Nick
Account Details
SteamID64 76561198013513215
SteamID3 [U:1:53247487]
SteamID32 STEAM_0:1:26623743
Country Australia
Signed Up August 21, 2012
Last Posted September 11, 2023 at 1:32 AM
Posts 57 (0 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input  
DPI
 
Resolution
 
Refresh Rate
 
Hardware Peripherals
Mouse  
Keyboard  
Mousepad  
Headphones  
Monitor  
1 2 3 4
#12 Polling for weapon feedback data in TF2 General Discussion

I really don't understand how people have problems with some of these weapons.

Pomson 6000 - slow moving, slow firing projectile that does minimal damage and takes a little bit of uber away...on an engineer. Could you not just pop uber before you get hit instead of blaming a weapon for droping uber? confused.
Phlogistinator - Pyro without an airblast, this alone makes the whole class useless. Bonus is it does less damage and you have to stand still and taunt to get the crits.
Beggar's Bazooka - Pretty disgusting design, but still overall a shit weapon.
Vita Saw - Dieing to get uber advantage? what? Having your medic die is something you'd want to avoid, at best your saving 8 seconds of charging time for 10 less health, doesn't seem that great compared to the crossbow regen to me.
Soda popper - On paper it sounds good, in practice it's a piece of shit. Crits are bad design though.
Reserve Shooter - 3 shot clip size for a situational damage boost, not really useful.
Huo-Long Heater - Minigun that crews thru ammo too fast, not really useful.
Mini senties - Annoying, but really a problem in organized play?

Shit that actually needs changing
Wrangler - This thing is flat out broken and should of been changed ages ago, more
defense, more damage, more range and auto tracking aim lel.
Scout Pistol - Giving bonus health on a secondary weapon was a stupid idea
Enforcer - Go invis, get first shot from behind and 1v1 kill classes a spy shouldn't be able too, dumb weapon.
Ice knife - No noise, no afterburn, no downsides (temporary losing your knife instead of dying is not a downside).

Overall most of these weapons are disgusting, but not strong to use.
Most confusing complaints - Pyro without airblast, engineer droping medics and medics dieing for uber advantage

also: >highlander

posted about 10 years ago
#101 New kind of 6v6? in TF2 General Discussion

WooHoo

posted about 10 years ago
#39 The Weapon Balance Megathread in TF2 General Discussion

Shortstop - Doesn't shoot bullets where i aim my crosshair, extremely randiomized spread even at mid range.

posted about 10 years ago
#69 fraac in Off Topic

Guess he won't have to worry about 90 fov giving him headaches now

posted about 10 years ago
#105 ESEA s14 Invite Gossip Thread in TF2 General Discussion

I dont understand people saying madmen are going to finish above mix-up/hrg, every players position on mixup is better then madmens' unless i missed something?

posted about 10 years ago
#3 PREC in TF2 General Discussion

Steam\steamapps\common\Team Fortress 2\tf\addons

posted about 10 years ago
#9 Uber Animation Error in TF2 General Discussion

You drop ubers all the time?

posted about 10 years ago
#23 P-rec was updated in TF2 General Discussion
DamnKetoAwesome, but I got one question:
Where do I put the directory of saved demos?
I mean, prec_dir "what"?

You don't have to touch it, it will store demos + killstreaks to the tf folder by default. This gets messy after a while so i put prec_dir "demo" into my autoexec (should work by typing into the console once as well).

posted about 10 years ago
#61 The Future Of Competitive Team Fortress 2 in TF2 General Discussion

And $10,000+ prize tournaments, some of them lans
And a Million dollar valve sponsered international tournament
And constant Balance/Competetive updates
And updates to improve Spectating
And new content that isn't just shitty hats
And 10,000+ people watching pro matches
And ect...

posted about 10 years ago
#127 how do you think australia will do at i49 in TF2 General Discussion

From some of the aus povs I have seen, it looks like pickup games or US teams from 3+ years ago. vs teams like that, it's super easy for a player with good dm to run in and kill half the team (ex. carnage 3 years ago). That alone doesn't work now.

Unless it's tagg?
http://play.esea.net/index.php?s=stats&d=match&id=3287616

posted about 10 years ago
#125 Post a link to your youtube channel in Off Topic

http://www.youtube.com/user/NickTF2

posted about 10 years ago
#33 how do you think australia will do at i49 in TF2 General Discussion

Yo i've never actually seen IM play a full game but this is my opinion on how well they will do...

posted about 10 years ago
#16 double_down : NA Ultiduo tournament in TF2 General Discussion

and direct hit lol

posted about 10 years ago
#7 REQUEST: Older Invite Demos (pre-S12) in TF2 General Discussion

i think i have all of the season 8 lan stvs, they will play fine but they have some minor graphical glitches. I can upload some if you want.

posted about 10 years ago
#99 What yall think of... in TF2 General Discussion

The part where he falls into gully valley looks suss, other than that he doesn't seem to know what he's doing (like the players he's killing), presuming there isn't a real comp scene it's understandable.

posted about 10 years ago
1 2 3 4