Zetos
Account Details
SteamID64 76561197999792505
SteamID3 [U:1:39526777]
SteamID32 STEAM_0:1:19763388
Country Canada
Signed Up October 6, 2013
Last Posted June 16, 2022 at 4:44 AM
Posts 292 (0.1 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input 1
DPI
800
Resolution
1920 x 1080
Refresh Rate
144Hz
Hardware Peripherals
Mouse G403 Prodigy Wireless
Keyboard HyperX Alloy Core
Mousepad Corsair MM300
Headphones G430
Monitor LG 24GL600F
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#6394 HUD editing: short questions, quick answers in Customization
osvaldo

You can edit a font to be just dots across all characters and set the killfeed to use it.

posted about 3 years ago
#17 final interp value? in TF2 General Discussion

I'd recommend using mastercomfig, but if you advocate against using it just for the interp settings, you might as well just take a peak at the presets, but they might not seem as clear as water to you.

If anything, a quick reading on the 0.0303 and 0.0152 values.

posted about 3 years ago
#157 Free Game Megathread in Other Games

https://www.humblebundle.com/store/ashes-of-the-singularity-escalation-free-game

posted about 3 years ago
#148 TF2 and CS:GO's source code got leaked in TF2 General Discussion

Don't wanna risk this sort of stuff happening to you:

https://i.imgur.com/wLndAEt.jpg

Or do you? Not judging.

posted about 4 years ago
#6 Improved resup bind and loadout specific settings in Customization

Awesome script, thank you!

posted about 4 years ago
#155 Free Game Megathread in Other Games

https://www.humblebundle.com/store/manualsamuel-free-game

posted about 4 years ago
#6309 HUD editing: short questions, quick answers in Customization
sammie_flyer-i'd like to remove everything that has to do with the domination/revenge (booth sound effects, appearances in hud and the domination symbol above the players head)

https://www.teamfortress.tv/post/490545/hiding-dominations-completely#15

Client-side alternative: https://gamebanana.com/gamefiles/4024 (won't work on sv_pure 2 though)

Server-side alternative: https://forums.alliedmods.net/showthread.php?p=1807594

sammie_flyer-i'd like to have chat shown only when i press the chat bind

hud_saytext_time 0 (text will instantly fade out)

sammie_flyer-i'd like my dmg numbers to add up, for some reason i couldn't find the command

hud_combattext 1
hud_combattext_batching 1
hud_combattext_batching_window *number up to 2 seconds*

sammie_flyer-how can i change so my primary and secondary weps are invisible and the melee visible?
thanks in advance!

bind key "slot1; r_drawviewmodel 0"
bind key "slot2; r_drawviewmodel 0"
bind key "slot3; r_drawviewmodel 1"

posted about 4 years ago
#6296 HUD editing: short questions, quick answers in Customization
catfishhow would i go about adding this info bar thing to my hud? https://i.imgur.com/X536fwg.png

https://www.teamfortress.tv/50749/swissolos-custom-match-hud

posted about 4 years ago
#6283 HUD editing: short questions, quick answers in Customization
LstratosHFHow do you change font size of the top right elements from cl_showpos and cl_showfps?

"DefaultFixedOutline" @ Resource/Sourcecheme

posted about 4 years ago
#6281 HUD editing: short questions, quick answers in Customization
Donuskushttps://gyazo.com/bee325803692181c4ce2befe27521285

whenever i want to use a hud like this e.g sunset hud, peach hud. I always have this issue of the buttons being words and not actual buttons and essentially not working, anyone know what im doing wrong?

Did you install the fonts inside the Resource/Fonts folder?

posted about 4 years ago
#6274 HUD editing: short questions, quick answers in Customization
patchwerkHow do i add text (in my case the title of my hud) to the main menu

Not sure on this one, but since nobody replied... You could try copying any snippet from MainMenuOverride with "ControlName" "EditablePanel", just change the top information and fieldname to, let's say "Title", and adjust the positioning, font, color etc. Afterwards, add an entry to GameMenu with the same name, e.g.:

"Title"
{
"label" "Title"
"Command" "engine toggleconsole" (you can leave it blank, but you may want to add some utility to it, like making it open/close the console)
"subimage" ""
"OnlyAtMenu" "0"
}

patchwerkhow do i edit the loadouts page?

Resource/UI/CharInfoLoadoutSubPanel

LeRayonVertHello friends,

I can't install any HUD whatsoever. I've done everything correctly several times. Does it have anything to do with the game being installed on D:? Installing hitsounds do work so idk why the huds aren't working.
Thanks!

Have you checked if the info.vdf file that comes with them has "ui_version" set to "3"? Otherwise they won't load.

damnit_dolanhow do I edit the end of round scoreboard

Resource/UI/HUDMatchSummary

damnit_dolanalong with the map vote panel?

Resource/UI/MatchmakingDashboardPopUp_NextMapVoting (not sure about this one, seems like it)

posted about 4 years ago
#18 I'll give you a key if you remake this hud. in Customization

They're in awe that your idea of financial compensation for their time - hours that is - would be two bucks.

posted about 4 years ago
#3 The Trains of Team Fortress 2 in TF2 General Discussion

I feel like I learned so much! Don't ask me anything tho.

posted about 4 years ago
#40 Feedback from people who don't use mastercomfig in Customization

I think the video suggestion is the best cost-effective.

Two issues I had from moving from 6 to 7:

1. I was used to having my own text file, so I would only compare it to yours upon updates, rather than using yours. I liked my custom settings, organization etc.

2. Sometimes the changelog would have vague information (e.g. "increased amount of time spent on panels") and I'd like to see the actual number.

Some suggestions:

1. Bring the documentation as forward as possible. At least when version 7 was the current one, I had to dig into GitHub to find the raw version of the vpk file. Sure, I could open the vpk, but it didn't have the comments, as already brought up by others.

2. Centralize the resources on one place. I'm a Discord user. I'm used to browse GitHub. I browse webpages (duh). But not many players are used to these different tools, so it can be a bit overwhelming as well. "You can download it here, ask questions there and browse the documentation over there". I know you use GitHub for hosting and Discord makes conversations quicker than a forum like tf.tv, but I believe it even burdens you to keep so many resources up to date with the changes. I think you can structure Discord to act as everything, with their fancy tree server structure and bots, and leave GitHub as nothing but backend.

3. Parallel to the suggestion of dropping the site, for example, while at it, the landing page is beautiful. Not the quickest of tours, but it does have its goals: to sell the product, I get it. But when you go to the docs (https://docs.mastercomfig.com/en/stable/) the information feels cramped. Sure, there's the left bar menu, but doesn't look inviting to skim through each item.

4. One tiny complaint I have: whenever there's an update, if I feel like there's a small chance of it affecting a specific optional file, I just redownload them all. So having a "last updated:" to the right of each module would be great.

posted about 4 years ago
#6 Corruption in South American TF2 in TF2 General Discussion

When I read "a small group of passionate players, lead by ratawar, is already under move to keep the scene alive" I didn't expect it to kick off with a scum purge this hard.

posted about 4 years ago
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