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Major FPS drop when main menu is opened.
posted in Customization
1
#1
0 Frags +

Lately when using a custom hud, TF2 drops it's fps massively whenever I enter the menu screen, backpack, or loadout menu at any given point in time and it's really annoying, so I decided to just stick to using the default hud from now on, but there's one problem: The damage numbers are too small.

I did use this script:

"Resource/UI/HudDamageAccount.res"
{
  "CDamageAccountPanel"
  {
    "fieldName"           "CDamageAccountPanel"
    "PositiveColor"       "255 255 0 255"
    "NegativeColor"       "255 255 255 255"
    "delta_lifetime"      "2.0"
    "delta_item_font"     "HudFontMedium" 
    "delta_item_font_big" "HudFontMedium"
  }
}

But I end up with the same tiny-ass numbers like I didn't even touch the res file in the first place. Before you suggest I make a customhud just for the damage numbers, remember TF2 drops it's fps massively whenever I enter the menu screen, backpack, or loadout menu at any given point in time when using a custom hud whether self made or grabbed from somewhere else. This issue has been trending for other people, at least a few: Victim 1 and Victim 2. The method to "fix" this issue, was to remove the custom HUD from the tf\custom and use the Default HUD for now. I'm fine with that, but I'm not fine with the fact that the damage number is a size of a pixel, and really unhelpful in combat.

So if any of you hombres know how to change the damage number fonts in the tf\resource\ui\huddamageaccount.res file or know why TF2 doesn't change it's font whenever the damage file was edited, that'll be great. Thanks in advanced

Also, if you know how to fix the fps drop on menu or loadout menu, that'll be awesome. Cheers!

***FIX*** Go to the MainMenuOverride.res and remove the FriendsContainer element and TF2 runs like butter again

Lately when using a custom hud, TF2 drops it's fps massively whenever I enter the menu screen, backpack, or loadout menu at any given point in time and it's really annoying, so I decided to just stick to using the default hud from now on, but there's one problem: The damage numbers are too small.

I did use this script:

[code]"Resource/UI/HudDamageAccount.res"
{
"CDamageAccountPanel"
{
"fieldName" "CDamageAccountPanel"
"PositiveColor" "255 255 0 255"
"NegativeColor" "255 255 255 255"
"delta_lifetime" "2.0"
"delta_item_font" "HudFontMedium"
"delta_item_font_big" "HudFontMedium"
}
}[/code]
But I end up with the same tiny-ass numbers like I didn't even touch the res file in the first place. Before you suggest I make a customhud just for the damage numbers, remember [b]TF2 drops it's fps massively whenever I enter the menu screen, backpack, or loadout menu at any given point in time when using a custom hud whether self made or grabbed from somewhere else.[/b] This issue has been trending for other people, at least a few: [url=https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&uact=8&ved=0ahUKEwjRrsS-gPraAhUK4IMKHQQkAD0QFggpMAA&url=https%3A%2F%2Fsteamcommunity.com%2Fapp%2F440%2Fdiscussions%2F0%2F1697169163412364940%2F&usg=AOvVaw3TKOwHhhbEVTSBbjX3fqLR]Victim 1[/url] and [url=https://www.reddit.com/r/tf2/comments/889ngu/major_fps_drop_when_main_menu_is_opened/]Victim 2[/url]. The method to "fix" this issue, was to remove the custom HUD from the [b]tf\custom[/b] and use the Default HUD for now. I'm fine with that, but I'm not fine with the fact that the damage number is a size of a pixel, and really unhelpful in combat.

So if any of you hombres know how to change the damage number fonts in the [b]tf\resource\ui\huddamageaccount.res[/b] file or know why TF2 doesn't change it's font whenever the damage file was edited, that'll be great. Thanks in advanced

Also, if you know how to fix the fps drop on menu or loadout menu, that'll be awesome. Cheers!

[b]***FIX***[/b] Go to the MainMenuOverride.res and remove the FriendsContainer element and TF2 runs like butter again
2
#2
-1 Frags +

Whoops, meant to say this When using TF2's default HUD, how to make the damage numbers bigger *without creating a custom hud* for the title, my bad

Whoops, meant to say this When using TF2's default HUD, how to make the damage numbers bigger *without creating a custom hud* for the title, my bad
3
#3
-1 Frags +

Just dont open the menu lol

Just dont open the menu lol
4
#4
2 Frags +
ElBuzzlehow to make the damage numbers bigger *without creating a custom hud*

You can't. But unless the problem is that any changes to the hud cause you this lag, you can just change huddamageaccount.res and leave everything else unincluded and unmodded. (Maybe that's what you already tried? I can't tell what you mean by "just included this script, but no custom huds" because that looks like a custom hud file to me)

But I've heard part of the issue is the friends list in mainmenuoverride.res too (though I haven't looked into it personally), so if you want to just try deleting the FriendsContainer element it might work. Could also try just deleting everything backpack related from the hud for the skin-related fps drops (or just not using skins).

[quote=ElBuzzle]how to make the damage numbers bigger *without creating a custom hud*[/quote]
You can't. But unless the problem is that [i]any[/i] changes to the hud cause you this lag, you can just change huddamageaccount.res and leave everything else unincluded and unmodded. (Maybe that's what you already tried? I can't tell what you mean by "just included this script, but no custom huds" because that looks like a custom hud file to me)

But I've heard part of the issue is the friends list in mainmenuoverride.res too (though I haven't looked into it personally), so if you want to just try deleting the FriendsContainer element it might work. Could also try just deleting everything backpack related from the hud for the skin-related fps drops (or just not using skins).
5
#5
0 Frags +
JarateKingElBuzzlehow to make the damage numbers bigger *without creating a custom hud*You can't. But unless the problem is that any changes to the hud cause you this lag, you can just change huddamageaccount.res and leave everything else unincluded and unmodded. (Maybe that's what you already tried? I can't tell what you mean by "just included this script, but no custom huds" because that looks like a custom hud file to me)

But I've heard part of the issue is the friends list in mainmenuoverride.res too (though I haven't looked into it personally), so if you want to just try deleting the FriendsContainer element it might work. Could also try just deleting everything backpack related from the hud for the skin-related fps drops (or just not using skins).

LOL! Would you look at that, it actually fixed the issue. Thank you so much!

[quote=JarateKing][quote=ElBuzzle]how to make the damage numbers bigger *without creating a custom hud*[/quote]
You can't. But unless the problem is that [i]any[/i] changes to the hud cause you this lag, you can just change huddamageaccount.res and leave everything else unincluded and unmodded. (Maybe that's what you already tried? I can't tell what you mean by "just included this script, but no custom huds" because that looks like a custom hud file to me)

But I've heard part of the issue is the friends list in mainmenuoverride.res too (though I haven't looked into it personally), so if you want to just try deleting the FriendsContainer element it might work. Could also try just deleting everything backpack related from the hud for the skin-related fps drops (or just not using skins).[/quote]
LOL! Would you look at that, it actually fixed the issue. Thank you so much!
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