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Current gameplay-related bugs list
31
#31
7 Frags +

https://clips.twitch.tv/ExquisiteRenownedCasetteBrokeBack

Pyro can use the second Thermal Thruster charge in mid-air under certain circumstances

https://clips.twitch.tv/ExquisiteRenownedCasetteBrokeBack

Pyro can use the second Thermal Thruster charge in mid-air under certain circumstances
32
#32
0 Frags +
sageContrackter animations exploit

You forgot this other exploit, animation lock with ConTracker.

sageConsole can't be used from main menu

It can, you just need to press your key (default `) to bring it forward, as if it's a window behind another invisible window.
Same thing also happened to me for item drops (unable to press "Ok" to accept), but I could only press Esc to close the notification, no key bound for that.

TobTrying to exit TF2 often results in a computer freeze since the pyro update (like 80% of the time)
I can move my mouse but cannot click anything. ctrl+alt+del allows me to open Task Manager but once it gets to desktop I can't click anything still.
Only solution is holding down the power button. Apparently it's common on low end PCs
Can be avoided by: being in offline server and using Quit in console (not always reliable) or using task manager to force the TF2 process to end

Same issue here, screen freezes and stays frozen and have to force-shutdown, I have a very low-end PC.
I find that if instead of quitting TF2 the second I disconnect from a server, I wait several seconds, press the Quit button, wait another several seconds, THEN press "Yes" to confirm, then TF2 only freezes for a short time before successfully quitting. I have not extensively tested this but it's what I've gotten so far. Maybe quitting while TF2 is still initializing the main menu will do something bad?

TobTrying to join Casual servers results in "Connection failed after 4 retries" errors. Happens every 1/2 games.

Strange. I haven't gotten this bug before yet (I think I got it once so far since Jungle Inferno, but that's it, and I've played a lot of games so it's VERY rare for me).

Also there's the glitched Aussie ConTracker bug, some people have an impossibly large amount of points somehow.

[quote=sage]
[url=https://www.youtube.com/watch?v=Ng0oDBiPqWw]Contrackter animations exploit[/url]
[/quote]
You forgot [url=https://www.youtube.com/watch?v=imvsUvd6O9Q]this other exploit[/url], animation lock with ConTracker.

[quote=sage]Console can't be used from main menu[/quote]
It can, you just need to press your key (default `) to bring it forward, as if it's a window behind another invisible window.
Same thing also happened to me for item drops (unable to press "Ok" to accept), but I could only press Esc to close the notification, no key bound for that.

[quote=Tob]Trying to exit TF2 often results in a computer freeze since the pyro update (like 80% of the time)
I can move my mouse but cannot click anything. ctrl+alt+del allows me to open Task Manager but once it gets to desktop I can't click anything still.
Only solution is holding down the power button. Apparently it's common on low end PCs
Can be avoided by: being in offline server and using Quit in console (not always reliable) or using task manager to force the TF2 process to end[/quote]
Same issue here, screen freezes and stays frozen and have to force-shutdown, I have a very low-end PC.
I find that if instead of quitting TF2 the second I disconnect from a server, I wait several seconds, press the Quit button, wait another several seconds, THEN press "Yes" to confirm, then TF2 only freezes for a short time before successfully quitting. I have not extensively tested this but it's what I've gotten so far. Maybe quitting while TF2 is still initializing the main menu will do something bad?

[quote=Tob]Trying to join Casual servers results in "Connection failed after 4 retries" errors. Happens every 1/2 games.[/quote]
Strange. I haven't gotten this bug before yet (I think I got it once so far since Jungle Inferno, but that's it, and I've played a lot of games so it's VERY rare for me).

Also there's the glitched Aussie ConTracker bug, some people have an impossibly large amount of points somehow.
33
#33
3 Frags +
flyingbuddyNot sure if it's just me but I put a killstreak kit on my dragon slayer sniper, yet it doesnt register killstreaks, it just acts as if it doesn't have one.

Okay, so it seems like when you apply a killstreak kit, it doesn't actually work until you restart your game

[quote=flyingbuddy]Not sure if it's just me but I put a killstreak kit on my dragon slayer sniper, yet it doesnt register killstreaks, it just acts as if it doesn't have one.[/quote]
Okay, so it seems like when you apply a killstreak kit, it doesn't actually work until you restart your game
34
#34
8 Frags +

bumping this thread so maybe a dev working on tf2 will see it.

also fix gabriel.martinez2005 doing max dps with pyro with his 1cm/360 sens

bumping this thread so maybe a dev working on tf2 will see it.

also fix gabriel.martinez2005 doing max dps with pyro with his 1cm/360 sens
35
#35
5 Frags +

Rockets colliding with stickies and doing 0 damage is still a thing

Rockets colliding with stickies and doing 0 damage is still a thing
36
#36
2 Frags +

Are dispensers supposed to maintain overheal now? I feel like that's a new bug, but missed the past year or so of updates.

Are dispensers supposed to maintain overheal now? I feel like that's a new bug, but missed the past year or so of updates.
37
#37
2 Frags +
KAMOAre dispensers supposed to maintain overheal now? I feel like that's a new bug, but missed the past year or so of updates.

this particular bug has been in and out of the game for so long i honestly can't tell if it's a feature or not anymore lol

latest iteration came from jungle inferno tho

[quote=KAMO]Are dispensers supposed to maintain overheal now? I feel like that's a new bug, but missed the past year or so of updates.[/quote]

this particular bug has been in and out of the game for so long i honestly can't tell if it's a feature or not anymore lol

latest iteration came from jungle inferno tho
38
#38
14 Frags +

I think I figured out the medigun bug. If I could get some others to test that would be nice. But the bug seems to happen when you change the class that you are healing, not the actual target. So Scout -> scout swaps does not cause any drop, pocket -> roamer, no drop. But If you heal say Demo -> anything else it causes the bug, or scout -> non scout etc. I think you get the idea.

If I could get a couple of people to confirm this that would be great then we can see if we cant get this shit fixed.

I think I figured out the medigun bug. If I could get some others to test that would be nice. But the bug seems to happen when you change the class that you are healing, not the actual target. So Scout -> scout swaps does not cause any drop, pocket -> roamer, no drop. But If you heal say Demo -> anything else it causes the bug, or scout -> non scout etc. I think you get the idea.

If I could get a couple of people to confirm this that would be great then we can see if we cant get this shit fixed.
39
#39
-3 Frags +

rampbugs. or is sliding on a ramp a bug in the first place? idk

rampbugs. or is sliding on a ramp a bug in the first place? idk
40
#40
6 Frags +

havent seen anyone mention it here but this guy's bugs list is organised, long and regularly updated

havent seen anyone mention it here but [url=https://www.reddit.com/r/tf2/comments/4xgca7/almost_complete_list_of_bugserrors_found_in_tf2/]this[/url] guy's bugs list is organised, long and regularly updated
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