SPAMMTristOne beam near dropdown on red side is solid while on blu is not.
fixed for next version, ty.
SPAMMTristAnd also on red side of mid is a perch bigger than blu side giving roamers on blu a slight advantage if they take advantage of it. Both tiny just worth mentioning.
Cool, nobody including me noticed this before. Same issue on default badlands.
SPAMMTristAlso in the gallery is a screenshot of the platform above the flank on last, why was this added.
It's a less powerful replacement for the lamp, backcap spot. (people can check it from lobby unlike the lamp.)
SPAMMTristSoldiers already have an easy enough time controlling this area without having an ambush above a choke and this could make it even harder to push out, if taken advantage of
Unless you have wallhacks, scout is favoured since they can run past and meatshot before you have time to react. Also, peaker's advantage. Holding normally as soldier is still better. I don't see this as being an issue on any level really. (Maybe the aesthetic of it)