shoras
Account Details
SteamID64 76561198019680159
SteamID3 [U:1:59414431]
SteamID32 STEAM_0:1:29707215
Country Russian Federation
Signed Up May 30, 2014
Last Posted January 5, 2024 at 12:04 PM
Posts 1227 (0.3 per day)
Game Settings
In-game Sensitivity 1.5/1.3
Windows Sensitivity 6/11
Raw Input 1
DPI
1200
Resolution
1920x1080
Refresh Rate
144
Hardware Peripherals
Mouse Logitech G102
Keyboard Tt eSPORTS Knucker
Mousepad Razer Goliathus 2013 Control Medium
Headphones Plantronics GameCom 380
Monitor Acer GN246HL
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#115 Half of reason kicked in TF2 General Discussion
EoNVanguardDLKMike, KnOxXx and Kiler are all rostered up now

RIP Twinings Sleep Club or whatever Mike's High team with Salt was called
I think it was called mike +5

Mike+5 was a LAN team. But you can call any team with Mike this way.

posted about 8 years ago
#52 No explosion smoke script in Customization
Quik"muzzle_minigun_starflash01" looks a little bit more like actual explosion but still minimalistic
screenshot

This one looks the best to me, thank you.

posted about 8 years ago
#30 No explosion smoke script in Customization
Benroadsedit: to address OP I spent around 20 minutes flipping through some of the game files to try and find where the Halloween/Full Moon effects are called but I could not find anything, it would be very nice to just have them force disabled on most servers but I'm not if it's even possible to force them off without a few SM mods installed.

I don't think some script not working with these is a good reason for disabling them. Is there any possibility to disable them clientside though?

posted about 8 years ago
#33 Browsing the internet in 2015 in Off Topic

20 browser tabs tho

posted about 8 years ago
#1 No explosion smoke script in Customization

I've recently came across this (updated the link with txt files instead of ctx) thing (props to Mike's stream). It changes the way explosion look and removes the smoke. However it doesn't work with weapons that have Halloween explosion spell. Anyone knows if it's possible to disable those with the same script as well?

EDIT: Although I haven't found an answer to my original question, there still were some interesting finds by other users in this thread. You can change the effect partice via scripts, here are some suggestions:

Original by MAD76:
Screenshot, video, download link.

Suggested by Quik:
"muzzle_minigun_starflash01" Screenshot, download link.
"eotl_pyro_pool_explosion_flash" Screenshot, video, download link.

Suggested by Benroads:
"electrocuted_blue_flash" and "electrocuted_red_flash" for directs and splash respectively. Video, download link

If you want vpk files:

BurningSmileFor anyone who wants a vpk for the original version use this.

For "muzzle_minigun_starflash01" use this.

For "eotl_pyro_pool_explosion_flash" use this.

For "electrocuted_blue_flash" use this.

EDIT Fixed. Turns out my copy of the original contained an extra file (objects.txt) that messed up teleporter costs. I have no idea how that was included in the original compile but it should be fixed now.
posted about 8 years ago
#35 New Overwatch in-game video in Other Games

Announcer's voice is horrible also.

posted about 8 years ago
#7 Taking away rocket smoke + floating dmg numbers in Customization

There's some command (or maybe a HUD option) that sets how long will those floating damage numbers stay. If someone reminds it, this could be the one that will help you.

posted about 8 years ago
#3 Taking away rocket smoke + floating dmg numbers in Customization

I think hud_combattext 0 would remove the numbers.

posted about 8 years ago
#99 What game would you play comp other than tf2? in Other Games

Dirty Bomb

posted about 8 years ago
#12 Best 6v6 map in Map Discussion

I'd go with Process or Snake.

posted about 8 years ago
#49 Eyesight thread in Off Topic

I've been nearsighted for a long time. Now I'm using contacts (-5.5 on left, -5.25 on right). At least I don't need to go to army :D

posted about 8 years ago
#61 #FreeBaud in TF2 General Discussion
Askiormentally hill

http://bbsimg.ngfiles.com/1/23043000/ngbbs4e234b8ac577e.jpg

posted about 8 years ago
#50 #FreeBaud in TF2 General Discussion

I think you should have already understood that ban evidence counts as confidential information by ETF2L staff. Quintosh got already banned for revealing something: http://etf2l.org/2015/03/22/yes/

posted about 8 years ago
#37 #FreeBaud in TF2 General Discussion
Askiorrage1http://i.imgur.com/zvfHfSG.png
Still waiting about it btw.

I wonder why do you think those logs should make ETF2L admins unban him?

posted about 8 years ago
#31 #FreeBaud in TF2 General Discussion
botmodebaud should remained banned because he might have cheated

https://www.youtube.com/watch?v=0vSqi-nhCSE

posted about 8 years ago
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