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TF2 Melee Kill Sound?
posted in Q/A Help
1
#1
0 Frags +

Is it possible to make the game play a sound (the "Humiliation" from Quake Live) upon a melee kill?

Thanks in advance.

Is it possible to make the game play a sound (the "Humiliation" from Quake Live) upon a melee kill?

Thanks in advance.
2
#2
0 Frags +

no

no
3
#3
-2 Frags +

why would you need that

why would you need that
4
#4
1 Frags +

Fiddlesticks.

Thanks.

Fiddlesticks.

Thanks.
5
#5
7 Frags +

It's not a need. I'd just enjoy it; similar to custom kill sound, sprays, binds, etc.

It's not a need. I'd just enjoy it; similar to custom kill sound, sprays, binds, etc.
6
#6
6 Frags +

what you could do is have killsounds enabled on melee and disabled everywhere else.

or use a stock killsound for everything else and have melee be the custom killsound

having 2 custom killsounds isn't possible

what you could do is have killsounds enabled on melee and disabled everywhere else.

or use a stock killsound for everything else and have melee be the custom killsound

having 2 custom killsounds isn't possible
7
#7
11 Frags +

Marty makes good point.

alias pri "slot1; tf_dingalingaling_lasthit 0"
alias sec "slot2; tf_dingalingaling_lasthit 0"
alias mel "slot3; tf_dingalingaling_lasthit 1"

bind 1 pri
bind 2 sec
bind 3 mel

I think that might work. Change 1, 2, and 3 to whatever.

Marty makes good point.

alias pri "slot1; tf_dingalingaling_lasthit 0"
alias sec "slot2; tf_dingalingaling_lasthit 0"
alias mel "slot3; tf_dingalingaling_lasthit 1"

bind 1 pri
bind 2 sec
bind 3 mel

I think that might work. Change 1, 2, and 3 to whatever.
8
#8
2 Frags +
Martywhat you could do is have killsounds enabled on melee and disabled everywhere else.

or use a stock killsound for everything else and have melee be the custom killsound

having 2 custom killsounds isn't possible

Are you sure?

http://i.imgur.com/nQByP5L.png

Should be able to have a .wav that replaces each of these and then script a change like what jojo has, I'm just not entirely sure what the command is to change killsound

[quote=Marty]what you could do is have killsounds enabled on melee and disabled everywhere else.

or use a stock killsound for everything else and have melee be the custom killsound

having 2 custom killsounds isn't possible[/quote]

Are you sure?

[img]http://i.imgur.com/nQByP5L.png[/img]

Should be able to have a .wav that replaces each of these and then script a change like what jojo has, I'm just not entirely sure what the command is to change killsound
9
#9
1 Frags +

Hmmm...I'll try playing with melee killsound only. Maybe I won't miss my kill sound.

Thanks for the advice. If anyone comes up with a way to do multiple killsounds, let me know.

Hmmm...I'll try playing with melee killsound only. Maybe I won't miss my kill sound.

Thanks for the advice. If anyone comes up with a way to do multiple killsounds, let me know.
10
#10
0 Frags +
KairuMartywhat you could do is have killsounds enabled on melee and disabled everywhere else.

or use a stock killsound for everything else and have melee be the custom killsound

having 2 custom killsounds isn't possible

Are you sure?

http://i.imgur.com/nQByP5L.png

Should be able to have a .wav that replaces each of these and then script a change like what jojo has, I'm just not entirely sure what the command is to change killsound

for whatever reason, those don't work in tournament severs (sv_pure 2)

unless they changed it from when they first released killsounds

[quote=Kairu][quote=Marty]what you could do is have killsounds enabled on melee and disabled everywhere else.

or use a stock killsound for everything else and have melee be the custom killsound

having 2 custom killsounds isn't possible[/quote]

Are you sure?

[img]http://i.imgur.com/nQByP5L.png[/img]

Should be able to have a .wav that replaces each of these and then script a change like what jojo has, I'm just not entirely sure what the command is to change killsound[/quote]

for whatever reason, those don't work in tournament severs (sv_pure 2)

unless they changed it from when they first released killsounds
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