff (and that knife drop command): https://github.com/SteamDatabase/GameTracking/commit/1c049a063f748a231bb341515526417a26687ac1

- Size is ~10 MB

posted about 9 years ago
#1 TF2 update for 1/22/15 in TF2 General Discussion

Via HLDS:

Valve- Fixed a client crash related to multicore rendering
- Fixed the material for the Golden Wrench
- Updated the model/materials for the Arthropod's Aspect and the Crusader's Getup
- Updated the localization files

Rumor has it:

- A couple of string changes: https://github.com/SteamDatabase/GameTracking/commit/2d693638eae17d24147985280d4df4ecf1fb4b29

- And an item schema update: https://github.com/SteamDatabase/SteamTracking/commit/72d2d338cade3e785a463fd112a4565dd51ea5b6

- Size is ~5 MB

posted about 9 years ago
#1 CS:GO update for 1/20/16 (1/21/16 UTC, 1.35.1.9) in CS2 General Discussion

Via the CS:GO blog:

Valve[HOLIDAY]
– Removed holiday cheer.
[MISC]
– Added a convar cl_crosshair_sniper_width to allow increasing width of sniper crosshair lines on high dpi monitors or multimonitor setups.
– Fixed some looping sounds not stopping after Killer Replay.
– Bomb plant and defuse are excluded from Low-Light playback.
– Players can no longer vote-kick a bot.
– An HE grenade not owned by any connected player will no longer result in kicking the victim for too many suicides.
[LINUX]
– Fixed mouse handling in community server dialog.
[ART]
– Fixed arms/sleeve textures not rendering in workbench.
– Fixed minor shadow errors on viewmodels.
– Optimized CT viewmodel arm texture size.

Rumor has it:

- Sad that this wasn't an operation? Well, you might have a glimmer of hope, as GC protobufs involving quests were updated, maybe it's getting close to being completed?

- Here's some HUD updates and some other deep-level changes: https://github.com/SteamDatabase/GameTracking/commit/e292b5cc9c2350851006a229903de023a5e503a5

- Size is ~25 MB

posted about 9 years ago
#1 TF2 update for 1/20/16 (1/21/16 UTC) in TF2 General Discussion

Via HLDS:

Valve- Fixed not seeing team names in the scoreboard on dedicated servers using tournament mode
- Fixed the Nostromo Napalmer drawing the flamethrower pilot light by mistake
- Fixed the Engineer's Wrangler contract updating points while the player is not an Engineer
- Updated the campaign stamp images in the scoreboard and win panel
- Updated the model/materials for The Federal Casemaker
- Updated the model/materials for The Dictator, which can now be equipped by all classes
- Updated the localization files
- Updated the Phlogistinator
- No longer restores player to max health on MMMPH activate
- Increased amount of damage required to fill MMMPH meter to 300 from 225
- Updated koth_highpass
- Removed unnecessary detail props
- Revised fade-distances
- Turned some brushwork into props
- Revised hints and skips
- Added nobuild entity on the ramps in front of spawn
- Improved cliff displacements
- Revised some details and textures

Rumor has it:

- MORE COMPETITIVE MATCHMAKING PIPING! https://github.com/SteamDatabase/GameTracking/commit/97c72fcb800aed0bb3d8880b79cfd5b7ea2e35e6

- For handling abandons in matches, TF2 will follow the route of Dota 2 in letting players freely leave at any point afterwards
- Minor asterisk: Dota 2 matches can only be truly freely left without consequence in casual mode. Ranked Dota 2 matches still effectively force you to stay, but if you were to leave, you'd be handed a loss and penalized MMR

- SnowshoeIceboot managed to get Valve to get both Heavy's and Soldier's thumbs to work as of this update as their thumbs up sequences now work

- Here's an item schema update: https://github.com/SteamDatabase/SteamTracking/commit/2635dcd188e5762550e239508b9fee96b49fd9e3

- Size is ~60 MB

posted about 9 years ago
#1 CS:GO update for 1/8/16 (1/9/16 UTC, 1.35.1.8) in CS2 General Discussion

Via the CS:GO blog:

Valve[GRAPHICS]
– Updated sticker inspect glove model.
– Fixed certain video options not getting applied immediately when user changed them during a match.
– Fixed some cases where updated glove models interpenetrated weapon models.
[SOUND]
– Fixed bug that caused some weapons to sound quieter than intended.
– Minor sound mix changes.
[LINUX]
– Fixed a regression where small mouse movements could be ignored.

Rumor has it:

- Size is ~10 MB

posted about 9 years ago
#1 CS:GO update for 1/7/16 (1/8/16 UTC, 1.35.1.7) in CS2 General Discussion

Via the CS:GO blog:

Valve[GRAPHICS]
– Visually upgraded all first-person arm, hands and glove models.
[KILLER REPLAY]
– Fixed a bug where client could sometimes get stuck in Killer Replay with a black screen.
– Fixed a bug where victim weapons could sometimes be invisible in Killer Replay.
– Player’s own footstep sounds are now correctly mixed as third-person footsteps during Killer Replay.
– Voice communications are now not faded out before and after Killer Replay.
[SOUND]
– Reduced volume falloff distance for USP-S.
– Removed high frequencies from Killer Replay tape sound.
– Adjusted falloff curve of ricochet and impact sounds.
– Minor mix tweaks.
[MATCHMAKING]
– Added official game servers in India.
[LINUX]
– Upgraded to newer version of libSDL.
– Improved game performance during the end of match scoreboard.
– Sound options now distinguish between headphones vs two-speakers options.
[MISC]
– Added support for in-game broadcast of Regional Minor Championships.

Rumor has it:

- String additions, and plenty of script changes: https://github.com/SteamDatabase/GameTracking/commit/ece10954374ca6a6394170e1f156b2627ea0ad87

- GC protobufs and some more script changes: https://github.com/SteamDatabase/GameTracking/commit/6582a20a85e7ec84bd3ba6e5ffe5d5237b22a2d2

- Size is ~55 MB

posted about 9 years ago
#1 TF2 update for 12/18/15 (12/19/15 UTC) in TF2 General Discussion

Via HLDS:

Valve- Fixed a client crash related to the HUD
- Fixed a client crash related to picking up weapons
- Fixed some Mac client crashes related to being out of memory
- Fixed a bug with removing the Gifter's Name on gift-wrapped items
- Fixed paint cans from the stocking stuffer being always tradeable
- Fixed an issue with knives not animating correctly
- Fixed a bug related to the Loose Cannon and bots in Mann vs. Machine mode
- Fixed Engineer's Wrangler contract updating points for players other than the Engineer doing the contract
- Fixed a bug where the Sapper preview would disable buildings when removed
- Fixed a bug with Sentry Guns being disabled for 5 seconds instead of the desired 0.5 seconds after a Sapper is removed
- Fixed an issue with The Concheror regen not being 4 health per second as intended
- Fixed the Half-Zatoichi giving more overheal then intended. Max overheal is 1.5x base health.
- Added the EdgeGamers UltiDuo Participant 2015 tournament medal
- Added an option to the Adv. Options menu to disable teammate glow effects after respawn
- Updated the equip_region for the Chicago Overcoat
- Updated the models/materials for The Chill Chullo
also ValveNotes missed from the previous update:

- Huntsman
- Can be fired while off the ground
- Updated pass_pinewood
- Fixed lighting/shadow issues
- Increased size of water tower goals

Rumor has it:

- Here's some string revisions and a good preview at an upcoming item schema update within the next few minutes: https://github.com/SteamDatabase/GameTracking/commit/1954beca6366e5767f99195e1cbf5b694a5c6e97

- This is said item schema update, it also includes images for the EdgeGamers medal: https://github.com/SteamDatabase/SteamTracking/commit/1977beb1928f521b6e1cf6418de548979a142fa8

- Size is ~15 MB

posted about 9 years ago
#1 CS:GO update for 12/17/15 (12/18/15 UTC, 1.35.1.6) in CS2 General Discussion

Via the CS:GO blog:

Valve[MISC]
– Client bone setup performance optimizations.
– Fixed bullet hits on players beyond max bullet penetration distance always counting as penetration hits.
[KILLER REPLAY]
– Fixed sometimes incorrect in-scope fog and blur in Killer Replay.
– Fixed some instances where a player could get stuck in Killer Replay.
[GAME STATE INTEGRATION]
– Bomb plant timer Game State Integration event is now slightly delayed when playing on Terrorist or Counter-Terrorist team.
– CDN URLs for images of weapons and weapon finishes are now available in items_game_cdn.txt
[STEAM CONTROLLER]
– Added support for haptic feedback.
– Use steam_controller_haptics convar to turn haptics on or off.

Rumor has it:

- Here's stuff that changed (some stuff from a Dota 2 main client update released just seconds earlier is also mixed in): https://github.com/SteamDatabase/GameTracking/commit/f6eb67e0275f3f390ae0ceecf25d5bea1e429dd5

- Size is ~20 MB

-------------------

Final Warning! If you are on a Mac and you're still using Mac OS X Snow Leopard (10.6), be advised that Steam client support was killed off for Snow Leopard effective November 10th. Mac OS X Lion (10.7) or newer is now required to acquire future Steam client updates, but if you're stuck on Snow Leopard for whatever reason, you should be fine for a while and you should still be able to play CS:GO still, just that you won't get updates for your Steam client. However, a future CS:GO update could move the minimum Steam client version up to one past this date. If possible, make arrangements to move to at least Lion or Mountain Lion, preferably Mavericks or El Capitan, otherwise, you may be left behind if and possibly when a future CS:GO update moves the minimum version up past the November 10th update.

This is the last warning.

posted about 9 years ago
#1 CS:GO update for 12/15/15 (12/16/15 UTC, 1.35.1.5) in CS2 General Discussion

Via the CS:GO blog:

Valve[GAMEPLAY]
– Reverted recent changes to pistols and the AK-47, M4A4, and M4A1-S (see the CS:GO blog for details).
[MISC]
– Other players can now hear the sound of the R8 Revolver primary fire hammer just before it fires.
– Smoke clouds from smoke grenades detonated by burning fire will now correctly cover the ground instead of floating above that area.
– Fire grenades that had been only partially extinguished by smoke will no longer deal damage from the flames under smoke grenade (fix for a bug discovered by jasonRRR)
– Flames from fire grenades that are still spreading will no longer spread into the smoke cloud and will instead spread along the edge of the smoke cloud.
– Fixed up-to-360-degree camera flip in Killer Replay.
– Fixed an instance where an offer showed the incorrect price.

Rumor has it:

- BONUS! WE GOT BONUS! http://blog.counter-strike.net/index.php/2015/12/13394/

- Looks like a complete reversal since the previous values were commented out, maybe controversy was expected?

- Size is ~10 MB

posted about 9 years ago
#1 CS:GO update for 12/9/15 (12/10/15 UTC, 1.35.1.3) in CS2 General Discussion

Via the CS:GO blog:

Valve[MISC]
Fixed exploits with the R8 Revolver, including being able to fire during freezetime or defusal, and the ability to hold the primary hammer back indefinitely.
Fixed a disappearing smoke exploit.
– Fixed a timeouts-related exploit.
– Fixed competitive UI flickering at the end of rounds.
– Fixed a regression in logaddress_add to allow DNS hostname resolve.
– Fixed a rare game server crash after replay.
– R8 Revolver now correctly shows up in weapon_fire events.
– Added map mode to game stats integration.

Rumor has it:

- Some miscellaneous items_game stuff: https://github.com/SteamDatabase/GameTracking/commit/711943f7602b4f125e45deafa9d753bc3a2c30e3

- And some other deep stuff: https://github.com/SteamDatabase/GameTracking/commit/05fa411e2622ffc1b1006a42c85d889ddbc83a32

- Size is ~10 MB

------------------------

Warning! If you are on a Mac and you're still using Mac OS X Snow Leopard (10.6), be advised that Steam client support was killed off for Snow Leopard effective November 10th. Mac OS X Lion (10.7) or newer is now required to acquire future Steam client updates, but if you're stuck on Snow Leopard for whatever reason, you should be fine for a while and you should still be able to play CS:GO still, just that you won't get updates for your Steam client. However, a future CS:GO update could move the minimum Steam client version up to one past this date. If possible, make arrangements to move to at least Lion or Mountain Lion, preferably Mavericks or El Capitan, otherwise, you may be left behind if and possibly when a future CS:GO update moves the minimum version up past the November 10th update.

This warning will be repeated for the next 2 posts.

posted about 9 years ago
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