Frozy
Account Details
SteamID64 76561198044486065
SteamID3 [U:1:84220337]
SteamID32 STEAM_0:1:42110168
Country Sweden
Signed Up April 25, 2015
Last Posted March 12, 2016 at 9:14 AM
Posts 24 (0 per day)
Game Settings
In-game Sensitivity 1.79
Windows Sensitivity 4
Raw Input 1
DPI
800
Resolution
1920x1080
Refresh Rate
144hz
Hardware Peripherals
Mouse Zowie fk1
Keyboard Filco Majestouch 2 Tenkeyless - MX Blue
Mousepad Steelseries Qck+
Headphones Hifiman he-400
Monitor Asus VG248qe
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#17 Engineer 6s sentry placement on last guide in Videos
Knuckles_Good, let's figure out all the good sentry spots before matchmaking. I really don't want pub players to have good engie strats :P

imo these sentry locations should be common knowledge among people who occasionally offclass engy on last.

posted about 8 years ago
#13 ETF2L S21 Playoffs Delays: The Aftermath in TF2 General Discussion
VanguardDLKPlayoffs are delayed until a bug is fixed which causes Pyro to still be in the game.

The cherry on top, 10/10

posted about 8 years ago
#15 Engineer 6s sentry placement on last guide in Videos
Teapot_If you're not trying to put it in a sneaky spot(which tbf you rarely have time for), I think it's better to place them a little closer to the spawn door so that when you get pushed you can hit it a few times and still be able to escape to spawn.

The sneaky spots are very situational yeah, i only use it when i go engineer more than once on a map and usually only upgrade it to level 2. I think it was necessary to have them in the video too though since i feel like people want to try other sentry spots too.

The fast sentries location does have in mind to be closest to spawn as possible and still be able to push the enemy combo back instantly when they enter through a choke so they get distracted and have to uber/lose uber time. Also since in my own experience playing that i can get up atleast a level 2 sentry on the fast spots and have metal to repair it. The fast sentries location also has in mind to be able to deny people capping if they realize pushing a sentry is unnecessary when they can just walk onto point. Some of my fast sentries aren't able to fully cover the cap point though like on badlands or snakewater for example and that is something i'm trying to find a way to fix without losing too much time getting a sentry up.

Also the fact that you're behind a sentry usually means they can't hit you since the sentry is faced towards the chokepoint and you can just repair it. If they do manage to damage me though i usually just sit in spawn and wait for my sentry to die so i can switch back to scout.

Thanks for the comment!

posted about 8 years ago
#12 Engineer 6s sentry placement on last guide in Videos
m0nkeiI have one question on sentries on last : is it worth it to upgrade your sentry to level 3 or is it better to keep it @ level 2?

copy pasting this from video:

"you might wonder why i choose to show you upgrading my sentries to level 3. Reason is that i usually have the time to do that when i decide it's a good time to offclass to engineer, also the 36 extra hp is nice and rockets can slow down the enemy combo when they move in through a doorway aka choke."

but yeah, if you want your sentry up like 10 seconds earlier you can keep it at level 2, it's the least risky way of having a sentry up and being able to repair it before the enemy pushes in. This also works (if not better) for sneaky sentries, but i'd avoid keeping your sentry on level 2 if you use one of the defensive placements in my video.

posted about 8 years ago
#7 Engineer 6s sentry placement on last guide in Videos
deetrCool video, if you do another one for other maps I think that fast forwarding the building up the sentry and having the timer scale to the ff speed would be good

If there is interest for sentry spots on other 6s maps i can do that.

Good point, first video i've made so i'll have to experiment how to do that in sony vegas.

posted about 8 years ago
#5 Engineer 6s sentry placement on last guide in Videos
RainmanThanks! I don't think anyone has ever explicitly shown spots before.

But now everyone knows those places lol

oh shit

posted about 8 years ago
#1 Engineer 6s sentry placement on last guide in Videos

(x-post from etf2l forums)

https://www.youtube.com/watch?v=C6PnL1sPcZk

UPDATE VIDEO IS OUT, CHECK IT OUT: https://www.youtube.com/watch?v=aQxnd8JeM44

Haven’t seen anybody make a guide for where to place their sentries on last so i made this. for people who don’t know where to place their sentry etc. when offclassing engy on last.

My mouse cord snapped off and i’m using a shitty mouse in the meantime so i did this video while waiting for new mouse. Also this video is probably pretty worthless to most classes in 6s. lol

Anyway, comment if you got any feedback.

Also thanks for the skins LEGO fans

http://i.imgur.com/LFN5Tet.png

posted about 8 years ago
#490 cp_sunshine (5CP) in Map Discussion

I posted this reply on etf2l first but this thread seems more active so...

After seeing this video from sideshow (http://plays.tv/video/55805fbde61116fed1) i tried putting a teleporter myself there and it did the same thing. It seems like the whole like area doesn’t work for a teleporter since whenever somebody enters it the exit just destroys itself.

Tried it on both sides and the exit still exploded too.

posted about 8 years ago
#39 koth_viaduct_pro6 release in Map Discussion

I was bored so i looked around on pro7 for stuff and so on, also first post here yey.

http://i.imgur.com/ILirNXg.jpg
Nail from the boxes only on reds side clipping through the metal sheet.

http://i.imgur.com/ugseDTp.png
The windows in both houses are spazzing out whenever you look at them and move your mouse, happens only from the inside.

http://i.imgur.com/nGidRyl.jpg
One and a half planks completely black, only in blu main.

http://i.imgur.com/N2afN5D.jpg
I don't know if this matters, you can stand on the fences and cap the point without touching the ground.

http://i.imgur.com/Z4VQzBG.jpg
The small house beside both blu and reds spawn have under its roof completely black texture unlike other places on the map.

http://imgur.com/a/7tvf4#ZO2QQIa
The tree on reds right side up on the train track is clipping through a decent bit.

http://i.imgur.com/pTrxg6w.jpg
Highlight of all the things I've discovered of course is some grass clipping through the small rock/ramp up to cliff on reds side.

good luck with pro8 <3

EDIT: Some of these things might be there because i have directx 8 on, fyi

posted about 9 years ago
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