Rake
Account Details
SteamID64 76561197991177404
SteamID3 [U:1:30911676]
SteamID32 STEAM_0:0:15455838
Country Finland
Signed Up March 5, 2013
Last Posted August 9, 2014 at 7:30 PM
Posts 71 (0 per day)
Game Settings
In-game Sensitivity 4.1
Windows Sensitivity 6/11
Raw Input 1
DPI
477
Resolution
1920x1080
Refresh Rate
120
Hardware Peripherals
Mouse Zowie FK
Keyboard Ducky Shine II
Mousepad Puretrak Talent
Headphones Sennheiser PC360
Monitor BenQ XL2411T
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#44 Mousepad, help me choose one. in Hardware

FK works perfect on my talent.

posted about 10 years ago
#13 Mousepad, help me choose one. in Hardware

You can't buy skills. You can and should buy talent though.

posted about 10 years ago
#104 TF2 benchmarks in TF2 General Discussion

2639 frames 14.127 seconds 186.80 fps ( 5.35 ms/f) 11.518 fps variability

CPU and overclock: 2500K @ 4.7 GHz
Graphics Card: GeForce GTX 560 Ti

Driver version: 306.97
dxlevel (default is 90): 81
Resolution: 1920x1080
Full-screen or windowed: Full
FPS configs enabled: Chris maxframes
Shadows enabled/disabled: disabled

Additional notes: n/a

E: tried with cl_threaded_bone_setup 1

2639 frames 12.336 seconds 213.93 fps ( 4.67 ms/f) 9.683 fps variability

posted about 10 years ago
#10 Calling finnish tf2 players going to i49 in TF2 General Discussion

I also don't live in Helsinki.

posted about 10 years ago
#4 New Build is ready to order, one last check? in Hardware

I would say you dont need such a massive fan for the cpu. If you're going for a high-end one, get water cooling imo.

posted about 10 years ago
#20 FPS problems? (FX 8350 + GTX 680) in Hardware
KanecoI'm having this problem with an i7 - 3770k and a gtx670, well not that severe but with dx9 frames config I'm getting an average 180 fps's, which is quite strange, I should get like 500-600 at least. and I can only get those on mge

Well I easily get drops below 200 on a 2500k@4.7ghz, even down below a hundred on pubs. I wouldn't say that fps is surprising.

posted about 10 years ago
#31 When invite players lobby in TF2 General Discussion

I want to see one where you lose 5-0 and have 6 doms at the end, please deliver.

posted about 10 years ago
#19 1024*768 in TF2 General Discussion

If you stretch a 4:3 res on a 16:9 monitor, the models will be slightly wider.

posted about 10 years ago
#29 Fail at 120hz in Hardware
tornados2111Thanks!^
I'll only be looking for one in a few months so I guess I'll see by then if there is an equivalent

On a related note, there is one, I believe povohat posted it in the 120hz monitor thread.

posted about 10 years ago
#25 Fail at 120hz in Hardware

Absolutely not, people HATED 120hz monitors before lightboost.

posted about 10 years ago
#211 The 120Hz Monitor Thread in Hardware

Yeah the XL2411T is like 60 euros cheaper than the asus one for me, so I'll probably go for that assuming there aren't any flaws with it. Does anyone have any first hand experiences with it? Preferably someone who can compare the two.

posted about 10 years ago
#209 The 120Hz Monitor Thread in Hardware

I'm in need of a new monitor, however I already have a vx2268wm. My options are either upgrading to a better 120hz monitor with a proper resolution etc, or buying a decent 60hz monitor. However since it'd only be like an extra 100 euros I can't really decide. What are good lightboost monitors atm? Should I go for the BenQ or the 144hz ones? Haven't really kept up to the whole 120hz lcd shenanigans since the first ones came out. I'm sure this has been answered in the thread, but all the posts are a few months old now.

TL:DR recommend me a 120hz monitor with lightboost

posted about 10 years ago
#25 Vanguard in Map Discussion

Broodwar used to change maps quite often afaik. But for fps's I'd have to agree with downpour.

I don't like the snakewateresque can't-see-shit lighting of this map.

posted about 10 years ago
#5 Mouse ingame is messed up in Q/A Help

Also check that you dont have vsync on, it can make your mouse really sluggish. As well as mouse smoothing.

posted about 10 years ago
#147 New kind of 6v6? in TF2 General Discussion

I would like to say that we're fiddled around with the whole cl1 idea a bit in finnish mixes and such. We tried 5v5 cl1, and what it seemed to do is make all classes way too valuable to lose. Add to that the fact that one guy would be playing utility all the time it just makes for a really slow game where you cant make mistakes without it backfiring hard. Also pushing into a heavy and a demo, and even possibly a pyro isn't exactly easy.

The thing that we were going for obviously was 5v5 to make organizing LANs easier. It might be different in 6's, but thats how it went in 5v5.

posted about 10 years ago
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