Upvote Upvoted 18 Downvote Downvoted
1 2
TF2 update for 12/21/17 (Smissmas 2017)
1
#1
Patch Notes
0 Frags +

Via HLDS:

ValveHappy Smissmas 2017!

- All players who play TF2 during the event will receive a Stuffed Stocking as a gift! Stockings contain goodies for good little Mercenaries.
- Event runs through January 10th, 2018
- Added the Winter 2017 War Paint Case
- Contains 15 new community-contributed War Paints
- Randomly dropped for players who have activated a Jungle Inferno Campaign Pass
- Added the Winter 2017 Cosmetic Case
- Contains 20 new community-contributed items
- The Festivizer can be found as a bonus drop when opening the case
- Added 6 new community-contributed taunts to the Mann Co. Store
- Taunt: The Skating Scorcher
- Taunt: The Bunnyhopper
- Taunt: Runner's Rhythm
- Taunt: Luxury Lounge
- Taunt: Surgeon's Squeezebox
- Taunt: The Trackman's Touchdown
- Expanded the list of weapons that can be Festivized!
- Ubersaw, Dragon's Fury, Amputator, Air Strike, Back Scratcher, Scotsman's Skullcutter, Bazaar Bargain, Black Box, Claidheamh Mòr, Crusader's Crossbow, Degreaser, Loose Cannon, Persian Persuader, Detonator, Brass Beast, Holy Mackerel, Loch-n-Load, Powerjack, Iron Bomber, Reserve Shooter, Disciplinary Action, Family Business, Shahanshah, Scorch Shot, Shortstop, Soda Popper, Rescue Ranger, Tomislav, Panic Attack, Winger
- Mann Co. Store winter sale!

General

- War Paints can now be used for Mann Co. Trade-Ups
- Fixed a rendering issue with the Misty Skull unusual effect
- Fixed a case where it was possible to use the Thermal Thruster twice in one launch
- Fixed the inspect animation for the Shortstop
- Fixed the Festive Sandvich not showing the bite mark when eaten
- Increased the maximum number of backpack slots to 3000 (from 2500)
- Added the UGC Highlander Season 21, Highlander Season 22, Highlander Season 23, 6v6 Season 23, 6v6 Season 24, 6v6 Season 25, 4v4 Season 10, 4v4 Season 11, and 4v4 Season 12 tournament medals
- Added Ready Steady Pan Season 3 tournament medals
- Updated cp_mercenarypark
- Added a forward spawn for BLU when attacking the final control point
- Added a connecting stairwell to the mid-structure of the final control point
- Fixed area portal rendering issues between the first and second control points
- Updated pd_watergate
- Respawn times of the teams will change dynamically based on the difference in scores. This should help balance any extreme differences in the team skills/scores.
- <50% difference in scores: 8s for leading team, 4s for trailing
- >50% difference in scores: 12s for leading team, 0s for trailing
- Equal scores: 6s for each team
- Relocated the player beer pickup counter on the HUD to the lower left, but made it slightly larger
- Updated the soundscape to have more alien-y sounds in the main areas
- Adjusted detail in the center and spawn rooms
- Adjusted clipping around the map

Amended from the 1/4/18 (1/5/18 UTC) update:

Valve- Australium weapons can now be Festivized

Rumor has it:

- Several loading screen tips have been updated: https://github.com/SteamDatabase/GameTracking-TF2/commit/47f13ca8689125cd5fd056567efcd1b18eb1b457

- Size is ~150 MB

Via [url=https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds]HLDS[/url]:

[quote=Valve]Happy Smissmas 2017!

- All players who play TF2 during the event will receive a Stuffed Stocking as a gift! Stockings contain goodies for good little Mercenaries.
- Event runs through January 10th, 2018
- Added the Winter 2017 War Paint Case
- Contains 15 new community-contributed War Paints
- Randomly dropped for players who have activated a Jungle Inferno Campaign Pass
- Added the Winter 2017 Cosmetic Case
- Contains 20 new community-contributed items
- The Festivizer can be found as a bonus drop when opening the case
- Added 6 new community-contributed taunts to the Mann Co. Store
- Taunt: The Skating Scorcher
- Taunt: The Bunnyhopper
- Taunt: Runner's Rhythm
- Taunt: Luxury Lounge
- Taunt: Surgeon's Squeezebox
- Taunt: The Trackman's Touchdown
- Expanded the list of weapons that can be Festivized!
- Ubersaw, Dragon's Fury, Amputator, Air Strike, Back Scratcher, Scotsman's Skullcutter, Bazaar Bargain, Black Box, Claidheamh Mòr, Crusader's Crossbow, Degreaser, Loose Cannon, Persian Persuader, Detonator, Brass Beast, Holy Mackerel, Loch-n-Load, Powerjack, Iron Bomber, Reserve Shooter, Disciplinary Action, Family Business, Shahanshah, Scorch Shot, Shortstop, Soda Popper, Rescue Ranger, Tomislav, Panic Attack, Winger
- Mann Co. Store winter sale!

General

- War Paints can now be used for Mann Co. Trade-Ups
- Fixed a rendering issue with the Misty Skull unusual effect
- Fixed a case where it was possible to use the Thermal Thruster twice in one launch
- Fixed the inspect animation for the Shortstop
- Fixed the Festive Sandvich not showing the bite mark when eaten
- Increased the maximum number of backpack slots to 3000 (from 2500)
- Added the UGC Highlander Season 21, Highlander Season 22, Highlander Season 23, 6v6 Season 23, 6v6 Season 24, 6v6 Season 25, 4v4 Season 10, 4v4 Season 11, and 4v4 Season 12 tournament medals
- Added Ready Steady Pan Season 3 tournament medals
- Updated cp_mercenarypark
- Added a forward spawn for BLU when attacking the final control point
- Added a connecting stairwell to the mid-structure of the final control point
- Fixed area portal rendering issues between the first and second control points
- Updated pd_watergate
- Respawn times of the teams will change dynamically based on the difference in scores. This should help balance any extreme differences in the team skills/scores.
- <50% difference in scores: 8s for leading team, 4s for trailing
- >50% difference in scores: 12s for leading team, 0s for trailing
- Equal scores: 6s for each team
- Relocated the player beer pickup counter on the HUD to the lower left, but made it slightly larger
- Updated the soundscape to have more alien-y sounds in the main areas
- Adjusted detail in the center and spawn rooms
- Adjusted clipping around the map[/quote]

[b]Amended from the 1/4/18 (1/5/18 UTC) update:[/b]
[quote=Valve]- Australium weapons can now be Festivized[/quote]

Rumor has it:

- Several loading screen tips have been updated: https://github.com/SteamDatabase/GameTracking-TF2/commit/47f13ca8689125cd5fd056567efcd1b18eb1b457

- Size is ~150 MB
2
#2
-102 Frags +

DEMO DET BUG FIXED

[url=https://www.youtube.com/watch?v=dQw4w9WgXcQ]DEMO DET BUG FIXED[/url]
3
#3
17 Frags +

Decent content and about what you'd expect

Why update pd_watergate now though, I bet about 3 people choose that map.

Also, wasn't the crossbow already festivisable?

Decent content and about what you'd expect

Why update pd_watergate now though, I bet about 3 people choose that map.

Also, wasn't the crossbow already festivisable?
4
#4
23 Frags +

fix pyro hitboxes and flame particle lifetime and like all the other wonky shit tyty

fix pyro hitboxes and flame particle lifetime and like all the other wonky shit tyty
5
#5
16 Frags +

i bet they updated watergate like 8 months ago and forgot to push it through

i bet they updated watergate like 8 months ago and forgot to push it through
6
#6
1 Frags +

I'm stuck at a 100% and can't launch the game pls send help

I'm stuck at a 100% and can't launch the game pls send help
7
#7
9 Frags +

the taunts dont work

the taunts dont work
8
#8
37 Frags +

https://i.gyazo.com/7b30a0ec1afd60ed2254b75b302c06da.png

[img]https://i.gyazo.com/7b30a0ec1afd60ed2254b75b302c06da.png[/img]
9
#9
4 Frags +

Happy Smissmas everyone!

Happy Smissmas everyone!
10
#10
9 Frags +
gemmAlso, wasn't the crossbow already festivisable?

There were festive versions of a bunch of those weapons but they were limited items from past xmases, now they made it so you can use the festivizer to get them

[quote=gemm]Also, wasn't the crossbow already festivisable?[/quote]

There were festive versions of a bunch of those weapons but they were limited items from past xmases, now they made it so you can use the festivizer to get them
11
#11
7 Frags +

christmas war paint :3

christmas war paint :3
12
#12
26 Frags +

they need to stop adding so much shit the game already runs terribly

edit: nice my game is constantly crashing. thanks for the update valve!

they need to stop adding so much shit the game already runs terribly

edit: nice my game is constantly crashing. thanks for the update valve!
13
#13
-4 Frags +

does anyone else not have their medals

does anyone else not have their medals
14
#14
17 Frags +
nurfudoes anyone else not have their medals

it takes some time, they have to be distributed manually

[quote=nurfu]does anyone else not have their medals[/quote]
it takes some time, they have to be distributed manually
15
#15
6 Frags +
nurfudoes anyone else not have their medals

they have to distribute the medals for you to get them

[quote=nurfu]does anyone else not have their medals[/quote]
they have to distribute the medals for you to get them
16
#16
2 Frags +

aight thanks boys, merry smissmas

aight thanks boys, merry smissmas
17
#17
26 Frags +

Cant wait for the No Hats mod thread to update

Cant wait for the No Hats mod thread to update
18
#18
-13 Frags +

"- Respawn times of the teams will change dynamically based on the difference in scores. This should help balance any extreme differences in the team skills/scores.
- <50% difference in scores: 8s for leading team, 4s for trailing
- >50% difference in scores: 12s for leading team, 0s for trailing
- Equal scores: 6s for each team"

is this all valve servers? big change.

"- Respawn times of the teams will change dynamically based on the difference in scores. This should help balance any extreme differences in the team skills/scores.
- <50% difference in scores: 8s for leading team, 4s for trailing
- >50% difference in scores: 12s for leading team, 0s for trailing
- Equal scores: 6s for each team"

is this all valve servers? big change.
19
#19
huds.tf
24 Frags +
glass"- Respawn times of the teams will change dynamically based on the difference in scores. This should help balance any extreme differences in the team skills/scores.
- <50% difference in scores: 8s for leading team, 4s for trailing
- >50% difference in scores: 12s for leading team, 0s for trailing
- Equal scores: 6s for each team"

is this all valve servers? big change.

It's just for pd_watergate my man

[quote=glass]"- Respawn times of the teams will change dynamically based on the difference in scores. This should help balance any extreme differences in the team skills/scores.
- <50% difference in scores: 8s for leading team, 4s for trailing
- >50% difference in scores: 12s for leading team, 0s for trailing
- Equal scores: 6s for each team"

is this all valve servers? big change.[/quote]
It's just for pd_watergate my man
20
#20
0 Frags +
glass"- Respawn times of the teams will change dynamically based on the difference in scores. This should help balance any extreme differences in the team skills/scores.
- <50% difference in scores: 8s for leading team, 4s for trailing
- >50% difference in scores: 12s for leading team, 0s for trailing
- Equal scores: 6s for each team"

is this all valve servers? big change.

https://puu.sh/yLjeE.png

[quote=glass]"- Respawn times of the teams will change dynamically based on the difference in scores. This should help balance any extreme differences in the team skills/scores.
- <50% difference in scores: 8s for leading team, 4s for trailing
- >50% difference in scores: 12s for leading team, 0s for trailing
- Equal scores: 6s for each team"

is this all valve servers? big change.[/quote]
[img]https://puu.sh/yLjeE.png[/img]
21
#21
Spaceship Servers
-3 Frags +

are festive aussies a bug or intentional?

are festive aussies a bug or intentional?
22
#22
-1 Frags +

anyone else's festive lights not showing up?

anyone else's festive lights not showing up?
23
#23
2 Frags +
stephare festive aussies a bug or intentional?

hope they're not

nurfuanyone else's festive lights not showing up?

are you by any chance using nohatsmod?

[quote=steph]are festive aussies a bug or intentional?[/quote]
hope they're not
[quote=nurfu]anyone else's festive lights not showing up?[/quote]
are you by any chance using nohatsmod?
24
#24
1 Frags +

no, although it could be just a festivized skin issue

no, although it could be just a festivized skin issue
25
#25
2 Frags +
omniglass"- Respawn times of the teams will change dynamically based on the difference in scores. This should help balance any extreme differences in the team skills/scores.
- <50% difference in scores: 8s for leading team, 4s for trailing
- >50% difference in scores: 12s for leading team, 0s for trailing
- Equal scores: 6s for each team"

is this all valve servers? big change.
It's just for pd_watergate my man

well that explains why no one else commented on it

[quote=omni][quote=glass]"- Respawn times of the teams will change dynamically based on the difference in scores. This should help balance any extreme differences in the team skills/scores.
- <50% difference in scores: 8s for leading team, 4s for trailing
- >50% difference in scores: 12s for leading team, 0s for trailing
- Equal scores: 6s for each team"

is this all valve servers? big change.[/quote]
It's just for pd_watergate my man[/quote]
well that explains why no one else commented on it
26
#26
23 Frags +

I was under the impression that comp changes were pretty close to complete from the way they talked about it after Jungle Inferno, guess not.

Oh well, it's only as bad as last year.

I was under the impression that comp changes were pretty close to complete from the way they talked about it after Jungle Inferno, guess not.

Oh well, it's only as bad as last year.
27
#27
0 Frags +

So are they happy with pyro's state right now?

So are they happy with pyro's state right now?
28
#28
6 Frags +

hey valve whats the point of votekicking someone if they manage to get back in when they want?

hey valve whats the point of votekicking someone if they manage to get back in when they want?
29
#29
2 Frags +

Jeez, the Neo Tokyo paint can only be red. As if we needed more weapons fucking with team colors.

Jeez, the Neo Tokyo paint can only be red. As if we needed more weapons fucking with team colors.
30
#30
-5 Frags +

http://steamcommunity-a.akamaihd.net/economy/image/fWFc82js0fmoRAP-qOIPu5THSWqfSmTELLqcUywGkijVjZULUrsm1j-9xgEPaQRACiTxtD1HjM30Hs2fAeQFkNM27q9Z2CRslE8tZLHgZjJkKlGSUvQMBPE8pFC8XiVqscM7AIPmoegDflrvtoKVMbclLpgSSNa0NVPa/360fx360f

HUSKY
PUPPY
EEEEEEEEEEEEEEEEEEEEEEEEEE

[img]http://steamcommunity-a.akamaihd.net/economy/image/fWFc82js0fmoRAP-qOIPu5THSWqfSmTELLqcUywGkijVjZULUrsm1j-9xgEPaQRACiTxtD1HjM30Hs2fAeQFkNM27q9Z2CRslE8tZLHgZjJkKlGSUvQMBPE8pFC8XiVqscM7AIPmoegDflrvtoKVMbclLpgSSNa0NVPa/360fx360f[/img]
HUSKY
PUPPY
EEEEEEEEEEEEEEEEEEEEEEEEEE
1 2
Please sign in through STEAM to post a comment.