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SteamID64 76561198025476793
SteamID3 [U:1:65211065]
SteamID32 STEAM_0:1:32605532
Country New Zealand
Signed Up October 5, 2012
Last Posted December 18, 2012 at 4:05 PM
Posts 13 (0 per day)
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#18 rewind youtube 2012 in TF2 General Discussion

Kassem G best part

posted about 11 years ago
#53 Running shotgun as roamer. in Q/A Help
shootistIt also affects the ways you can play flank. Usually with gunboats I feel a lot safer playing a really close corner that the scouts might round because I can rocket jump twice, do 30 damage in total to myself, and completely wreck or destroy the scout that peeked the corner.

Gunboats don't negate rocket damage if you damage enemies.

posted about 11 years ago
#13 Monkey in posh miniature winter coat found in Ikea in Off Topic
Mysterious monkey in posh miniature winter coat found alone at Toronto Ikea

That headline could not be more apt or enticing

posted about 11 years ago
#6 New YouTube layout (again). in Off Topic

It's too white, needs more distinction between the sections

posted about 11 years ago
#6 choose what i use for s13 in TF2 General Discussion
Epzcolgate come on dudeepscolgate... why man?

Did you guys coordinate this?

posted about 11 years ago
#23 process rollouts in TF2 General Discussion

I find this rollout is too risky to do consistently (at least on my constant 70 ping) because if you miss the last ramp slide you're left without crit heals and on around 100hp at choke. Does make for some ridiculously easy demo picks if you nail it though.

http://www.youtube.com/watch?v=6U-kef5qzW8&feature=plcp

posted about 11 years ago
#27 How to counter aggression on mid? in TF2 General Discussion

Haha, thanks for the input guys, will try it out tonight!

ShiftaShould be on GTV for you guys, tune in.

This :)

posted about 11 years ago
#1 How to counter aggression on mid? in TF2 General Discussion

Hey, my team is having difficulty on Snakewater mid on a super aggressive team whose DM is better.

Our demo gets there the same time as theirs, but a scout literally holds W into our own demo. If he places defensive stickies, their demo has free reign, while aggressive stickies lets their scout in. Their entire team bombs pretty soon after the first scout has come, and most of our team is distracted trying to kill the one forward scout meaning they land easy damage.

Has anyone got tips to counter this kind of aggression? We do fine against them in uber fights and normal pushes, just get dunked at mid.

Thanks! :)

posted about 11 years ago
#30 THE GREAT TF.TV PET CHALLENGE in Off Topic

http://www.youtube.com/watch?v=RZWwNlKn8xE

posted about 11 years ago
#19 Bape Vs Mustardoverlord Rap battle round 2 in TF2 General Discussion

holy fuck that was amazing

posted about 11 years ago
#12 you know what really grinds my gears in TF2 General Discussion
TwitchTVJohnHey Slin
posted about 11 years ago
#30 If you could make a difference in TF2 General Discussion

Pretty sure someone has already/is making/ has released a mod along similar lines of this thread. Can't find it though.

posted about 11 years ago
#48 Faster maps? 3-CP? in Map Discussion

Payload seems like it'd be easier to implement for shorter games (although probably far more unlikely). Possibly 2-4 points, while the cart takes ~50 seconds to get between each point at max push rate, allowing for an uber to build and a defence to be held. Also introduces the stopwatch element, and possibly dynamically changing maps etc. Just an idea.

posted about 11 years ago