Upvote Upvoted 393 Downvote Downvoted
1 ⋅⋅ 16 17 18 19 20 21 22 ⋅⋅ 43
rayshud
posted in Customization
541
#541
2 Frags +

Version 3.72 is out!

It includes the following changes:

    [li] Support for the valve-only checkbox on the quickplay dialogue screen.

You can download the new version here:

https://github.com/raysfire/rayshud/archive/0c4a4d0f9d3cd0b0120288811743ac1b6809756e.zip

Or download it via the installer by Tree:

https://dl.dropboxusercontent.com/u/18079550/rayshudinstaller1.5.zip

_____

Not much in this update. Next one will have potential fixes for the arena count overlapping the round timer, and a bigger logs/sizzling stats screen. Sorry for the delay, guys!

[b]Version 3.72 is out![/b]

It includes the following changes:

[list]
[li] Support for the valve-only checkbox on the quickplay dialogue screen.
[/list]

You can download the new version here:

https://github.com/raysfire/rayshud/archive/0c4a4d0f9d3cd0b0120288811743ac1b6809756e.zip

Or download it via the installer by Tree:

https://dl.dropboxusercontent.com/u/18079550/rayshudinstaller1.5.zip

_____

Not much in this update. Next one will have potential fixes for the arena count overlapping the round timer, and a bigger logs/sizzling stats screen. Sorry for the delay, guys!
542
#542
0 Frags +
rays_w0lfLove the hud but could you possibly add in two things:

1) Fabricators/Chem sets show #/# like in yahud.
2) Add check box for new Valve Servers Only in quickplay.

I apologize I didn't get the update out sooner; the new update I'm pushing out will contain the button for quickplay. As for Fabricator/Chem sets, I'm afraid I'm not sure what you're talking about?

Like in this picture (which is bad and cuts off the total because I took it on osx):

http://cloud.steampowered.com/ugc/594774821002631717/0F4CE3F1852B5DD4CB96277FE09D70AD716A279E/

Basically it shows how many items you have out of the total number required. Nothing really essential or mind blowing but it would be a nice feature to have anyways.

[quote=rays]
[quote=_w0lf]Love the hud but could you possibly add in two things:

1) Fabricators/Chem sets show #/# like in yahud.
2) Add check box for new Valve Servers Only in quickplay.[/quote]

I apologize I didn't get the update out sooner; the new update I'm pushing out will contain the button for quickplay. As for Fabricator/Chem sets, I'm afraid I'm not sure what you're talking about?[/quote]

Like in this picture (which is bad and cuts off the total because I took it on osx): [img]http://cloud.steampowered.com/ugc/594774821002631717/0F4CE3F1852B5DD4CB96277FE09D70AD716A279E/[/img]

Basically it shows how many items you have out of the total number required. Nothing really essential or mind blowing but it would be a nice feature to have anyways.
543
#543
2 Frags +

Hi rays,

I've got a small issue with the tournament spectator HUD. The health crosses next to the player names are cut off. Is there any way to move it up or to show health numbers instead?

https://www.dropbox.com/s/25hwdop7vvllzgg/Screenshot%202014-01-29%2021.41.47.png

Cheers mate

EDIT: Removed an old version of Numerical Health Values and its all good now. Seems there's an updated version of the numberical health values, dunno if its compatible.

Hi rays,

I've got a small issue with the tournament spectator HUD. The health crosses next to the player names are cut off. Is there any way to move it up or to show health numbers instead?

https://www.dropbox.com/s/25hwdop7vvllzgg/Screenshot%202014-01-29%2021.41.47.png

Cheers mate

EDIT: Removed an old version of Numerical Health Values and its all good now. Seems there's an updated version of the numberical health values, dunno if its compatible.
544
#544
0 Frags +

Hey Rays.
So I got this bug on 4:3 resolution and minmode.It's about MvM incoming robots.Basically, once round has started, you can't see incoming robots and also current wave progress is also a bit off.I've recognised that few hud makers have this problem with incoming robots and wave progress being a bit off.Not sure if it's specifically because of my resolution, but eh, I believe you could fix it.
Here's a screenie for you to understand it easier

http://i.imgur.com/jsMmf4l.jpg

Hey Rays.
So I got this bug on 4:3 resolution and minmode.It's about MvM incoming robots.Basically, once round has started, you can't see incoming robots and also current wave progress is also a bit off.I've recognised that few hud makers have this problem with incoming robots and wave progress being a bit off.Not sure if it's specifically because of my resolution, but eh, I believe you could fix it.
Here's a screenie for you to understand it easier
[img]http://i.imgur.com/jsMmf4l.jpg[/img]
545
#545
1 Frags +

The new update causes my game to crash when Im using the hud and click the "Play Co-op" option :<

EDIT: Not sure if it matters but I play on a MAC

The new update causes my game to crash when Im using the hud and click the "Play Co-op" option :<

EDIT: Not sure if it matters but I play on a MAC
546
#546
0 Frags +
FruitySnacksThe new update causes my game to crash when Im using the hud and click the "Play Co-op" option :<

EDIT: Not sure if it matters but I play on a MAC

Ray is working on an update at the moment.It will be fixed shortly!

[quote=FruitySnacks]The new update causes my game to crash when Im using the hud and click the "Play Co-op" option :<

EDIT: Not sure if it matters but I play on a MAC[/quote]
Ray is working on an update at the moment.It will be fixed shortly!
547
#547
11 Frags +

Version 3.8 is out!

It includes the following changes:

    [li] Updated to support new quickplay features.
    [li] Increased Sizzling Stats/logs.tf window frame in-game.
    [li] Added support for fabricator/chem sets in backpack view.
    [li] Added support for collector's item color thing.
    [li] Added in support for the new loading spinners on the backpack.
    [li] Fixed the game crashing upon attempting to open the MvM lobby.
    [li] Fixed the game crashing upon attempting to open the Quickplay dialogue.

You can download the new version here:

https://github.com/raysfire/rayshud/archive/0546094c845a918bd56e34cc0aa46c692b5939a6.zip

Or download it via the installer by Tree:

https://dl.dropboxusercontent.com/u/18079550/rayshudinstaller1.5.zip

_____

The new .ss/logs.tf screen:

http://puu.sh/6NJBH

The new quickplay screen(s):

http://puu.sh/6NJJ6

http://puu.sh/6NJJp

[b]Version 3.8 is out![/b]

It includes the following changes:

[list]
[li] Updated to support new quickplay features.
[li] Increased Sizzling Stats/logs.tf window frame in-game.
[li] Added support for fabricator/chem sets in backpack view.
[li] Added support for collector's item color thing.
[li] Added in support for the new loading spinners on the backpack.
[li] Fixed the game crashing upon attempting to open the MvM lobby.
[li] Fixed the game crashing upon attempting to open the Quickplay dialogue.
[/list]

You can download the new version here:

https://github.com/raysfire/rayshud/archive/0546094c845a918bd56e34cc0aa46c692b5939a6.zip

Or download it via the installer by Tree:

https://dl.dropboxusercontent.com/u/18079550/rayshudinstaller1.5.zip

_____

[b]The new .ss/logs.tf screen:[/b]

[img]http://puu.sh/6NJBH[/img]

[b]The new quickplay screen(s):[/b]

[img]http://puu.sh/6NJJ6[/img]

[img]http://puu.sh/6NJJp[/img]
548
#548
6 Frags +

So fast, so majestic.

So fast, so majestic.
549
#549
2 Frags +

I love you Rays

I love you Rays
550
#550
0 Frags +

Fantastic work, Rays.

Fantastic work, Rays.
551
#551
0 Frags +

nevermind apparently i downloaded 3.7 and not 3.8 im dumb

nevermind apparently i downloaded 3.7 and not 3.8 im dumb
552
#552
4 Frags +

Preview window for the installer isn't showing previews for anything (http://puu.sh/6NUGd.png) which kinda sucks,
unless there's some magical hidden jpeg somewhere that tells me which crosshair is which.

Preview window for the installer isn't showing previews for anything (http://puu.sh/6NUGd.png) which kinda sucks,
unless there's some magical hidden jpeg somewhere that tells me which crosshair is which.
553
#553
4 Frags +
Derpderp101Preview window for the installer isn't showing previews for anything (http://puu.sh/6NUGd.png) which kinda sucks,
unless there's some magical hidden jpeg somewhere that tells me which crosshair is which.

Still being developed :)

[quote=Derpderp101]Preview window for the installer isn't showing previews for anything (http://puu.sh/6NUGd.png) which kinda sucks,
unless there's some magical hidden jpeg somewhere that tells me which crosshair is which.[/quote]

Still being developed :)
554
#554
0 Frags +

Super fast update! Awesome thanks rays!

Super fast update! Awesome thanks rays!
555
#555
0 Frags +

y are all the stuff in the notepad not arrancged and in a mess for me? help plz.

y are all the stuff in the notepad not arrancged and in a mess for me? help plz.
556
#556
3 Frags +

use notepad++

use notepad++
557
#557
0 Frags +

thx

thx
558
#558
0 Frags +

big plays thank you rays!

big plays thank you rays!
559
#559
0 Frags +

Getting this weird bug on the main menu

FIXED: I forgot to copy the materials folder :p

http://i.imgur.com/2iPxJS7.jpg

[s]Getting this weird bug on the main menu[/s]

[b]FIXED: I forgot to copy the materials folder :p[/b]

[img]http://i.imgur.com/2iPxJS7.jpg[/img]
560
#560
0 Frags +

How would I move the Engineer Building Icons because they seem to be in the same position as the SourceMod menus.

http://puu.sh/6RQ3t.jpg

How would I move the Engineer Building Icons because they seem to be in the same position as the SourceMod menus.

http://puu.sh/6RQ3t.jpg
561
#561
6 Frags +

Version 3.81 is out!

It includes the following changes:

-Added support for fixed damage spread in quickplay options.
-Fixed [unknown] sometimes appearing on the inspect panel when spectating someone in tournament mode.

You can download it here:

https://github.com/raysfire/rayshud/archive/c03f0566a7f88b750622be8301ff5b776031fe96.zip

Or via the installer by Tree:

https://dl.dropboxusercontent.com/u/18079550/rayshudinstaller1.5.zip

_____

Screenshot of the new Quickplay window:

http://puu.sh/6SLLL.jpg

[b]Version 3.81 is out![/b]

It includes the following changes:

-Added support for fixed damage spread in quickplay options.
-Fixed [unknown] sometimes appearing on the inspect panel when spectating someone in tournament mode.

You can download it here:

https://github.com/raysfire/rayshud/archive/c03f0566a7f88b750622be8301ff5b776031fe96.zip

Or via the installer by Tree:

https://dl.dropboxusercontent.com/u/18079550/rayshudinstaller1.5.zip

_____

Screenshot of the new Quickplay window:

[img]http://puu.sh/6SLLL.jpg[/img]
562
#562
6 Frags +

like a ninja

like a ninja
563
#563
5 Frags +

Gorramn rays, you do beautiful work. Thanks for the fantastic HUD and keeping it up and lookin' majestic!

Gorramn rays, you do beautiful work. Thanks for the fantastic HUD and keeping it up and lookin' majestic!
564
#564
0 Frags +

EDIT: Before you read this eye-sore, please let me know if there is anyway I can make this post easier to understand or read, I'm not the best as compressing messages, and for that, I apologize.

So, I have an issue with my HUD, but I'm not sure if it's just my issue, or if it's one everybody has, but here goes:

So, as you all know, RaysHUD has three different types of Health Style. One is the HUD default, which is just numbers, one is Heath Cross, with the cross, and then the numbers to the right, and then the Numbers Health Cross, which has the number INSIDE the cross. I personally use the Numbers Health Cross, because I'd prefer to look at my health and the cross simultaneously.

But here is the issue:

So, recently, I re-installed RaysHUD after doing some test runs with other HUDs, but ultimately deciding I liked Rays, and it works perfect just like before, except for the fact that my Numbers Health Cross shows like the normal Numbers Health. Out of curiosity, I conducted a small test.

What I did, was I changed my HUD health to "None" which gave me the default health style, showing just numbers, like it should. Then I changed it to "Health Cross" which shows the cross, and then the numbers to the right, and it worked like it should.

However, when I went to try to install the "Numbers Health Cross", when I went into TF2, the Health Style showed the Default style.

Any help or suggestions or anything?

EDIT: Before you read this eye-sore, please let me know if there is anyway I can make this post easier to understand or read, I'm not the best as compressing messages, and for that, I apologize.

So, I have an issue with my HUD, but I'm not sure if it's just my issue, or if it's one everybody has, but here goes:

So, as you all know, RaysHUD has three different types of Health Style. One is the HUD default, which is just numbers, one is Heath Cross, with the cross, and then the numbers to the right, and then the Numbers Health Cross, which has the number INSIDE the cross. I personally use the Numbers Health Cross, because I'd prefer to look at my health and the cross simultaneously.

But here is the issue:

So, recently, I re-installed RaysHUD after doing some test runs with other HUDs, but ultimately deciding I liked Rays, and it works perfect just like before, except for the fact that my Numbers Health Cross shows like the normal Numbers Health. Out of curiosity, I conducted a small test.

What I did, was I changed my HUD health to "None" which gave me the default health style, showing just numbers, like it should. Then I changed it to "Health Cross" which shows the cross, and then the numbers to the right, and it worked like it should.

However, when I went to try to install the "Numbers Health Cross", when I went into TF2, the Health Style showed the Default style.

Any help or suggestions or anything?
565
#565
0 Frags +

Copy/paste the contents of this file over the top of what's currently in your HudPlayerHealth.res file, and see if that works.

Copy/paste the contents of [url=https://raw.github.com/raysfire/rayshud/c03f0566a7f88b750622be8301ff5b776031fe96/resource/ui/HudPlayerHealth-broeselcross.res]this[/url] file over the top of what's currently in your HudPlayerHealth.res file, and see if that works.
566
#566
0 Frags +
raysCopy/paste the contents of this file over the top of what's currently in your HudPlayerHealth.res file, and see if that works.

Okay, so, this did sorta fix the issue, but now it's created another one, which is, I copy-pasted what you gave me into the folder you told me to put it in, and I use minimal hud, but when I joined a server to see if it worked, my ammo, on the right, was small, as if minimal hud was on, but at the same time, the cross looked like it would without miniature hud.

So how do I make them both miniature? And is there a permanent fix for this currently, or do I need to keep the link you gave me somewhere so that I can find it easy for now?

[quote=rays]Copy/paste the contents of [url=https://raw.github.com/raysfire/rayshud/c03f0566a7f88b750622be8301ff5b776031fe96/resource/ui/HudPlayerHealth-broeselcross.res]this[/url] file over the top of what's currently in your HudPlayerHealth.res file, and see if that works.[/quote]

Okay, so, this did sorta fix the issue, but now it's created another one, which is, I copy-pasted what you gave me into the folder you told me to put it in, and I use minimal hud, but when I joined a server to see if it worked, my ammo, on the right, was small, as if minimal hud was on, but at the same time, the cross looked like it would without miniature hud.

So how do I make them both miniature? And is there a permanent fix for this currently, or do I need to keep the link you gave me somewhere so that I can find it easy for now?
567
#567
3 Frags +

Ah, right now I'm not currently supporting the health numbers inside of the health cross on the minmode version, as I'd have to make the numbers so small it wouldn't even be readable in my opinion.

Sorry, I made the assumption you were on the main version. :<

Ah, right now I'm not currently supporting the health numbers inside of the health cross on the minmode version, as I'd have to make the numbers so small it wouldn't even be readable in my opinion.

Sorry, I made the assumption you were on the main version. :<
568
#568
-1 Frags +

Well, in that case. Damn, guess it's time to revert to the larger version. Thanks anyway, though, appreciate the help, and keep up the good work.

Well, in that case. Damn, guess it's time to revert to the larger version. Thanks anyway, though, appreciate the help, and keep up the good work.
569
#569
0 Frags +

I have an issue, i'd like to change the color of the damage numbers, hp, buff hp, ammo and ammo reserve

But im apparently too retard to do it and i can't find the lines :(

halp

I have an issue, i'd like to change the color of the damage numbers, hp, buff hp, ammo and ammo reserve

But im apparently too retard to do it and i can't find the lines :(

halp
570
#570
1 Frags +

just use the installer

just use the installer
1 ⋅⋅ 16 17 18 19 20 21 22 ⋅⋅ 43
Please sign in through STEAM to post a comment.