Account Details
SteamID64 76561197999792505
SteamID3 [U:1:39526777]
SteamID32 STEAM_0:1:19763388
Country Canada
Signed Up October 6, 2013
Last Posted August 31, 2018 at 10:51 PM
Posts 134 (0.1 per day)
Game Settings
In-game Sensitivity 4
Windows Sensitivity
Raw Input 1
Refresh Rate
Hardware Peripherals
Mouse Logitech G403 Wired/Wireless
Keyboard Razer DeathStalker
Mousepad Steelseries QcK+
Headphones Corsair Raptor HS40
Monitor LG Flatron E2050
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#5522 HUD editing: short questions, quick answers in Customization

How can I move this element?

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posted 2 weeks ago
#5472 HUD editing: short questions, quick answers in Customization

What do I edit to change the position of the experience bar in the post-casual scoreboard screen?

posted 1 month ago
#9 New Steam Chat / Friends List Problems in Q/A Help

Whenever I have these persistent chat notifications, I just open them through the mobile app and it gets fixed.

posted 1 month ago
#59 collyhud in Customization

The casual MM experience bar is to the left, quite small and clips on the scoreboard. What file/part would I need to edit to move that?

posted 1 month ago
#1607 mastercomfig - fps/customization config in Customization
mastercomsCheck tf/cfg/config.cfg and your regedit if on Windows (HKEY_CURRENT_USER\Software\Valve\Source\tf\Settings\mat_antialias).


On my config.cfg I have mat_antialias 1, even though I had Medium preset + manually changed MSAA to 8x. If I change the value to 8 and launch my game, it persists being set to 1 on the configs. The only way I can have the value I want is changing on the console, and lasts for that session.

I did try deleting it and the one in /Steam/UserData, but the ones that the game generates after applying mastercoms and launching the game have mat_antialias 1.

Then checked the registry and it's 4. And mat_aaquality is 2. These were the settings I had back when I used an autoxec and not mastercomfig. So... I take that your app nor the game makes use of these entries.

posted 1 month ago
#1605 mastercomfig - fps/customization config in Customization

The sliders only show up if an option is changed. If I let it checked, relaunching the app won't tell me if the slider was on or what number was set unless I click the checkbox.

I'm using MSAA 8X (which by looking at the aliases on module-define, should be mat_antialias 8 and mat_aaquality 0), but in-game the antialias sticks to 1. This is an old bug, didn't originate from a.15.

On an older iteration of the config, you wrote on the mat_antialias that it was "commented due to HUD and overlay glitches", so it should be set once and then commented out. Has it changed? Because the config reapplies it every game launch.

Googling about that resolution reset problem I'm having took me to troubleshooting these cvars, but even removing them from the modules-define didn't help. Got any suggestions?

Out of curiosity, is there a way to quickly take a look at what once was the client-custom? It seems to have been restructured.

posted 1 month ago
#1591 mastercomfig - fps/customization config in Customization
mastercomsThere is, however, an issue where you can't disable a community config.

I'm having the hardest time trying to replicate what I did, geez. But there were a couple times where by chance I messed with the sliders and the community stuff was off. At a time I was having trouble turning it back on. I think it has something to do with reapplying settings on top of an existing .vpk vs creating a new file. I thought I was into something, but what I tested wasn't consistent.

mastercomsDo you have -dxlevel in your launch options? If so, remove it.

I don't. I have:

-nostartupsound -novid -noassert -nohltv -nojoy -nosteamcontroller -softparticlesdefaultoff -reuse -thread 4

posted 2 months ago
#1586 mastercomfig - fps/customization config in Customization

I removed all the tutorial entries from my autoexec (now custom) and let the No Tutorials Addon kick in, but I started the game and was presented with all kinds of tutorial messages. Casual, backpack, loadout...

mastercomsIn addition to an alpha release, I've taken some fixes from the 7 alpha and integrated them into a new, stable traditional release.

7.0.0-a.14: https://mastercomfig.com/7

If the "stable release" was supposed to include a fix for...

mastercomsHrblsCustom setting options do not appear to save on exit in A13
Ropes, LOD and grass all revert to blank.
Seems like they do save, but their UI controls do not reflect the settings.

...It didn't, at least with Community addons settings. I have to set them to Off to have them On.

And my game keeps resizing to the same resolution. I had this happen to me a few times before, but it usually sorted itself out. Now it's been a while, ever since I gave the app a shot. No, I don't have -w -h on my advanced launch options.

posted 2 months ago
#42 Rewind 2 rewards in Q/A Help

Mine arrived yesterday, had even forgot about it. Going to frame it. Eventually.


Looking at the other image, my poster has no Eepily signature and no Ombrack smile :(

gemmi have a suspicion that the delay was due to them setting a $5 flat shipping fee for everywhere international, then someone there remembered "shit there's like 5 other continents"

The shipment for mine was $13.50. I'll be glad if they remember there are other 5 continents and charge accordingly, if that means it won't take freaking ages to arrive, lol.

posted 2 months ago
#1560 mastercomfig - fps/customization config in Customization
mastercomsCould you share your Settings file (located at %appdata%\mastercomfig-app\Settings)?


posted 2 months ago
#369 2018 World Cup in World Events

Amen. Now everything will go back to usual, with brazilians being totally passive about their country's issues. Time to throw that green and yellow shirt on the trash can and wait another 4 years to buy another.

That hashtag is so good, we get to keep it for another World Cup, hell yeah!!


You can tattoo that shit on your arm and it will last forever.

posted 2 months ago
#1553 mastercomfig - fps/customization config in Customization
mastercomsWhat do you mean by repeated valies?


// custom settings
r_renderoverlayfragment 1
r_overlayfadeenable 0
cl_hud_playerclass_use_playermodel 1
hud_deathnotice_time 3
r_renderoverlayfragment 1
r_overlayfadeenable 0
cl_showbackpackrarities 1

mastercomsWhar indicator would be good? Is the current one that says "Custom settings" not enough?

Any remark, from a symbol to a tiny text next to the title. If a new user opens the dropdown for an option which doesn't have custom settings, it would be same for him to assume that the others are the same; with Low to Ultra to pick and that's it.

You could move them off of the second menu (custom settings). Since the user already opened the tab for that setting, it wouldn't be cluttered. Given how the tabs open up and their height, the custom settings part can go unnoticed.

posted 2 months ago
#1548 mastercomfig - fps/customization config in Customization

The manual option to enable backpack borders didn't work. I'm using Medium preset.

There's a combination of selections that makes the client-custom have repeated values, such as r_renderoverlayfragment 1 and r_overlayfadeenable 0. Not sure if the default Medium has them already on those values, and using ☑ Art Decals *on* / ☑ Art Decal Fade *off* gets it written again on the cfg.

Would be nice to have an indicator on presets that have custom settings after opening the tab. Didn't know where the sliders go, comparing to the previous iteration.

The button to default presets restores the options that you change through a menu, but those with checkboxes keep their settings regardless.

posted 2 months ago
#8 Geweeba Conventions in The Dumpster

Don't be a weeb, but if you must, don't say you're proud to be.

posted 2 months ago
#1517 mastercomfig - fps/customization config in Customization

The guys mentioned earlier r_renderoverlayfragment 0 and r_staticprop_lod 0 in order to keep the decals from popping in/out depending on the distance, but that removed them from showing altogether. Is there a way to lock them on (while using Medium preset, regardless of quality, just keep them existent)?

And everytime I open my TF2, the backpack doesn't have colored borders, regardless of cl_showbackpackrarities 1 on custom.cfg. I tried using that "bug fixing technique" of repeating the cvar with 0/1 on the cfg, but still starts off everytime.

Is there another cvar that relates to this, and the medium preset enforces it? So having cl_showbackpackrarities 1 is overruled?

posted 2 months ago
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