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TFTrue
posted in Projects
121
#121
1 Frags +

Thanks, bud. Glad to see my favorite server addon up and running again.

Thanks, bud. Glad to see my favorite server addon up and running again.
122
#122
FACEIT
6 Frags +

Update released (4.53):
- Fixed incorrect damage (crits, …) and incorrect weapon log names for accuracy stats
- Added tftrue_sticky_fulldamage which removes the 2 second delay before getting a full damage sticky if enabled

Update released (4.53):
- Fixed incorrect damage (crits, …) and incorrect weapon log names for accuracy stats
- Added tftrue_sticky_fulldamage which removes the 2 second delay before getting a full damage sticky if enabled
123
#123
-7 Frags +

Sigh.

Sigh.
124
#124
-7 Frags +

dumb

dumb
125
#125
16 Frags +
narfdumb

It's there if you want to use it. Just like the bhop mod. Don't cry over your options.

[quote=narf]dumb[/quote]
It's there if you want to use it. Just like the bhop mod. Don't cry over your options.
126
#126
1 Frags +

I think this new update has broken the bunnyhop mode, every time you hit the ground with the pogo jump held down the server crashes. This might just be my server though

I think this new update has broken the bunnyhop mode, every time you hit the ground with the pogo jump held down the server crashes. This might just be my server though
127
#127
1 Frags +

Can confirm of that error. It's happening in my server too.

Can confirm of that error. It's happening in my server too.
128
#128
FACEIT
3 Frags +

Do you guys have a Windows or Linux server?

Do you guys have a Windows or Linux server?
129
#129
1 Frags +
AnAkkkDo you guys have a Windows or Linux server?

I saw this issue when running it on my linux server. Latest sourcemod was also installed if it matters at all.

Edit: the link on esport-tool directs to your old domain; http://tftrue.redline-utilities.net/TFTrue.zip

[quote=AnAkkk]Do you guys have a Windows or Linux server?[/quote]
I saw this issue when running it on my linux server. Latest sourcemod was also installed if it matters at all.

Edit: the link on esport-tool directs to your old domain; http://tftrue.redline-utilities.net/TFTrue.zip
130
#130
FACEIT
1 Frags +
Cobra447AnAkkkDo you guys have a Windows or Linux server?I saw this issue when running it on my linux server. Latest sourcemod was also installed if it matters at all.

Edit: the link on esport-tool directs to your old domain; http://tftrue.redline-utilities.net/TFTrue.zip

I already fixed the links, you probably have a cached page.

[quote=Cobra447][quote=AnAkkk]Do you guys have a Windows or Linux server?[/quote]
I saw this issue when running it on my linux server. Latest sourcemod was also installed if it matters at all.

Edit: the link on esport-tool directs to your old domain; http://tftrue.redline-utilities.net/TFTrue.zip[/quote]

I already fixed the links, you probably have a cached page.
131
#131
FACEIT
2 Frags +

A version with a fix for the bunnyhop crash can be downloaded here:
http://tftrue.esport-tools.net/TFTrue.dll (Windows)
or
http://tftrue.esport-tools.net/TFTrue.so (Linux)

Unfortunately I have a problem with the ftp right now so I can't make it auto update. Just download the file manually and replace it if you need it.

EDIT: Nevermind, it works now.

Update (4.54):
- Fixed crash with tftrue_bunnyhop

A version with a fix for the bunnyhop crash can be downloaded here:
http://tftrue.esport-tools.net/TFTrue.dll (Windows)
or
http://tftrue.esport-tools.net/TFTrue.so (Linux)

Unfortunately I have a problem with the ftp right now so I can't make it auto update. Just download the file manually and replace it if you need it.


EDIT: Nevermind, it works now.

Update (4.54):
- Fixed crash with tftrue_bunnyhop
132
#132
0 Frags +

I'm using a linux server too. That fix it though, thanks.

I'm using a linux server too. That fix it though, thanks.
133
#133
0 Frags +

I'm having an odd problem with my linux server crashing whenever health changes, damage happens, or shots fired occur. Things like immediately dying (e.g. switch teams) do not cause the server to crash, nor do capping points or time ending.

From the terminal running the server:

L 06/23/2014 - 18:59:00: "Stochast1c<3><STEAM_0:0:17471856><Red>" triggered "shot_fired" (weapon "scattergun")
./srcds_run: line 324:  3064 Segmentation fault      (core dumped) $HL_CMD
cat: hlds.3018.pid: No such file or directory
email debug.log to linux@valvesoftware.com

This line doesn't appear in the log file however. I suppose the problem might be on my end with file permissions since the person who initially installed the server files is not using the same account as me. To allow us both to use the server I added us to the same group and added everything in the server directory to the shared group. However, I'm not entirely sure this is actually relevant to the problem since other log information is successfully written.

Other info, that may be important:
-TFTrue (v4.54) is the only plugin on the server
-server cvars related to tftrue and logging

log 1
mp_logdetail "3"

tftrue_logs_includebuffs 1
tftrue_logs_accuracy 1
tftrue_logs_apikey "" 
tftrue_whitelist_id 409
tftrue_tv_demos_path "stv"  
tftrue_tournament_config 0   
tftrue_no_hats 0
tftrue_no_misc 0
tftrue_no_action 0
tftrue_logs_roundend 0  
tftrue_unpause_delay 5

-other plugins (sourcemod, sizzlingstats, etc.) work perfectly fine

I'm having an odd problem with my linux server crashing whenever health changes, damage happens, or shots fired occur. Things like immediately dying (e.g. switch teams) do not cause the server to crash, nor do capping points or time ending.

From the terminal running the server:
[code]L 06/23/2014 - 18:59:00: "Stochast1c<3><STEAM_0:0:17471856><Red>" triggered "shot_fired" (weapon "scattergun")
./srcds_run: line 324: 3064 Segmentation fault (core dumped) $HL_CMD
cat: hlds.3018.pid: No such file or directory
email debug.log to linux@valvesoftware.com
[/code]

This line doesn't appear in the log file however. I suppose the problem might be on my end with file permissions since the person who initially installed the server files is not using the same account as me. To allow us both to use the server I added us to the same group and added everything in the server directory to the shared group. However, I'm not entirely sure this is actually relevant to the problem since other log information is successfully written.

Other info, that may be important:
-TFTrue (v4.54) is the only plugin on the server
-server cvars related to tftrue and logging
[code]
log 1
mp_logdetail "3"

tftrue_logs_includebuffs 1
tftrue_logs_accuracy 1
tftrue_logs_apikey ""
tftrue_whitelist_id 409
tftrue_tv_demos_path "stv"
tftrue_tournament_config 0
tftrue_no_hats 0
tftrue_no_misc 0
tftrue_no_action 0
tftrue_logs_roundend 0
tftrue_unpause_delay 5
[/code]
-other plugins (sourcemod, sizzlingstats, etc.) work perfectly fine
134
#134
FACEIT
1 Frags +

Does it stop crashing if you set tftrue_logs_accuracy to 0?

Does it stop crashing if you set tftrue_logs_accuracy to 0?
135
#135
0 Frags +
AnAkkkDoes it stop crashing if you set tftrue_logs_accuracy to 0?

No, still crashes, same error.

[quote=AnAkkk]Does it stop crashing if you set tftrue_logs_accuracy to 0?[/quote]

No, still crashes, same error.
136
#136
FACEIT
1 Frags +
Stochast1cAnAkkkDoes it stop crashing if you set tftrue_logs_accuracy to 0?
No, still crashes, same error.

Do you have a crash dump? Does it crash with any specific weapon?

[quote=Stochast1c][quote=AnAkkk]Does it stop crashing if you set tftrue_logs_accuracy to 0?[/quote]

No, still crashes, same error.[/quote]

Do you have a crash dump? Does it crash with any specific weapon?
137
#137
FACEIT
3 Frags +

Update (4.55):
- Fixed damage stats no longer working on Windows

Update (4.55):
- Fixed damage stats no longer working on Windows
138
#138
0 Frags +

I'm having crashes today, and I think is this

this is the Stack trace

0	0x2
1	TFTrue.so + 0x1ae41
2	datacache_srv.so!CDataCacheSection::EndFrameLocking() + 0x183
3	engine_srv.so!CGameClient::Inactivate() + 0x135
4	engine_srv.so!CBaseServer::InactivateClients() + 0xa8
5	engine_srv.so!Host_Changelevel(bool, char const*, char const*) + 0xcd
6	engine_srv.so!CHostState::State_ChangeLevelMP() + 0x8a
7	engine_srv.so!CHostState::FrameUpdate(float) + 0xd1
8	engine_srv.so!HostState_Frame(float) + 0x19
9	engine_srv.so!CEngine::Frame() + 0x35d
10	engine_srv.so!CDedicatedServerAPI::RunFrame() + 0x26
11	dedicated_srv.so!RunServer() + 0x45
12	engine_srv.so!CModAppSystemGroup::Main() + 0x9d
13	engine_srv.so!CAppSystemGroup::Run() + 0x30
14	engine_srv.so!CDedicatedServerAPI::ModInit(ModInfo_t&) + 0x1bf
15	dedicated_srv.so!CDedicatedAppSystemGroup::Main() + 0xb0
16	dedicated_srv.so!CAppSystemGroup::Run() + 0x30
17	dedicated_srv.so!CAppSystemGroup::Run() + 0x30
18	dedicated_srv.so!main + 0x1c6
19	srcds_linux + 0x6f1
20	libc-2.13.so + 0x16e46
21	srcds_linux + 0x86d
22	ld-2.13.so + 0xe590
23	ld-2.13.so + 0x1d908
24	0x29

Last version of TFtrue

Linux server
MetaMod:Source v1.10.1V, SourceMod v1.6.

I'm having crashes today, and I think is this

this is the Stack trace

[code]
0 0x2
1 TFTrue.so + 0x1ae41
2 datacache_srv.so!CDataCacheSection::EndFrameLocking() + 0x183
3 engine_srv.so!CGameClient::Inactivate() + 0x135
4 engine_srv.so!CBaseServer::InactivateClients() + 0xa8
5 engine_srv.so!Host_Changelevel(bool, char const*, char const*) + 0xcd
6 engine_srv.so!CHostState::State_ChangeLevelMP() + 0x8a
7 engine_srv.so!CHostState::FrameUpdate(float) + 0xd1
8 engine_srv.so!HostState_Frame(float) + 0x19
9 engine_srv.so!CEngine::Frame() + 0x35d
10 engine_srv.so!CDedicatedServerAPI::RunFrame() + 0x26
11 dedicated_srv.so!RunServer() + 0x45
12 engine_srv.so!CModAppSystemGroup::Main() + 0x9d
13 engine_srv.so!CAppSystemGroup::Run() + 0x30
14 engine_srv.so!CDedicatedServerAPI::ModInit(ModInfo_t&) + 0x1bf
15 dedicated_srv.so!CDedicatedAppSystemGroup::Main() + 0xb0
16 dedicated_srv.so!CAppSystemGroup::Run() + 0x30
17 dedicated_srv.so!CAppSystemGroup::Run() + 0x30
18 dedicated_srv.so!main + 0x1c6
19 srcds_linux + 0x6f1
20 libc-2.13.so + 0x16e46
21 srcds_linux + 0x86d
22 ld-2.13.so + 0xe590
23 ld-2.13.so + 0x1d908
24 0x29[/code]

Last version of TFtrue

Linux server
MetaMod:Source v1.10.1V, SourceMod v1.6.
139
#139
FACEIT
1 Frags +

Please try this new version:
http://tftrue.esport-tools.net/beta/

This should fix the crash (hopefully).

Please try this new version:
http://tftrue.esport-tools.net/beta/

This should fix the crash (hopefully).
140
#140
FACEIT
3 Frags +

Update (4.56):
- Fixed crash on map change
- Fixed various possible issues with logs (e.g. heal on hit showing when it shouldn't)

Update (4.56):
- Fixed crash on map change
- Fixed various possible issues with logs (e.g. heal on hit showing when it shouldn't)
141
#141
FACEIT
1 Frags +

I will remove tftrue_scope_hsdelay in the next update if none gives me a good reason to keep it as it looks like none uses it/seem to be interested into it (was pretty much the opposite when it was added :)).

I will remove tftrue_scope_hsdelay in the next update if none gives me a good reason to keep it as it looks like none uses it/seem to be interested into it (was pretty much the opposite when it was added :)).
142
#142
FACEIT
2 Frags +

4.6 ( August 14, 2014)
- Removed tftrue_scope_hsdelay
- Many improvements to the auto updater
- The auto updater will now check for updates every hour and update if the server has one player or less
- Fixed crash on plugin unload with some specific plugins
- Fixed crash when trying to change the map with the “map” command (never do this)
- Stop loading the plugin if anything fails, it prevents the plugin from crashing later while playing
- Fixed tftrue_restorestats keeping the stats after map changes

Due to some changes with the auto updater, you will need to restart your server twice to get the update.

Thanks to Arie, Lamqta and Galant for testing on their servers :)

4.6 ( August 14, 2014)
- Removed tftrue_scope_hsdelay
- Many improvements to the auto updater
- The auto updater will now check for updates every hour and update if the server has one player or less
- Fixed crash on plugin unload with some specific plugins
- Fixed crash when trying to change the map with the “map” command (never do this)
- Stop loading the plugin if anything fails, it prevents the plugin from crashing later while playing
- Fixed tftrue_restorestats keeping the stats after map changes

[b]Due to some changes with the auto updater, you will need to restart your server twice to get the update.
[/b]
Thanks to Arie, Lamqta and Galant for testing on their servers :)
143
#143
FACEIT
2 Frags +

Update (4.61):
- Added chat messages when a player has paused/unpaused the game
- Fixed config download/log upload not working under some rare server configs

EDIT: It also fixes a disconnect crash with tftrue_restorestats under some conditions

Update (4.61):
- Added chat messages when a player has paused/unpaused the game
- Fixed config download/log upload not working under some rare server configs

EDIT: It also fixes a disconnect crash with tftrue_restorestats under some conditions
144
#144
FACEIT
2 Frags +

Update (4.62):
- Fixed not being able to force a map change with sourcemod when tftrue_tv_delaymapchange is enabled

Update (4.62):
- Fixed not being able to force a map change with sourcemod when tftrue_tv_delaymapchange is enabled
145
#145
FACEIT
3 Frags +

Forgot to post the changelog here:

Update (4.63):
– Fixed crash after latest TF2 update
– Fixed ubercharge not being restored after changing whitelist in the middle of the game

Forgot to post the changelog here:

Update (4.63):
– Fixed crash after latest TF2 update
– Fixed ubercharge not being restored after changing whitelist in the middle of the game
146
#146
FACEIT
4 Frags +

I've released a small update that fix the crash on windows servers.

I've released a small update that fix the crash on windows servers.
147
#147
FACEIT
5 Frags +

Update (4.64):
- Fixed crash after latest TF2 update

Update (4.64):
- Fixed crash after latest TF2 update
148
#148
FACEIT
5 Frags +

Update (4.65):
- Fixed the plugin not loading after last TF2 update

Update (4.65):
- Fixed the plugin not loading after last TF2 update
149
#149
0 Frags +

---------------------------
srcds.exe - Entry Point Not Found
---------------------------
The procedure entry point Plat_IsSteamOS could not be located in the dynamic link library C:\Program Files (x86)\Steam\steamclient.dll.
---------------------------
OK
---------------------------

I get this whenever the plugin is installed, any ideas?

---------------------------
srcds.exe - Entry Point Not Found
---------------------------
The procedure entry point Plat_IsSteamOS could not be located in the dynamic link library C:\Program Files (x86)\Steam\steamclient.dll.
---------------------------
OK
---------------------------

I get this whenever the plugin is installed, any ideas?
150
#150
FACEIT
1 Frags +

Are you sure your server is fully up to date? How are you running srcds, through Steam or steamcmd?

Are you sure your server is fully up to date? How are you running srcds, through Steam or steamcmd?
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