broesel
Account Details
SteamID64 76561197997039509
SteamID3 [U:1:36773781]
SteamID32 STEAM_0:1:18386890
Country Austria
Signed Up November 12, 2012
Last Posted August 31, 2014 at 3:16 PM
Posts 72 (0 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input  
DPI
 
Resolution
 
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Hardware Peripherals
Mouse  
Keyboard  
Mousepad  
Headphones  
Monitor  
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#8 broesel's Medic Movie Hud Playable in TF2 General Discussion
bearodactylmedic movie hud? wat?

http://code.google.com/p/broeselhud/downloads/detail?name=broesel%27s%20Medic%20Movie-HUD.zip

Where did you think that the guy who made Lawena got his awesome Medic HUD from? :P

posted about 11 years ago
#22 broeselhud version 2.6 is out! in TF2 General Discussion

Still working on the update, what do you guys think of this?

http://i.imgur.com/7OifYBL.png

posted about 11 years ago
#15 broeselhud version 2.6 is out! in TF2 General Discussion

Calm down everyone, the real update is coming either today or tomorrow :D

posted about 11 years ago
#1 broeselhud version 2.6 is out! in TF2 General Discussion

Come back at April 1, 2014 to see some amazing stuff.

posted about 11 years ago
#42 A new broeselhud update is in the works! in TF2 General Discussion
crespiWill the transparent health cross also have the team-colored border available?

Sure, it's a custom texture that replaces the regular dark-grey cross.

posted about 11 years ago
#38 A new broeselhud update is in the works! in TF2 General Discussion

The transparent health cross will be coming back in version 2.6 ... and it'll work on sv_pure 2!

http://250kb.de/u/130401/p/JfI2AZVFS2Hf.png :)

posted about 11 years ago
#33 A new broeselhud update is in the works! in TF2 General Discussion
NoonaDo you mind if I recommend/advertise this hud to the newbies from the Newbie Mixes?

Far from it! :D

paradoxI always liked the way the baseline for the font changed, will there be a way to keep the old font? Or am I going to have to keep the old font, and just switch it with the new one?

The problem is that not only the font files changed, else I'd simply include the old font files in a seperate folder :/

posted about 11 years ago
#27 A new broeselhud update is in the works! in TF2 General Discussion

I finished all of the glyphs for the new numerals now:

http://i.imgur.com/AO8gAlu.png

Again, feedback is very much appreciated :)

posted about 11 years ago
#22 A new broeselhud update is in the works! in TF2 General Discussion
Vipassanaare you done with the crosshair switcher hud? I remember you posting pics on reddit a while back and it looked banging

I'd have to work together closely with imp4ct, as he'd be coding it. Unfortunately we both don't have a lot of time for that kinda stuff :/

posted about 11 years ago
#11 A new broeselhud update is in the works! in TF2 General Discussion
WaldoThe only problem with that is that some crosshairs have odd lengths/widths and some have even, so they don't line up right :(

To fix this, change the crosshair size - a majority of the crosshairs looks good at most sizes :)

For 2.6, I reworked the crosshair font so that HUD crosshairs will be centered without having to adjust the xpos, ypos, wide and tall values. The only thing that can't be fixed is the size issue, but I already thought about employing some slaves to note down 5 "perfect" sizes for each crosshair at each resolution, which could then be entered into the Installer's database. You'd then be able to choose sizes from 1 to 5 in the installer for a crosshair and have the size attribute automatically adjusted in hudlayout.res upon hitting the "Install" button, similar to how the alignment gets done by the installer at the moment.

GeknaiirWill there be xhair support for different resolutions in 2.6? :> The installer just makes some xhairs(like the dot) as close to the center as possible but isn't exact.

The alignment values for the installer were "hand-made" by crosshair aligning slaves, there's no algorithm behind that. If you find misplaced crosshairs, add me on Steam and report them to me so I can update the database with the correct values (though it will be rather obsolete in version 2.6, as mentioned above).

posted about 11 years ago
#7 A new broeselhud update is in the works! in TF2 General Discussion
MYLES=O Just add yz50's knorwings to make things less complicated :>

Already done, I started working on version 2.6 almost 3 months ago, but had neither time nor motivation to continue working on it (till now).

See here: http://etf2l.org/forum/huds/topic-11054/page-65/?recent=440417#post-427291

frownyMy biggest gripe with the old BroeselHUD was the font and lack of custom crosshairs (I'm a lazy cunt), this is much better. Some colour would also be nice. :)

Keep up the amazing work <3

There's an app for that.

posted about 11 years ago
#5 A new broeselhud update is in the works! in TF2 General Discussion
WaldoCool, so we'll be able to choose a font within the HUD

Edited my post to make this a bit clearer :)

posted about 11 years ago
#1 A new broeselhud update is in the works! in TF2 General Discussion

Just wanted to announce it here too: I'll still continue working on the HUD, version 2.6 is on its way.

Here's a new set of numerals for Surface, the font used throughout the HUD:

http://i.imgur.com/AO8gAlu.png

ingame preview: http://250kb.de/u/130326/p/kUWOs9bLdFhe.png

Let me know what you think of these :)

posted about 11 years ago
#6 how to import the broesel dot into a different hud in TF2 General Discussion
ompompThe process is the same regardless of HUD.

No.

This is how the HUD crosshair section looks in my HUD: http://pastebin.com/raw.php?i=FTHahqQi

If the OP would start to "enjoy thinking" though, he'd find out how to transfer a HUD crosshair from my HUD to another, with the guide that was posted above.

posted about 11 years ago
#7 Help me! broesel hud! in TF2 General Discussion

Or simply use the Installer ;)

posted about 11 years ago
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