joshuawn
Account Details
SteamID64 76561198044192979
SteamID3 [U:1:83927251]
SteamID32 STEAM_0:1:41963625
Country United States
Signed Up February 7, 2014
Last Posted September 2, 2018 at 9:11 AM
Posts 539 (0.3 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input  
DPI
 
Resolution
 
Refresh Rate
 
Hardware Peripherals
Mouse  
Keyboard  
Mousepad  
Headphones  
Monitor  
1 2 3 4 ⋅⋅ 35
#9 1st person tracers for pistol but not for scatter? in Customization

apologies, those weapon scripts made their way around because of my initial revisions when publishing the weapon-specific crosshair guide & my apathy when it came to genericizing the files.

you need to be careful of how you replace the "tracereffect" so you don't get visual artifacting (e.g. the scattergun tracer isn't compatible with the pistol). since tracers aren't indicative of where someone's precisely aiming, i found it useful to null them out for most hitscan weapons to not become falsely confident. note that it doesn't seem possible to naively null the tracer effects of miniguns (& i believe at least one other type of weapon but it has been too long since i looked into it).

since it's useful to do so with new tf2 updates (namely when any new items are released), you should get GCFScape (http://nemesis.thewavelength.net/index.php?p=26), open up tf2_misc_dir.vpk in your \tf folder and, within said vpk, extract the weapon scripts from the \scripts folder. use bacardi's tool to convert the ctx files into txt (https://forums.alliedmods.net/showthread.php?t=198004). make all your modifications to the scripts via the converted txt files & then save said txt files in your custom hud's \scripts folder; you do not need to convert the txt files back to ctx for them to be recognized by tf2.

if you're not intending on using the scripts to change visual behavior of the weapons or use custom crosshairs, you can delete said scripts from your custom hud's folder & your weapons' behaviors will default to the game's scripts in the aforementioned tf2_misc_dir archive.

posted 2 weeks ago
#1 free 30 day esea coupon in TF2 General Discussion

edit 2: apparently inactive players are getting the same account-specific promo code in their emails. false alarm, but make sure to check your email for anything from esea in case you want free 30 days for yourselves.

edit: gave it away

it expires on saturday, august 18th
since i don't want the code to go to an inactive player, some random forum bot and/or someone who isn't playing esea tf2 specifically, PM me and i'll hook you up if you're eligible.

posted 1 month ago
#121 $100,000,000 for fortnite esports in e-Sports
KredibleThe person who ended up winning the $130,000 1st place prize was actually cheating
https://www.reddit.com/r/FortNiteBR/comments/90ouq3/a_crime_was_committed_yesterday_during_the/
Esports monkaS

officially speaking, no he wasn't.
https://www.reddit.com/r/FortNiteBR/comments/90q2bn/summer_skirmish_week_2_friday_winner/?st=JJVL3H5V&sh=ec14de5c

with that said, i do think it's really stupid that console & PC players are lumped into these tournaments yet simultaneously allowed to play on platform-separate servers.
iirc it is possible to flag XIM users. and while games ultimately should cater to the comforts & I/O preferences of players, i do think anyone using native KB/M or XIM (which is even better than native due to, at minimum, its support for macros & its ability to leverage controller-specific options like aim assist) should be forced to play at least on cross-platform servers (the default option for PC players).

this isn't to say that idropz_bodies was necessarily using XIM, but tournament organizers need to take all the necessary precautions to minimize bad press and animosity from competitive scenes & their viewership. someone winning over $100k shouldn't be stuck in a position to be vilified or distrusted in any capacity.

posted 2 months ago
#3 Nvidia lightboost in Q/A Help

the benefits are imperceptible unless you have extremely consistent fps. and even with current implementations of lightboost on newer monitors, the input lag is too disadvantageous to warrant its usage in competitive play.

i reached this conclusion after extensively testing lightboost + benq's dyac with different strobe rates & custom resolutions.

g-sync, on the other hand, is much more useful in practice because of poor fps on most platforms when playing newer games

posted 2 months ago
#110 Wut hud/crosshair/cfg thread in Customization
Se7envulcIt’s just the normal GreenDotBlackOutline it’s in the original vtf crosshairs threadThe vtf crosshair thread I can find doesn't have that one (http://www.teamfortress.tv/35367/vtf-crosshair-pack) and the earliest one has a broken dl link alltogether (http://www.teamfortress.tv/30866/guide-weapon-specific-custom-crosshairs). Am i missing the right thread?

i'll update the link in a minute.

edit: https://www.dropbox.com/s/w1n5bq9eo0pgyah/custom%20vtfs.zip?dl=0

posted 2 months ago
#1 the tor network is broken in The Dumpster

https://www.youtube.com/watch?v=V4ngKBWfQ7A

posted 3 months ago
#3 High quality huge mousepads in Hardware

i can extensively vouch for the glorious xxl mouse pad
https://www.amazon.com/Glorious-XXL-Extended-Gaming-Mouse/dp/B00NOCZTTI/

i've owned two over the span of >4 years (first one damaged when i had to move). great quality, low friction. thin, but has great padding on the bottom. doesn't slide at all. i wash mine pretty frequently because of cat hair (i just throw it in the washing machine with some detergent) & i haven't noticed any quality decline.

don't think i'll ever try other mousepads unless they go out of business.

(edit: just noticed ours are the same dimension, but glorious makes an even wider 3XL version that i'm sure is just as good).

posted 3 months ago
#7 Which in TF2 General Discussion

no viewmodels + weapon icons at the top of the screen using weapon-specific crosshairs + hud crosshair = god tier

posted 3 months ago
#189 The Mouse/Mousepad Thread v2 in Hardware

i got the g305 today. i can wholeheartedly recommend it. good shape, nice optical scroll wheel, easy to actuate side mouse buttons, and good tracking. with a lithium battery, i'm getting ~89g and the difference is significant coming from a 107g g403 wireless.

posted 3 months ago
#19 $100,000,000 for fortnite esports in e-Sports
Screwballjoshuawnyou're underestimating fortnite's building & editing mechanics; top-level competitive play is far removed from casual play. just like with tf2, any semi-competent player can stomp pubs. i guarantee you that the game's building & counter-building metas haven't been fully realized yet.Does not change the fundamentally non competitive nature of randomized loot.

randomized loot is definitely a hurdle in squads, but it can be mitigated with defensive early-game play.
loot distribution is almost a non-factor in solos and duos outside of suboptimal drop & naive, hyper-aggressive early-game strategies.
with that said, i wouldn't be opposed to static loot spawns. i'm really excited to see how far they take custom games.

also, epic games' replay system is most certainly going to be repurposed for real-time casting so i'm not too worried about that. their replay system is actually incredible.

posted 4 months ago
#14 $100,000,000 for fortnite esports in e-Sports
Dollyjoshuawn
you're underestimating fortnite's building & editing mechanics; top-level competitive play is far removed from casual play. just like with tf2, any semi-competent player can stomp pubs. i guarantee you that the game's building & counter-building metas haven't been fully realized yet.

I didn't say it wasn't a hard game but it doesn't take decades to master like cs or tf2

that remains to be seen. i don't think anyone's currently in the position to say how long fortnite takes to "master" considering that no one knows optimal strategy in all circumstances & everyone is constantly pushing mechanical barriers when it comes to build fights.

however, i can assure you that neither TF2 nor CS take "decades to master". i wouldn't be surprised if it takes players about the same amount of time to become competitively competent on fortnite as it does tf2.

posted 4 months ago
#9 $100,000,000 for fortnite esports in e-Sports

woo wee wowo wooooOo wweeoo o owoOooOWwoooWW

ScrewballI'm sick of these casual AF games that are terrible esports getting these ridiculous prize pools and level of dev support while we are left to sit here and rot.DollyGames that are relatively easy and validate you no matter if you're the best in the world or play for 1 hour a day

you're underestimating fortnite's building & editing mechanics; top-level competitive play is far removed from casual play. just like with tf2, any semi-competent player can stomp pubs. i guarantee you that the game's building & counter-building metas haven't been fully realized yet.

posted 4 months ago
#186 The Mouse/Mousepad Thread v2 in Hardware
JojoWireless gpro is now a thing. Not in stock yet through.

https://www.logitechg.com/en-us/product/g305-lightspeed-wireless-gaming-mouse

the g305 looks sick. i'll definitely upgrade to it from my g403 wireless once it's in stock & people vouch for the quality of said stock.

posted 4 months ago
#26 Best 1v1 map period. in Other Games

Town TDM BO20

posted 4 months ago
#57 Fortnite in Other Games

i love the game, but i haaaaaaate jump stamina. seems like an ancient relic of game design. makes fighting outnumbered so awful.

posted 4 months ago
1 2 3 4 ⋅⋅ 35