You cant say that fixed spawn has no benfits. If you think about it, in some way it is simulating the mid team fights you have, where you fight as a team. Here you are practicing focus fire, scouts are letting sollies jump first and then they commit on distracted people, people back out on their side when they are low so teammates can help them. It makes you use your brain. That is the theory tho. But in reality, the big disadvantages are as puo said that the team, that wins the fight can easily camp the chokes, which literally makes the game aids for the camped team. Also if you have bad teammates, you will lose the fights over and over again, you will find yourself in situations where you are facing 4 people alone almost all the time, because your teammates are going in alone and dying one by one. But why should we blame them ? its fuckin dm server and they want to frag. Fixed spawns would be great in mge style, where the round resets after everyone dies from one team, and where the teams would actually be a bit balanced. But you cant do that on dm servers with random people with random skill, its just impossible. As much as I would like the idea of fixed spawns, where I could practice my brain not only my aim, its literally impossible and the disavantages are far greater than advantages.
So yeah, bring back the random spawns my dudes.
Also, if you bring back random spawns dont bother with ranking, its so useless man. That might be the reason why people dont want random spawns, because it will be impossible to progress in ranking even when you are really good, and people will just rage because they lose points to guy spawning behind them.( thats me btw, I am addicted to dm ranking and it would be for the best to remove that shit).
Ok thats all from me, cya on dm servers boys!