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SteamID64 76561198847048146
SteamID3 [U:1:886782418]
SteamID32 STEAM_0:0:443391209
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Signed Up January 8, 2019
Last Posted May 7, 2021 at 3:21 PM
Posts 46 (0.1 per day)
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#4 a few obscure launch options to boost performance in Customization
turbochad69-limitvsconst doesn't accept any arguments like that, it just limits to no more than 256 if set, otherwise doesn't limit

also -gl_texclientstorage on osx will crash the game if batched texture creates and destroys are enabled (which they should be)

oh shit, thanks. will note that

posted 1 week ago
#1 a few obscure launch options to boost performance in Customization

i did a lot of research on ways to boost performance with launch options recently and i found some obscure ways to, which don't have many results when i looked them up and i thought it would be a good idea to help spread the word about 'em. if i find any more i'll try to update you guys. thank you to turbochad69 for his help

[list]
[*] -r_emulate_gl: it emulates openGL only on windows. should give a performance boost for most GPUs; be sure to test it out with a benchmark before you use it. unfortunately not many people know about this launch option and only know about -gl
[*] -softparticlesdefaultoff:disables feathering when rendering particles.
[*] -limitvsconst: limits the max amount of vertex shaders, with the max value being 256.
[*] -noqueuedpacketthread: disables thread creation when sending packets of larges sizes. NB - only works on linux.
[*] -noff: launch option to disable force feedback on controllers. gives a tiny performance boost
[*] -gl_texclientstorage: utilises GPU memory to decrease memory usage. only works on macs. MAY CRASH THE GAME ON OSX IF YOU HAVE BATCHED TEXTURE CREATES AND DESTROYS ENABLED
[*] -soft: enables the source engine's software hardware rendering mode. may give a performance boost depending on your specs
[/list]

edit: i bit off MUCH more than i could chew with this

posted 1 week ago
#1 is tf2center still as bad as people say it is? in TF2 General Discussion

i'm considering tf2stadium but it seems kinda inactive, i don't know what to do

posted 1 week ago
#555 yttrium's competitive viewmodels in Customization
belli_toHey yttrium, can you help me with a problem with the competitive viewmodels?
Well,What happens is that when I start my tf2 and enter a game the viewmodels are still activated and I don't know what to do, the viewmodels only disappear with the engi and the heavy, when I really have deactivated all the main viewmodels of each class, and I don't know if you have to press a specific bind to deactivate the viewmodels, please help. I have set the launch options, and the preview map, help:'(.

you don't just "press a specific bind", this removes the viewmodels you selected until you get rid of the VPK
other than that, i don't know what to do

posted 1 week ago
#8 name my rocket launcher in Off Topic

you smell like you farted

posted 1 week ago
#316 best alias in TF2 General Discussion

m&ms adventure gives parkinsons

posted 1 week ago
#4 unplayable ping spikes in Q/A Help
ArieTry with a wire first.

i don't have ethernet, unfortunately

posted 1 week ago
#1 unplayable ping spikes in Q/A Help

they only started today. i can't even play the game properly. shooting feels as clunky as throwing a ball of shit with 3 layers of gloves and arthritis

yes, i use a wi-fi connection
no, i'm not downloading anything and nobody else on the network is
i tried playing on dane's servers and on valve casual and they both persisted; doesn't seem like much of a server issue

here's what they look like with net_graph 5:

https://cdn.discordapp.com/attachments/330367467161518080/839552076320866334/unknown.png

[game stuttered for like 5 seconds on this one]

https://cdn.discordapp.com/attachments/330367467161518080/839549995085463642/unknown.png

https://cdn.discordapp.com/attachments/330367467161518080/839550973970088036/unknown.png

posted 1 week ago
#5 Reasons classes are OP we don't think about in TF2 General Discussion

airblasts can fuck up any über if done well

posted 1 week ago
#5 demoman tips in TF2 General Discussion
masterTF2what are some things to do that help in being above average demoman?

just watch marxist's 8 demo precepts to start off, i guess

posted 1 week ago
#8 best aspect ratio for solly in your opinion in Q/A Help
FactsMachine2:1 squished for extra FOV.

settled on this. it's nice

posted 1 week ago
#1 best aspect ratio for solly in your opinion in Q/A Help

do you think i should see more of the battlefield [16:9], or get those stretched out models [4:3]?

posted 1 week ago
#12 if you could do anything comp-related to tf2 in TF2 General Discussion
PoptobobI think he's talking about this: https://www.teamfortress.tv/35876/get-quake-like-textures-high-lod-bias-again

nahhh, i mean actual solid colours. no textures whatsoever

posted 1 week ago
#9 if you could do anything comp-related to tf2 in TF2 General Discussion
turbochad69You can do that already if you spend a bit of time to figure out how

but doesn't sv_pure block every single fucking custom texture?

posted 1 week ago
#1 if you could do anything comp-related to tf2 in TF2 General Discussion

what would it be? for me it would be making solid colour textures work on sv_pure

posted 1 week ago
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