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SteamID64 76561198044466211
SteamID3 [U:1:84200483]
SteamID32 STEAM_0:1:42100241
Country Bermuda
Signed Up November 20, 2012
Last Posted April 24, 2024 at 3:30 AM
Posts 857 (0.2 per day)
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#12 log with most med drops but still won in TF2 General Discussion

skimmed my rgl matches and this was the only 4

https://logs.tf/3217206

posted 1 day ago
#21 noscrim team IM in Recruitment (looking for players)

edit: jumped the gun looks like we've got a full roster, hmu if you are an all-class sub that knows us

posted 1 day ago
#4 massive latency input issues when aiming in Q/A Help

what's your mouse polling rate?

posted 3 days ago
#5 Tribes 3: Rivals in Other Games

For sure it has major issues (the servers are east coast and suck dick, for one thing). There are bots in the pubs but that's not inflating player count, 150 concurrent real people sounds about right. It's unfortunate because the gameplay is fun. As long as they have private lobbies available you can always pug or play honorball with your friends or whatever so it doesn't bother me that much that pubs are shit.

The comp discord ran a newbiemixes type thing a few weeks ago, I'll post here if they do another one

posted 1 week ago
#1 Tribes 3: Rivals in Other Games

https://store.steampowered.com/app/2687970/TRIBES_3_Rivals/

it's in early access still and not that active of a playerbase, fun game though and we've been playing 7v7 pugs most nights, I see a few TF2 players in there

posted 1 week ago
#4 Instruments in Off Topic

Kramer has been my main guitar for a few years now

https://i.imgur.com/Gvx3uch.jpeg

posted 1 week ago
#96 ban the lochnload next szn in TF2 General Discussion

unban cowmangler but run a plugin so you only get to use the alt fire

posted 2 weeks ago
#28 whats ur fav underrated TF2 map in TF2 General Discussion

hoodoo pubs

posted 2 weeks ago
#42 cp_sultry (5cp) in Map Discussion

Lobby was better in the previous version, it favors the team defending last too heavily now. Impossible to peek med as attacking sniper if the enemy demoman exists. Right now it kind of feels like snakewater lobby, if the shutter didn't exist at all and you could only walk through dropdown. Just too chokey.

I think there should be a way to see into last (check offclasses etc) without committing through a door. Why not a window in lobby? If the hiding place above dungeon is too precious to you despite being worthless above AM level, then make it 1-way glass

posted 3 weeks ago
#4 Game - alternative ways of defining 5cp maps in TF2 General Discussion

half baked idea i had

https://i.imgur.com/nRmTmIV.png

posted 1 month ago
#2 Game - alternative ways of defining 5cp maps in TF2 General Discussion

oops I forgot to remove the labels from the background, fixed and reupped

posted 1 month ago
#1 Game - alternative ways of defining 5cp maps in TF2 General Discussion

This originated from a late night idea nk had in our team discord - here is his picture and explanation:

https://i.imgur.com/XfrzM2L.png

these are mostly Vibe-based Judgements but:
"Honest" to "Volatile" is about how impactful random shit is to an average match. Can a bad team grind the one map and come up with a bunch of brainmelt-type tactics in order to win?
"Scrappy" to "Composed" is about how much of the match gets decided by DM fights -- those moments where everyone's taking 1v1s, 2v2s

here are the template files to make your own: https://www.mediafire.com/file/yv5ihp7iyqn1093/tf2-compass-template.zip/file

posted 1 month ago
#23 Map design in TF2 General Discussion

i just wanna play badlands again

posted 1 month ago
#8 rahThread: Blue Moon Breakfasts in Off Topic

steak and eggs

posted 1 month ago
#7 smoothie thread in Off Topic

I also put raw eggs in all my smoothies but your mileage may vary

posted 2 months ago
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