Account Details
SteamID64 76561198044192979
SteamID3 [U:1:83927251]
SteamID32 STEAM_0:1:41963625
Country United States
Signed Up February 7, 2014
Last Posted January 4, 2018 at 3:11 AM
Posts 509 (0.4 per day)
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#80 GUIDE: Weapon-specific Custom Crosshairs in Customization

just a quick tip when it comes to VMT customization (e.g. swapping VTF's, experimenting with material proxies to create animated crosshairs &/or multi-frame VTF crosshairs): you don't need to restart the game to swap crosshairs. although modifications to the weapon script itself won't take effect until you restart, you can modify the VMT file as long as you're in a server with sv_cheats 1 enabled (ideally local) and then call mat_reloadallmaterials in console. alternately, you can use mat_showtextures, find the line relevant to your crosshair [hereby referred to as CROSSHAIR_PATH], and then type in mat_reloadmaterial CROSSHAIR_PATH

posted 1 week ago
#77 Would you be in favor of a map rotation revamp? in Map Discussion

i think all map should rotate around in circle when fite for more dinamicacity and hav people go left right all over place and circle point capture would rotate other direction from map so map has a lot of spins

posted 2 weeks ago
#12 Scout - OPEN/IM in Recruitment (looking for team)


posted 3 weeks ago
#21 SVIFT acquires a South American roster in TF2 General Discussion

shoutouts to ninjax
best scout partner i've played with

posted 1 month ago
#1 hello this thread is perfectly normal in The Dumpster

there is nothing abnormal here please do not worry

posted 1 month ago
#5 VAC wave in TF2 General Discussion

i can't believe this guy cheated. i legitimately thought he had so much potential, but turns out he was a cheater all along.

posted 1 month ago
#9 rest in peace miggy in Off Topic

holy shit.
rest in peace man.

posted 2 months ago
#1 phone cats in TF2 General Discussion

cacophony of the colored tiles

posted 2 months ago
#24 AS MGE feedback in TF2 General Discussion
flufget the chilly map on the tftv server list that map good af son

i wanna grind temple knockout!!!
i've always loved the aztec aesthetic.

posted 2 months ago
#20 AS MGE feedback in TF2 General Discussion

i'll be the contrarian: blaming elo for losing is (in most circumstances) just self-victimization. in the few circumstances where all factors relating to player skill can be accounted for & optimal play objectively deviates from optimal practice (e.g. shotgun denial on soldier-vs-soldier maps), removing elo will not fix bad behavior. if someone really wants to prove themselves, they're going to play optimally no matter what. have you guys not seen the steam profiles with lists of mge wins/losses? elo is hardly a factor to them; they have a twisted sense of improvement & will always care about the end result rather than the path to improvement.

elo is a pretty reliable metric to determine skill growth & to selectively determine who to fight for the best possible practice given whatever constraints you have in mind.

most importantly, the truly ideal way to accumulate elo differs greatly from public perception: you need to play hyper-aggressively and stifle your opponent so they do not have time to readjust. in most circumstances (which paradoxically includes when you or your opponent are low health), playing passively and/or backpedaling increases your risk of ruin non-negligibly. if you have a health advantage, the best thing to do is go in for the kill.

overall, people need to stop feeling self-important over a video game (no matter what mode), to stop getting insulted when they die, & most importantly to stop talking shit.
it's ok to die in a video game about killing one another.

posted 2 months ago
#31 best pistol scouts? in TF2 General Discussion

people underestimate the single-tap/double-tap efficacy of pistol.
it feels really satisfying hitting two meatshots and then switching to your pistol & shooting once.
the single-tap pistol style has been really good ever since they sped up the weapon transition speed a while back.

posted 3 months ago
#10 We are hosting an MGE Event soon! Come join us! in Projects

can i sign up as only one class (i.e. not be forced to play certain classes [like soldier] because the map is picked over the player [like spire])?

EDIT: here are the rules -
"Any map from this list may be played for any match, no matter the class: Badlands Spire"
"Both players MUST agree on the class they will play for their match.
If a class cannot be decided/agreed on by the players, Rock Paper Scissors (in-game taunt) will decide."

wtf lol

here's how it should be done:
if a player picks scout or demo, anyone that fights them cannot pick soldier-primary maps (like spire & gullywash middle) from the map pool. players pick their classes before the map is determined.

ammomod mge should also be added to this list for any class vs any class.
BO3 should be done & the loser gets to pick the next map to keep it fair. maps cannot be played more than once UNLESS both players agree to play it.

posted 3 months ago
#1 Hoe I use and think of computer thinking in The Dumpster

I think taht computer thinking is when you use the way you think and how a computer thinks so that you can do the best job posibly can do, a wahy use computer thinking is when I think of cords to use in asong or in a rithem I think awht would I do and waht would a computer do.

posted 3 months ago
#247 mastercomfig - fps/customization config in Customization

good work on the config. keep it up.

posted 4 months ago
#165 mastercomfig - fps/customization config in Customization
JackStanleyIm so sorry for late replying, Do you mean forcing dxlevel or leaving launch options window opened causes the game problems? I can't be sure for now, but probably i closed it and hadn't changed options while the game was opened

-dxlevel is just meant as a one-time launch option. you're supposed to add it & launch the game, go into console to verify that mat_dxlevel matches your -dxlevel specification, then close the game & remove the -dxlevel option. you should not keep -dxlevel within your launch options for general game use.

since you already set the directx level to 8.0, you can just remove -dxlevel from your launch options. afterwards, run the benchmarks again & verify if your runtime stats are any different.

and yes, the native library instructions are targeted towards linux users.

posted 5 months ago
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