CaptainZidgel
Account Details
SteamID64 76561198098770013
SteamID3 [U:1:138504285]
SteamID32 STEAM_0:1:69252142
Country United States
Signed Up September 13, 2016
Last Posted July 4, 2020 at 12:56 AM
Posts 241 (0.2 per day)
Game Settings
In-game Sensitivity 2
Windows Sensitivity default
Raw Input 1
DPI
1000
Resolution
1920x1080
Refresh Rate
60hz
Hardware Peripherals
Mouse  
Keyboard  
Mousepad  
Headphones HyperX Cloud Stinger
Monitor  
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#2 newbie.tf - Newbie mix resources in TF2 General Discussion

Good stuff, may be worth putting a Mumble URL on the Mumble connect guide as a further means of entrance for newcomers.

posted 22 hours ago
#68 Redeye thinks TF2 should be an esport in TF2 General Discussion

No you don't get it guys we have to defend this specific guy so we get our major

posted 4 days ago
#4 Classism in The Dumpster

das kapture point

posted 1 week ago
#10 Zidgel's Gizmos in Projects

Hey guys, I've pushed a small update for Degroot Sort - it creates text trees representing your folders, so you can see information at a glance. Here's a snippet from the file I created before resorting my demos based on eventfulness.

Show Content
--cp_foundry\
----2020-01\
------valve\
--------2020-01-21_20-15-49.dem
----2020-02\
------nutcity\
--------2020-02-02_21-58-05.dem
--------2020-02-02_23-45-10.dem
--------2020-02-04_21-05-35.dem
------valve\
--------2020-02-20_21-20-32.dem
--------2020-02-21_21-32-58.dem
--------2020-02-21_21-49-07.dem
----2020-03\
------valve\
--------2020-03-28_13-56-08.dem
----2020-04\
------valve\
--------2020-04-27_15-01-53.dem
--------2020-04-29_18-41-16.dem
----2020-05\
------nutcity\
--------2020-05-27_01-16-57.dem
--------2020-05-27_01-57-42.dem
------valve\
--------2020-05-02_00-43-50.dem
--------2020-05-23_22-53-24.dem
--cp_gravelpit\
----2020-05\
------valve\
--------2020-05-26_11-03-10.dem
--cp_gullywash_final1\
----2020-01\
------nutcity\
--------2020-01-16_20-41-10.dem
--------2020-01-16_20-42-04.dem
--------2020-01-21_22-22-12.dem
--------2020-01-22_23-29-03.dem
--------2020-01-23_18-21-22.dem
--------2020-01-23_18-26-47.dem
--------2020-01-23_18-39-23.dem
--------2020-01-23_19-53-58.dem
--------2020-01-23_20-33-28.dem
--------2020-01-25_16-46-43.dem
--------2020-01-25_19-45-15.dem
--------2020-01-25_19-54-39.dem
--------2020-01-25_20-28-17.dem
--------2020-01-26_23-49-45.dem
--------2020-01-27_00-36-48.dem
--------2020-01-27_20-59-02.dem
--------2020-01-28_22-11-43.dem
------other\
--------192.223.30.97@27015\
----------2020-01-24_14-44-33.dem
------serveme\
--------2020-01-16_21-31-55.dem
--------2020-01-16_22-35-19.dem
--------2020-01-21_18-24-31.dem

https://github.com/CaptainZidgel/degroot-sort/releases/tag/v1.1.0

I am also brainstorming ideas on different ways to sort/organize/filter demos based on eventful (how many events, event data provided from 'ds_mark description'). If you have any thoughts please let me know.

posted 2 weeks ago
#2 TF2 update for 6/16/20 (6/17/20 UTC) in TF2 General Discussion
- Work is ongoing to mitigate the use of new and free accounts for abusive purposes

I understand you can't go into detail on this stuff because the people making the abusive accounts will just create counter measures easier, but I wish TFTeam would be more transparent about this work. The CS Team would at least say something like "We're working on VACNet".

posted 2 weeks ago
#10579 stream highlights in Videos

https://clips.twitch.tv/MuddySplendidCaribouCharlietheUnicorn

posted 3 weeks ago
#23 nut.city NA Pro-Mod Pugs in TF2 General Discussion
bearodactylwait im confused wtf happened, did wolsne just randomly decide to kill the servers or is there some reason behind it

24's use of 'kill' was crude. Wolsne transferred ownership of nut city to 24 as he is going to focus on his studies. This happened at the same time that the VPS the old servers were on expired (end of payment term).
The downtime is simply a discrepancy between end of payment term for the old servers and 24's new servers being set up.

posted 4 weeks ago
#20 nut.city NA Pro-Mod Pugs in TF2 General Discussion

Last I checked there was no estimation but I could ask again and I'll update this post if I have more information.
If the itch to pug becomes uncontrollable we could borrow a mumble from a friend and use servemes but I for one am not willing to do that yet.
edit: new owner helps to have servers up by monday.

posted 4 weeks ago
#82 Yet another insane RGL ban handed out in TF2 General Discussion
segundoReeroAlso worth mentioning that melon has been pretty openly transphobic and homophobic in this community for quite some time now. <image of gunboats>Melon is not openly "transphobic" or "homophobic", this is clear from anyone who has ever dipped their feet into linguistics. For instance, φόβος in Greek is referring to a "fear, terror, alarm, fright, panic". However, it is clear that Melon, from the act of giving his gunboats such a direct name, does not have a fear of transsexual peoples. A more fitting suffix could be -apostrophic, from the Greek αποστροφή, for disgust or repugnance. So, it cannot be argued that Melon here has been openly homophobic or transphobic, but perhaps he is homoapostrophic or transapostrophic. How these more correct significations of the scenario and how they apply to RGL rules is clearly yet to be determined.

I actually feel so bad for you, that you thought this in your brain and thought it changed anything, or was even valid (newsflash armchair linguist: language changes with context and time, English is not bound by millennium-old Greek suffixes, and you clearly knew what they meant by -phobic if you knew to find the suffix for hatred, so your pedantry accomplishes nothing). I hope you enter human society and form a connection with another human being one day.

posted 1 month ago
#8 Zidgel's Gizmos in Projects
24I already have it more or less done, and you can use github pages to host. I'll get something released soon, maybe this upcoming monday I'll have it working (I already have a private site to do this- I just need to make it better and provide a bit more context_

I'd be very interested in seeing how the github pages implementation works - github pages servers static pages only but under normal conditions you'd need some kind of a server to send TCP requests, but I did a quick google about TCP reqs in client only - is this the extension tech you were referring to? https://stackoverflow.com/questions/12407778/connecting-to-tcp-socket-from-browser-using-javascript

DanceNumberForgive my ignorance, but aside from you doing this as a hobby/project why use this over something more robust like HLSW?

Well for one thing I didn't know HLSW existed - beyond that, yes, it was just hobby. I'm trying to navigate the HLSW site right now but its kind of old - the only thing I could vaguely promise is that the use of a simple rcon shell would be much tinier, less resource intensive, than a client designed to access and control servers for dozens of different games - assuming that the games they're tailoring to use altered RCON protocols, as non-source/non-valve games often do (mine is only guaranteed to work on valve servers btw, ie tf2).

posted 1 month ago
#5 Zidgel's Gizmos in Projects
24I was working on a chrome extention that allows this, and a website that also allowed this. I guess you're 40% there to what I wanted to do :P

There are nodejs and openresty implementations of rcon already out there. Someone just needs to take one and write a nice html form then host it. I already have something like that ready to be hosted (openresty/lapis implementation). Will try to figure out how to use heroku, but I've never been able to get it done. If you have a website that does RCON connections easily, it will be of great use and I recommend you try and get it hosted.

posted 1 month ago
#3 Zidgel's Gizmos in Projects

I didn't write anything for this. I just built an executable from an external module. Module
Want to execute rcon commands when not in game? The best thing would be a website but I'm not running a server* for that so this is the next best thing:
A distributed executable rcon client. """Written"""** in Python. No python installations or dependencies needed on your end.
Direct download: https://github.com/CaptainZidgel/simple-rcon-client/releases/download/b1/RCONCLIENT.zip
Docs: https://python-valve.readthedocs.io/en/latest/rcon.html#using-the-rcon-shell

*Hmm... perhaps after I eat my noodles I will look into hosting a thing on heroku.
**I didn't write anything. I built the rcon implementation from python-valve into an executable.

I build this so that I could use it on Windows instead of opening an Ubuntu vm to use rcon outside of TF2, and I could click an exe instead of typing out a longer than necessary command.
The quote-unquote source code is available on the same github if you'd like to make sure I'm not skimming your rcon passwords.
Again, to reiterate, this took no work on my end. Huge thanks to the original author of the module, Holiverh

posted 1 month ago
#12 Nut City Events 1: The Mappening in TF2 General Discussion

Happening now!
http://nut.city/discord go to #how-to-play for mumble info

posted 1 month ago
#2 where to play? in TF2 General Discussion

pug.tf is a directory of tons of pug groups

posted 1 month ago
#2 Zidgel's Gizmos in Projects

Alright here's the other thing I was excited to show and the reason this is called "Zidgel's Gizmos" instead of "Demo Sorter program". Wanted this to spend more time in the oven but decided that might just overcook it.
Often times playing games, I hear people lament "Ah, I got a cool kill but wasn't recording a demo. Was anyone recording a demo?" Forgetting 1) the server probably had STV recording 2) Player recorded demos can't change perspective. However, if you don't remember to track down your STV demo on demos.tf near the actual event, you might never find it, especially if you play a whole lot of pugs and scrims every day.
I don't know if this will be useful to anyone, (certainly won't be to me), but this tool will find the STV equivalents of your POV demos on demos.tf
https://github.com/CaptainZidgel/tavish-find
No binaries here, you'll need Python >= 3.8 and a compiled binary of icewind's rust demo parser (link on github repo).
This is experimental and won't work great in wonky situations, but if you only record as soon as matches start (like with PREC), I anticipate a very high success rate.
I have five demos I have tested it with and tweaked the program to specifically get good results for each one. Problem is I can't test every case. If you try it out, I would appreciate hearing about the results.

posted 1 month ago
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