Nystical
Account Details
SteamID64 76561198009473020
SteamID3 [U:1:49207292]
SteamID32 STEAM_0:0:24603646
Country United States
Signed Up March 21, 2016
Last Posted January 30, 2017 at 1:10 PM
Posts 13 (0 per day)
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#59 ESA Rewind Feedback in LAN Discussion

Two things:

The weed maps sign on the stage cut-off a big portion of the main screen for spectators.

If there was catered food (beyond just some pizza, which I also bought) I definitely would have bought some rather than going outside to get food. Maybe you could do something with the area with the beanbags and tables - add a couple extra tables, add a screen of the main cast, and you could have a 'relatively quiet' little cafe/eating area.

posted about 7 years ago
#25 TF2 Development Discussions in Videos
RipTideThey should update the main menu to have competitive tf2 news or something like that, like csgo and dota's main menu iirc

I like that idea. They could probably also incorporate how they have been announcing some competitive news already on their blog at http://www.teamfortress.com/?tab=news

Heck they could probably completely overhaul the main menu and put the whole blog and update notes in there so it's more like it's own whole client. (aka modernizing it) - and so new, young players (that might not know about teamfortress.com) can read news/patch notes directly

posted about 7 years ago
#16 TF2 Development Discussions in Videos

I haven't used that scoreboard mouse thing because I like being able to move while using the scoreboard, and I like to look around while moving.

I guess if it's that useful I could try to learn to do it.

posted about 7 years ago
#13 TF2 Development Discussions in Videos

I've finished making the second video in this series, where I talk about a potential overhaul to the current tutorial please let me know what you think or if you have any suggestions for future topics or ideas. (A 'topic' would be a request for for me to try to improve the aspect of TF2 that you requested by thinking of my own ideas, and an idea suggestion would be your own game suggestion that I would try to build a case for) I have also updated the OP.

RagorBasically. At most the community can attempt to influence changes to the game through providing feedback...

This is why I always include the line "the possibilities are there, it's just up for Valve to take them" in this videos, to keep the discussion grounded in reality while also allowing for development brainstorming.

posted about 7 years ago
#1 TF2 Development Discussions in Videos

I have started making videos about various game ideas that I think can improve Team Fortress 2, and was wondering if I could get some feedback on these videos and suggestions for topics, from the perspective of other, more experienced competitive players.

Thanks!

Here is what I have created so far:
Changing the Items System, and the benefits from doing so.

Overhauling the Tutorial into a 'Choose Your Own Adventure' Game

posted about 7 years ago
#5 Backcap - Day 3 of TF2 @ i58 in Videos

Is backcap going to do some type of meta report/whitelist discussion as the season progresses? Perhaps every week or two weeks? I think it could be good to facilitate discussion.

posted about 7 years ago
#13 TF2 update for 8/16/16 (8/17/16 UTC) in TF2 General Discussion
"Problem players will receive a six-month ban from Casual and Competitive matchmaking.""The option to rematch with the same players on the same map at the end of a match, and the ability to re-queue into a new match from the win screens for both Casual Mode and Competitive Mode."
posted about 7 years ago
#11 Teleporter Cost Bug in Q/A Help
WiethoofdIf you have a custom scripts/objects.txt to have a modified explosion animation for building destructions, simply update the Cost value to 50 for OBJ_TELEPORTER

Thanks! I had to unpack my vpk and put the files directly in custom to edit it, though. - For anyone else that needs further help. I used GCFScape.

Edit: I've also linked this thread in the description of my video showing the bug so hopefully more people will be able to fix their issues.

posted about 7 years ago
#7 Teleporter Cost Bug in Q/A Help
FireValidate game files

I just did this and It did not work. I'll try to do other stuff until I see what works.

posted about 7 years ago
#5 Teleporter Cost Bug in Q/A Help

I was running stock hud for the past few weeks and still had this bug with stock hud. I installed an updated hud yesterday and still have this bug. If anyone has any info on how they fixed this please let me know.

posted about 7 years ago
#3 Demoman or Pocket | LFT S22 Low Open in Recruitment (looking for team)

Bump

posted about 8 years ago
#2 Demoman or Pocket | LFT S22 Low Open in Recruitment (looking for team)

Bump

posted about 8 years ago
#1 Demoman or Pocket | LFT S22 Low Open in Recruitment (looking for team)

I have over 3k hours in TF2, however I have no experience in ESEA, so this would be my first season. The highest I've played in 6s is UGC at the steel level. My main goal is to improve and join a team that will scrim often. I play multiple hours of TF2 every day and am able and willing to devote it to scrims, dm, review, pugs, etc. to improve. I will need to be taught some things/corrected on bad habits but I am able to take criticism. I could also try to be roamer if needed.

Add me here: http://steamcommunity.com/id/Nystical/

posted about 8 years ago