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rayshud
posted in Customization
901
#901
0 Frags +

Not sure if this is happening to anyone else but I can't "inspect" whatsoever, I crash the moment I try to finish my collector's recipe. I've tried validation, doesn't work so might be a small oversight on the HUD? Can anyone comfirm?

Not sure if this is happening to anyone else but I can't "inspect" whatsoever, I crash the moment I try to finish my collector's recipe. I've tried validation, doesn't work so might be a small oversight on the HUD? Can anyone comfirm?
902
#902
1 Frags +

Great job with the update rays. There is one little nitpick I have that you can easily fix though; I think for a very long time you've had an extra space in the Scout label in the class selection menu file. It causes the Scout label in the class selection menu to be slightly not in line (ignore the custom font):

http://i.imgur.com/yGkb9oy.jpg

Game breaking, I know. If you just delete the third space in the Scout's labelText field in ClassSelection.res it's all good. Fantastic work keeping up with the updates.

Great job with the update rays. There is one little nitpick I have that you can easily fix though; I think for a very long time you've had an extra space in the Scout label in the class selection menu file. It causes the Scout label in the class selection menu to be slightly not in line (ignore the custom font):

[img]http://i.imgur.com/yGkb9oy.jpg[/img]

Game breaking, I know. If you just delete the third space in the Scout's labelText field in ClassSelection.res it's all good. Fantastic work keeping up with the updates.
903
#903
0 Frags +
RawrSpoonNot sure if this is happening to anyone else but I can't "inspect" whatsoever, I crash the moment I try to finish my collector's recipe. I've tried validation, doesn't work so might be a small oversight on the HUD? Can anyone comfirm?

Recipes crash the game

[quote=RawrSpoon]Not sure if this is happening to anyone else but I can't "inspect" whatsoever, I crash the moment I try to finish my collector's recipe. I've tried validation, doesn't work so might be a small oversight on the HUD? Can anyone comfirm?[/quote]

Recipes crash the game
904
#904
0 Frags +
RawrSpoonNot sure if this is happening to anyone else but I can't "inspect" whatsoever, I crash the moment I try to finish my collector's recipe. I've tried validation, doesn't work so might be a small oversight on the HUD? Can anyone comfirm?

Attempting to create kits/collector's items will crash your game (according to this post: http://www.teamfortress.tv/thread/26597/gun-mettle-bugs ).

Not sure about the inspect problem.

[quote=RawrSpoon]Not sure if this is happening to anyone else but I can't "inspect" whatsoever, I crash the moment I try to finish my collector's recipe. I've tried validation, doesn't work so might be a small oversight on the HUD? Can anyone comfirm?[/quote]

Attempting to create kits/collector's items will crash your game (according to this post: http://www.teamfortress.tv/thread/26597/gun-mettle-bugs ).

Not sure about the inspect problem.
905
#905
ETF2L
0 Frags +

Thx rays <3

Thx rays <3
906
#906
2 Frags +

rayshud.com is a holder page btw

rayshud.com is a holder page btw
907
#907
0 Frags +
jliuGreat job with the update rays. There is one little nitpick I have that you can easily fix though; I think for a very long time you've had an extra space in the Scout label in the class selection menu file. It causes the Scout label in the class selection menu to be slightly not in line (ignore the custom font):

http://i.imgur.com/yGkb9oy.jpg

Game breaking, I know. If you just delete the third space in the Scout's labelText field in ClassSelection.res it's all good. Fantastic work keeping up with the updates.

Damn now I notice it too

[quote=jliu]Great job with the update rays. There is one little nitpick I have that you can easily fix though; I think for a very long time you've had an extra space in the Scout label in the class selection menu file. It causes the Scout label in the class selection menu to be slightly not in line (ignore the custom font):

[img]http://i.imgur.com/yGkb9oy.jpg[/img]

Game breaking, I know. If you just delete the third space in the Scout's labelText field in ClassSelection.res it's all good. Fantastic work keeping up with the updates.[/quote]

Damn now I notice it too
908
#908
0 Frags +

big rays

big rays
909
#909
-2 Frags +
raysrayshud v3.55 is out!

It includes the following changes:

-Fixed MvM scoreboard to not crash when tab is hit.
-Began adding in killstreak support.
-Fixed overlap of red team's name sometimes crossing over their rounds won column on the winpanel.
-Fixed users' ping not showing up due to their resolution being too low on the scoreboard.

You can download the update here:

https://github.com/raysfire/rayshud/archive/ccd2a16be07b9ba526b658838b4457cc5cdf5534.zip

Or via the installer by Tree:

https://dl.dropboxusercontent.com/u/18079550/rayshudinstaller1.5.zip

____________

About this update:

Nothing too special here, just a few minor tweaks and fixes. I was going to do a full-on killstreak-support update tonight, but due me not having a killstreak weapon to test it with, things will have to wait. Hopefully I'll be able to get it updated this weekend in full.
[quote=rays][b]rayshud v3.55 is out![/b]

It includes the following changes:

-Fixed MvM scoreboard to not crash when tab is hit.
-Began adding in killstreak support.
-Fixed overlap of red team's name sometimes crossing over their rounds won column on the winpanel.
-Fixed users' ping not showing up due to their resolution being too low on the scoreboard.

You can download the update here:

https://github.com/raysfire/rayshud/archive/ccd2a16be07b9ba526b658838b4457cc5cdf5534.zip

Or via the installer by Tree:

https://dl.dropboxusercontent.com/u/18079550/rayshudinstaller1.5.zip

____________

About this update:

Nothing too special here, just a few minor tweaks and fixes. I was going to do a full-on killstreak-support update tonight, but due me not having a killstreak weapon to test it with, things will have to wait. Hopefully I'll be able to get it updated this weekend in full.[/quote]
910
#910
0 Frags +

ty so much

ty so much
911
#911
1 Frags +

can't see player name on top of the health bar when spectating http://i.imgur.com/UKsGy5N.jpg

can't see player name on top of the health bar when spectating http://i.imgur.com/UKsGy5N.jpg
912
#912
0 Frags +

Installing the minimal version leaves the installer stuck like this.

Installing the minimal version leaves the installer stuck like [url=http://i.imgur.com/N5BASdv.jpg]this[/url].
913
#913
1 Frags +

Rays you are my god, thank you for updating this.

Rays you are my god, thank you for updating this.
914
#914
0 Frags +

Is the 4:3 scoreboards not updated or is it my resolution (1280x1024) although it was working fine before this update, http://imgur.com/vrNRvNC

Is the 4:3 scoreboards not updated or is it my resolution (1280x1024) although it was working fine before this update, http://imgur.com/vrNRvNC
915
#915
1 Frags +

^
It's not fixed yet:

While I was able to fix a lot, there's still a few visible issues with the current version of the HUD. A list of known bugs includes:

- Ping getting cut off of the scoreboard when playing in lower resolutions.
- Misalignment of the tournament spectator panels.
- Misalignment of the background behind the font when inspecting a skinned weapon.
- Borders on the backpack not showing up when "Show Quality Color Borders" and "Show Marketable Borders Only"
- Various elements of the tournament ready up system.

While I'll continue to work on the HUD more throughout the day, unless something changes it looks like I won't be able to keep the current tournament spectator panels unless Valve changes something.

The tournament ready up system is spotty because I didn't have an opportunity to test it earlier although I'm certain various elements within it have changed.

As for the backpack borders and scoreboard clipping; I'll see what I can do over the next few days but I should hopefully be able to throw something together for each of those.
^
It's not fixed yet:
[quote]
While I was able to fix a lot, there's still a few visible issues with the current version of the HUD. A list of known bugs includes:

- [b]Ping getting cut off of the scoreboard when playing in lower resolutions.[/b]
- Misalignment of the tournament spectator panels.
- Misalignment of the background behind the font when inspecting a skinned weapon.
- Borders on the backpack not showing up when "Show Quality Color Borders" and "Show Marketable Borders Only"
- Various elements of the tournament ready up system.

While I'll continue to work on the HUD more throughout the day, unless something changes it looks like I won't be able to keep the current tournament spectator panels unless Valve changes something.

The tournament ready up system is spotty because I didn't have an opportunity to test it earlier although I'm certain various elements within it have changed.

[b]As for the backpack borders and scoreboard clipping; I'll see what I can do over the next few days but I should hopefully be able to throw something together for each of those.[/b]
[/quote]
916
#916
-1 Frags +

what folder do i put the installer in to use it?

once i click to use it and select the destination of my custom folder it just keeps greying out the install button

what folder do i put the installer in to use it?

once i click to use it and select the destination of my custom folder it just keeps greying out the install button
917
#917
-4 Frags +

How do i Get the health cross in my hud ppl telling me to get the installer by tree and now what do i do with it

How do i Get the health cross in my hud ppl telling me to get the installer by tree and now what do i do with it
918
#918
0 Frags +
ExecuterIs the 4:3 scoreboards not updated or is it my resolution (1280x1024) although it was working fine before this update, http://imgur.com/vrNRvNC

my scoreboard gets cut off too on 4:3

[quote=Executer]Is the 4:3 scoreboards not updated or is it my resolution (1280x1024) although it was working fine before this update, http://imgur.com/vrNRvNC[/quote]

my scoreboard gets cut off too on 4:3
919
#919
2 Frags +

hey rays you mind posting some kind of guide as to every change you made for gun mettle compatibility?

I'm digging through the git history but it's not clear what you've just copied from the stock hud and what actually needs changing

hey rays you mind posting some kind of guide as to every change you made for gun mettle compatibility?

I'm digging through the git history but it's not clear what you've just copied from the stock hud and what actually needs changing
920
#920
-3 Frags +

Is it just me or is my ammo not showing?

1280x720

Is it just me or is my ammo not showing?

1280x720
921
#921
-3 Frags +

Is it just me or is my ammo not showing?

1280x720

Is it just me or is my ammo not showing?

1280x720
922
#922
0 Frags +

How do you change the size of crosshairs? There's no option in the installer and I haven't found anything that works in the files. And some crosshairs are just letters? What?

How do you change the size of crosshairs? There's no option in the installer and I haven't found anything that works in the files. And some crosshairs are just letters? What?
923
#923
0 Frags +
GarquillHow do you change the size of crosshairs? There's no option in the installer and I haven't found anything that works in the files. And some crosshairs are just letters? What?

First of all, install all the fonts manually. That should fix the crosshairs. As for size, i don't think you could change it.

[quote=Garquill]How do you change the size of crosshairs? There's no option in the installer and I haven't found anything that works in the files. And some crosshairs are just letters? What?[/quote]
First of all, install all the fonts manually. That should fix the crosshairs. As for size, i don't think you could change it.
924
#924
0 Frags +

No matter how I mess with the fgcolor parameters, my crosshair remains grey.

No matter how I mess with the fgcolor parameters, my crosshair remains grey.
925
#925
0 Frags +

is the scoreboard for 4:3 fixable ?

is the scoreboard for 4:3 fixable ?
926
#926
0 Frags +
GarquillHow do you change the size of crosshairs? There's no option in the installer and I haven't found anything that works in the files. And some crosshairs are just letters? What?

Well i am not sure if you can change the size of crosshairs from the installer or manually from the files, but there is a thing you can do using the broesels-crosshair-switcher you can read the stuff about it from here

[quote=Garquill]How do you change the size of crosshairs? There's no option in the installer and I haven't found anything that works in the files. And some crosshairs are just letters? What?[/quote]

Well i am not sure if you can change the size of crosshairs from the installer or manually from the files, but there is a thing you can do using the broesels-crosshair-switcher you can read the stuff about it from [url=https://code.google.com/p/broesels-crosshair-switcher]here[/url]
927
#927
0 Frags +

One of the best Hud!

One of the best Hud!
928
#928
3 Frags +

If you want the names of players on top of player health when spectating you need to add:

"ItemFontAttribSmallv2"
{
     "1"
     {
            "name"		"Verdana"
            "tall"		"8"
            "antialias" "1"
            "weight"	"500"
      }
}
"SpectatorVerySmall"
{
    "1"
    {
        "name"		"Verdana"
        "tall"		"7"
        "weight"	"400"
        "additive"	"0"
        "antialias" "1"
    }
}

somewhere in resource/ClientScheme.res.

If you want the names of players on top of player health when spectating you need to add:

[code]
"ItemFontAttribSmallv2"
{
"1"
{
"name" "Verdana"
"tall" "8"
"antialias" "1"
"weight" "500"
}
}
"SpectatorVerySmall"
{
"1"
{
"name" "Verdana"
"tall" "7"
"weight" "400"
"additive" "0"
"antialias" "1"
}
}[/code]

somewhere in resource/ClientScheme.res.
929
#929
12 Frags +

rayshud v2015.7.12 has been released!

This update was pretty long overdue after my initial Gun Mettle release, so sorry for getting it out so late! This should fix most of the issues that people had with the original patch I put out.

That being said, I didn't have time to test the player-based ready system (as I edited it by myself), so there might be some weird errors when people are on different teams. If that's the case, please let me know so I can fix it!

This version includes the following changes:

- Fixed the scoreboard to prevent ping from being cut off at lower resolutions.
- Updated the backpack and loadout panels to show proper item quality colors.
- Added in support for matchmaking (menus) upon its release.
- Updated the mouse-over item panels to have a solid gray background instead of the original TF2 gradient.
- Updated the collection mouse-over item panels to reflect the proper collection item/rarity when in the backpack or loadout screens.
- Removed an unnecessary space in the class selection screen to help maintain consistency.
- Added in support for the player-based ready system when in tournament mode.
- Added in player names above the health meters when in spectate mode.
- Changed the HUD version system a final time (updated it so that the new format is "vYYYY.MM.DD" for means of consistency with other version systems).

You can download the update here:

https://github.com/raysfire/rayshud/archive/fd7ca9c630c0e2cc0d520feb2460a532959fe896.zip

or via the installer by Tree here:

https://dl.dropboxusercontent.com/u/18079550/rayshud_installer.zip

_____

Fixed Loadout/Backpack Panels

http://puu.sh/iW6AZ/4bfee39420.jpg

http://puu.sh/iVyFt/61f98a8a8a.jpg

New Competitive Menus

http://puu.sh/iQ3XB/6ffd8484bb.png

http://puu.sh/iQ3X8/5b98f3434a.jpg

Spectator Names Above Health Bars

http://puu.sh/iVyyQ/487e543983.jpg

New Player-Based Ready Up System

http://puu.sh/iW6Hz/232cc4bffb.jpg

[b]rayshud v2015.7.12 has been released![/b]

This update was pretty long overdue after my initial Gun Mettle release, so sorry for getting it out so late! This should fix most of the issues that people had with the original patch I put out.

That being said, I didn't have time to test the player-based ready system (as I edited it by myself), so there might be some weird errors when people are on different teams. If that's the case, please let me know so I can fix it!

This version includes the following changes:

- Fixed the scoreboard to prevent ping from being cut off at lower resolutions.
- Updated the backpack and loadout panels to show proper item quality colors.
- Added in support for matchmaking (menus) upon its release.
- Updated the mouse-over item panels to have a solid gray background instead of the original TF2 gradient.
- Updated the collection mouse-over item panels to reflect the proper collection item/rarity when in the backpack or loadout screens.
- Removed an unnecessary space in the class selection screen to help maintain consistency.
- Added in support for the player-based ready system when in tournament mode.
- Added in player names above the health meters when in spectate mode.
- Changed the HUD version system a final time (updated it so that the new format is "vYYYY.MM.DD" for means of consistency with other version systems).

You can download the update here:

https://github.com/raysfire/rayshud/archive/fd7ca9c630c0e2cc0d520feb2460a532959fe896.zip

or via the installer by Tree here:

https://dl.dropboxusercontent.com/u/18079550/rayshud_installer.zip

_____

[i]Fixed Loadout/Backpack Panels[/i]
[img]http://puu.sh/iW6AZ/4bfee39420.jpg[/img]
[img]http://puu.sh/iVyFt/61f98a8a8a.jpg[/img]

[i]New Competitive Menus[/i]
[img]http://puu.sh/iQ3XB/6ffd8484bb.png[/img]
[img]http://puu.sh/iQ3X8/5b98f3434a.jpg[/img]

[i]Spectator Names Above Health Bars[/i]
[img]http://puu.sh/iVyyQ/487e543983.jpg[/img]

[i]New Player-Based Ready Up System[/i]
[img]http://puu.sh/iW6Hz/232cc4bffb.jpg[/img]
930
#930
0 Frags +

Is it possible to use the 16v16 scoreboard while in minimal hud mode?

Is it possible to use the 16v16 scoreboard while in minimal hud mode?
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