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tf_matchmaking cvars
1
#1
0 Frags +

EDIT: Yeah, I think these are old. My bad. Nothing to see here.

Rumor has it that in-game competitive (most likely Highlander) matchmaking is coming...I was going through the cvar list while working on the final version of my competitive config (coming out with a last edition of my "Everything Pack") and found these:

tf_matchgroups                           : 0        : , "a", "cl"      : Bit masks of match groups to search in for matchmaking
tf_matchmaking_goodenough_count_end      : 5        : , "cl"           : Good enough count at end of search
tf_matchmaking_goodenough_count_start    : 20       : , "cl"           : Good enough count at start of search
tf_matchmaking_goodenough_score_end      : 7        : , "cl"           : Good enough score at end of search
tf_matchmaking_goodenough_score_start    : 8        : , "cl"           : Good enough score at start of search
tf_matchmaking_join_in_progress          : 1        : , "a", "norecord", "cl" : Saved preference for if the player wants to join games in progress.
tf_matchmaking_max_search_time           : 45       : , "cl"           : 
tf_matchmaking_noob_hours_played         : 8        : , "cl"           : Number of hours played to determine 'noob' status for quickplay scoring purposes
tf_matchmaking_noob_map_score_boost      : 0        : , "cl"           : Boost added for quick-plaay scoring purposes if you are a noob and the map is considered noob-friendly
tf_matchmaking_numbers_increase_maxplayers_penalty : 0        : , "cl"           : Max scoring penalty to servers that have increased the max number of players
tf_matchmaking_numbers_serverfull_headroom : 1        : , "cl"           : Scoring will consider the server 'full' when this many slots are available
tf_matchmaking_numbers_valve_bonus_hrs_a : 8        : , "cl"           : Valve server scoring bonus: hours played A
tf_matchmaking_numbers_valve_bonus_hrs_b : 16       : , "cl"           : Valve server scoring bonus: hours played B
tf_matchmaking_numbers_valve_bonus_pts_a : 0        : , "cl"           : Valve server scoring bonus: bonus points A
tf_matchmaking_numbers_valve_bonus_pts_b : 0        : , "cl"           : Valve server scoring bonus: bonus points B
tf_matchmaking_ping_a                    : 50       : , "cl"           : Quickplay scoring ping time data point A
tf_matchmaking_ping_a_score              : 0        : , "cl"           : Quickplay scoring ping score data point A
tf_matchmaking_ping_b                    : 150      : , "cl"           : Quickplay scoring ping time data point B
tf_matchmaking_ping_b_score              : 0        : , "cl"           : Quickplay scoring ping score data point B
tf_matchmaking_ping_c                    : 300      : , "cl"           : Quickplay scoring ping time data point C
tf_matchmaking_ping_c_score              : -1       : , "cl"           : Quickplay scoring ping score data point C
tf_matchmaking_retry_cooldown_seconds    : 300      : , "cl"           : Time to remember quickplay join attempt, and apply scoring penalty to rejoin the same server
tf_matchmaking_retry_max_penalty         : 1        : , "cl"           : Max scoring penalty to rejoin a server previously matched.  (Decays linearly over the cooldown period)
tf_matchmaking_spew_level                : 1        : , "cl"           : Set to 1 for basic console spew of quickplay-related decisions.  4 for maximum verbosity.

Okay, back to retiring :)

EDIT: Yeah, I think these are old. My bad. Nothing to see here.


Rumor has it that in-game competitive (most likely Highlander) matchmaking is coming...I was going through the cvar list while working on the final version of my competitive config (coming out with a last edition of my "Everything Pack") and found these:

[code]tf_matchgroups : 0 : , "a", "cl" : Bit masks of match groups to search in for matchmaking
tf_matchmaking_goodenough_count_end : 5 : , "cl" : Good enough count at end of search
tf_matchmaking_goodenough_count_start : 20 : , "cl" : Good enough count at start of search
tf_matchmaking_goodenough_score_end : 7 : , "cl" : Good enough score at end of search
tf_matchmaking_goodenough_score_start : 8 : , "cl" : Good enough score at start of search
tf_matchmaking_join_in_progress : 1 : , "a", "norecord", "cl" : Saved preference for if the player wants to join games in progress.
tf_matchmaking_max_search_time : 45 : , "cl" :
tf_matchmaking_noob_hours_played : 8 : , "cl" : Number of hours played to determine 'noob' status for quickplay scoring purposes
tf_matchmaking_noob_map_score_boost : 0 : , "cl" : Boost added for quick-plaay scoring purposes if you are a noob and the map is considered noob-friendly
tf_matchmaking_numbers_increase_maxplayers_penalty : 0 : , "cl" : Max scoring penalty to servers that have increased the max number of players
tf_matchmaking_numbers_serverfull_headroom : 1 : , "cl" : Scoring will consider the server 'full' when this many slots are available
tf_matchmaking_numbers_valve_bonus_hrs_a : 8 : , "cl" : Valve server scoring bonus: hours played A
tf_matchmaking_numbers_valve_bonus_hrs_b : 16 : , "cl" : Valve server scoring bonus: hours played B
tf_matchmaking_numbers_valve_bonus_pts_a : 0 : , "cl" : Valve server scoring bonus: bonus points A
tf_matchmaking_numbers_valve_bonus_pts_b : 0 : , "cl" : Valve server scoring bonus: bonus points B
tf_matchmaking_ping_a : 50 : , "cl" : Quickplay scoring ping time data point A
tf_matchmaking_ping_a_score : 0 : , "cl" : Quickplay scoring ping score data point A
tf_matchmaking_ping_b : 150 : , "cl" : Quickplay scoring ping time data point B
tf_matchmaking_ping_b_score : 0 : , "cl" : Quickplay scoring ping score data point B
tf_matchmaking_ping_c : 300 : , "cl" : Quickplay scoring ping time data point C
tf_matchmaking_ping_c_score : -1 : , "cl" : Quickplay scoring ping score data point C
tf_matchmaking_retry_cooldown_seconds : 300 : , "cl" : Time to remember quickplay join attempt, and apply scoring penalty to rejoin the same server
tf_matchmaking_retry_max_penalty : 1 : , "cl" : Max scoring penalty to rejoin a server previously matched. (Decays linearly over the cooldown period)
tf_matchmaking_spew_level : 1 : , "cl" : Set to 1 for basic console spew of quickplay-related decisions. 4 for maximum verbosity.[/code]

Okay, back to retiring :)
2
#2
4 Frags +

i'm hoping it's not cvars for mann up mode :<

ty for posting these stabby

i'm hoping it's not cvars for mann up mode :<

ty for posting these stabby
3
#3
3 Frags +

Wonder what mode this is going to be for.

Wonder what mode this is going to be for.
4
#4
1 Frags +

Highlander in all likelihood. Valve isn't a fan of 6's.

Highlander in all likelihood. Valve isn't a fan of 6's.
5
#5
2 Frags +

Some of these cvars really worry me, dont get me wrong im really excited for mm, but wtf is this

tf_matchmaking_noob_map_score_boost : 0 : , "cl" : Boost added for quick-plaay scoring purposes if you are a noob and the map is considered noob-friendly
tf_matchmaking_join_in_progress : 1 : , "a", "norecord", "cl" : Saved preference for if the player wants to join games in progress.

Ive never been so confused, it feels like a literal competitive pub, im probably wrong but something just doesnt add up.

Some of these cvars really worry me, dont get me wrong im really excited for mm, but wtf is this

tf_matchmaking_noob_map_score_boost : 0 : , "cl" : Boost added for quick-plaay scoring purposes if you are a noob and the map is considered noob-friendly
tf_matchmaking_join_in_progress : 1 : , "a", "norecord", "cl" : Saved preference for if the player wants to join games in progress.

Ive never been so confused, it feels like a literal competitive pub, im probably wrong but something just doesnt add up.
6
#6
0 Frags +
kounterpartsSome of these cvars really worry me, dont get me wrong im really excited for mm, but wtf is this

tf_matchmaking_noob_map_score_boost : 0 : , "cl" : Boost added for quick-plaay scoring purposes if you are a noob and the map is considered noob-friendly
tf_matchmaking_join_in_progress : 1 : , "a", "norecord", "cl" : Saved preference for if the player wants to join games in progress.

Ive never been so confused, it feels like a literal competitive pub, im probably wrong but something just doesnt add up.

The first sounds like something to make it more likely for "noobs" to be assigned to "noob maps", the second just sounds like an option for being will to quick-join a game as a substitute.

[quote=kounterparts]Some of these cvars really worry me, dont get me wrong im really excited for mm, but wtf is this

tf_matchmaking_noob_map_score_boost : 0 : , "cl" : Boost added for quick-plaay scoring purposes if you are a noob and the map is considered noob-friendly
tf_matchmaking_join_in_progress : 1 : , "a", "norecord", "cl" : Saved preference for if the player wants to join games in progress.

Ive never been so confused, it feels like a literal competitive pub, im probably wrong but something just doesnt add up.[/quote]
The first sounds like something to make it more likely for "noobs" to be assigned to "noob maps", the second just sounds like an option for being will to quick-join a game as a substitute.
7
#7
0 Frags +
stabbykounterpartssnipThe first sounds like something to make it more likely for "noobs" to be assigned to "noob maps", the second just sounds like an option for being will to quick-join a game as a substitute.

It just kind of feels like their babying their audience, and i hope that substitute feature doesnt affect whatever ranking system they put in

[quote=stabby][quote=kounterparts]snip[/quote]
The first sounds like something to make it more likely for "noobs" to be assigned to "noob maps", the second just sounds like an option for being will to quick-join a game as a substitute.[/quote]

It just kind of feels like their babying their audience, and i hope that substitute feature doesnt affect whatever ranking system they put in
8
#8
logs.tf
10 Frags +

I'm pretty sure that these are old cvars that have been around for years and affect quickplay only.

I'm pretty sure that these are old cvars that have been around for years and affect quickplay only.
9
#9
0 Frags +
zooobI'm pretty sure that these are old cvars that have been around for years and affect quickplay only.

Ah ok, never noticed them when going through the list for some reason, or forgot.

Thanks.

[quote=zooob]I'm pretty sure that these are old cvars that have been around for years and affect quickplay only.[/quote]
Ah ok, never noticed them when going through the list for some reason, or forgot.

Thanks.
10
#10
4 Frags +

Hopes out the window

Hopes out the window
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