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Signed Up August 20, 2014
Last Posted November 18, 2017 at 5:21 AM
Posts 754 (0.6 per day)
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#4 Limmy thread in Off Topic


Love this show

posted 3 hours ago
#4445 stream highlights in Videos


posted 7 hours ago
#93 Pyro does way too much damage now in TF2 General Discussion
springrollsAirblasting downward is super weird right now; it makes the airblasted player glide across the ground like an ice rink for some reason. You can get airblasted over the pit on steel, land on the point, and continue sliding off like the point is coated in ice or something rofl.syphLol yeah, they said that airblasting at a player's feet no longer misses. But it never missed it just made sense that pushing someone towards the ground wouldn't do anything, they are actually brainless.

I can understand exactly why they did this.

The new airblast takes into account the direction the pyro is looking, aiming slightly downwards probably shouldn't kill the airblast so it gets converted into this weird sliding thing.

When airblast was first in the game, it pushed people where you aimed too, except aiming downwards would do this incredibly dumb thing called "groundstalling". Basically whenever the pyro airblasted slightly downwards, the airblast would push you into the ground and stun you there, giving the pyro a completely free kill because you literally can't move for a bit.


I'm guessing valve added the sliding in because they didn't want this to happen, but it just demonstrates that the class has been pretty broken for years and years.

posted 21 hours ago
#13 combat text batching, yes or no??? in TF2 General Discussion

It's significantly better to have it on for a few reasons. Mainly as stated above because you can just look at the damage number once and see exactly how much damage you've done.

It also allows you to know whether you hit just 1 or 2 different players with 2 shots because you'll get 2 separate damage numbers instead of just 1.

It's more fringe, but if you're demo you often won't see how much damage you're doing on mid with your first sticky. On mids where you're focusing the same player with the first 2 stickies, the batching will cause the damage to update on the second sticky you hit more often than not, telling you how much damage you've done total.

Basically, it has fairly big advantages for all classes except maybe medic.

posted 21 hours ago
#52 RIP Lil Peep in Music, Movies, TV


posted 1 day ago
#13 Haircut design challenge in Off Topic

get urself one of these


posted 3 days ago
#26 Valve staff abusing powers in TF2 General Discussion

u guys are overreacting. I think Cheddars McCheeseballs did nothing wrong.

posted 6 days ago
#48 "Greatest airshots of all time" in Videos

Haven't seen this one mentioned yet and I don't think it was in the original vid.
its obese

posted 1 week ago
#11 Would you buy a lowpander t-shirt/hoodie? in TF2 General Discussion

Can I get a hoodie with "Mr Epic" written on it

posted 1 week ago
#28 best music syncs? in Videos

fan of this

posted 1 week ago
#39 yikes in Other Games
loserline49why are the teams called 'Boston' and 'Philly' when almost everyone on it is not only not in those states but not even from the united states? just call them normal team names

I'm pretty sure the way this league is done is to make it similar to physical sports to increase viewership from people who aren't necessarily into the game (ESPN). This makes it way more like sports where players are bought by a team (how many of Manchester United's players come from Manchester?). It's also probably so that one region doesn't dominate in the league.

posted 1 week ago
#3 never forget the jet in Videos

My Mission Is To Bomb Everyone

posted 1 week ago
#4314 stream highlights in Videos

5 minutes later

posted 1 week ago
#4312 stream highlights in Videos

Interesting lan


posted 1 week ago
#1 Is stream tryin to tell me something in TF2 General Discussion

So im trying to log into pugchamp and steam gives me this


Is this a warning not to add.

posted 2 weeks ago
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