tWitch_k
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SteamID64 76561198158441953
SteamID3 [U:1:198176225]
SteamID32 STEAM_0:1:99088112
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Signed Up February 26, 2017
Last Posted July 21, 2018 at 9:11 PM
Posts 21 (0 per day)
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#38 Old Maps Cup? in TF2 General Discussion

Obscure

Follower

Turbine

Warmfront

Dustbowl

Prolane

Turbine Pro

Coldfront

Fastlane

Coalplant

Gorge

Mainline

Logjam

Waste (CP)

Well (CTF)

2Fort

Forge

Derecho

Edifice

Standin

Bazillion

Mercy

Wildmire

Extraction

Indulge

Furnace Creek

Resonance

Erosion

Gold Rush
These are the maps I have gatherd from the the wiki
please correct me on any of them above.

posted about 7 years ago
#36 Old Maps Cup? in TF2 General Discussion
tsarMerchanttWitch_kWere these map previously played in any leauges?
http://comp.tf/wiki/Portal:Maps/6v6#Total_inclusions

Not sure about the older versions of gullywash and process but otherwise yes they have been.

why are pro versions of maps separated from the normal ones?

To fix any issues the normal map has

posted about 7 years ago
#33 Old Maps Cup? in TF2 General Discussion
MarxistMaps that aren't *abysmally* bad - just not as good as what we have that would totally be playable in a cup:

CP:
CP_Freight (trains + wonky respawn times)
CP_Prolane (this is pretty debatable as to whether or not it's abysmal - it's really close - sniper viable to mid super difficult last)
CP_Follower (weird map design, hard to hold properly in stalemates)
CP_Warmfront (mid holder bus parking shenanigans and last pushing = very hard)
CP_Yukon (gigantic mid, hard to push last)
----

CP_Gullywash with water under last (very easy to spawn camp last/hard to impossible to rotate away from ubers).
CP_Process with tunnel to sewer and/or + water in second for hilarious jump shenanigans.

KOTH:
Coalplant/Ashville (bad respawn timers)

CTF:
Turbine Pro (frustrating game-play mechanics very possible - very long game mode in general)

CP_Standin (supposedly the de-cap timer is fixed-ish, so maybe it would be fun to play as a one-off laugh).

Map that should have never been removed:

GPIT

Ultra-classics that would be fun to see purely for nostalgia purposes - but pretty gnarly to play:

Dustbowl_pro (the map is a straight line)
CP_Well (trains, start timer, very weird map design relative to what is played now - just remember, go right on red!)
CP_Obscure (some normal pushing/stalemate situations are extremely dangerous for one team more so than the other - very difficult to defend last).

Were these map previously played in any leauges?

posted about 7 years ago
#22 Old Maps Cup? in TF2 General Discussion

from what I got so far is if this were to happen the maps would be
cp_dustbowl
cp_gravelpit
Older versions of new maps
and whatever arena respawn maps there are
If there are any more please let me know.

posted about 7 years ago
#21 Old Maps Cup? in TF2 General Discussion
KevinIsPwnthe new maps cup was hosted because i missed gravelpit.

all other old maps are p bad tbh

You mean the old maps cup??
And also I didn't think that someone so big in community would notice this.

posted about 7 years ago
#1 Old Maps Cup? in TF2 General Discussion

With the new maps cup over I was thinking to myself what tf2 was like before this. And I thought for everyone else out there like me we should Have a Old Maps Cup
I haven't been playing tf2 for long about a year and I know that theres been older version of maps like bad lands (That's the only one ive seen but I think theres more) And yes We can make Arena Respawn Great Again.
I don't know if people have downloadsbut if they do please dm me them.
I don't know if theres enough old maps to do this or if theres even enough to.
Just a thought.
~tWitch.k

posted about 7 years ago
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