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Half-Life Deathmatch: Adrenaline Gamer
posted in Other Games
1
#1
0 Frags +

Wanted to spread some awareness for a really fun and different game/mod of Half-Life called Adrenaline Gamer. Its a very unique modification to HLDM that allows for bunny hopping, more skillful gunplay, and easy configuration of servers for gamemodes and such.

It's simply the bastard cousin of Quake but imo its a wonderful hidden gem of an arena shooter and its extremely unique in style and type.

The US scene is all but dead with the only regular players being myself and three others I know of. The game has a strong Eastern Europe following, so, I was hoping maybe some Americans would wanna game.

I assume many of you have Half-Life 1 so all you gotta do is install this free mod >>>>> https://openag.pro/ <<<<<

If you want some footage: https://www.youtube.com/watch?v=8sZb7QPj-AM&;
Here is a game that recently took place for a 50k ruble tournament.

If you actually wanna play add me >>>>> https://steamcommunity.com/id/blaine_ <<<<<
And we can play some fun games. Duels are fun but teamplay is also extremely fun because of the map sizes, CTF as well.

Hope y'all consider joining! Thanks.

Wanted to spread some awareness for a really fun and different game/mod of Half-Life called Adrenaline Gamer. Its a very unique modification to HLDM that allows for bunny hopping, more skillful gunplay, and easy configuration of servers for gamemodes and such.

It's simply the bastard cousin of Quake but imo its a wonderful hidden gem of an arena shooter and its extremely unique in style and type.

The US scene is all but dead with the only regular players being myself and three others I know of. The game has a strong Eastern Europe following, so, I was hoping maybe some Americans would wanna game.

I assume many of you have Half-Life 1 so all you gotta do is install this free mod >>>>> https://openag.pro/ <<<<<

If you want some footage: https://www.youtube.com/watch?v=8sZb7QPj-AM&
Here is a game that recently took place for a 50k ruble tournament.

If you actually wanna play add me >>>>> https://steamcommunity.com/id/blaine_ <<<<<
And we can play some fun games. Duels are fun but teamplay is also extremely fun because of the map sizes, CTF as well.

Hope y'all consider joining! Thanks.
2
#2
2 Frags +

To play this game at this level requires tons of hours of grinding, though I'm pleased you showcased bulgarian as an example, Worldspawn.
I feel insulted you didn't put a video of me though

To play this game at this level requires tons of hours of grinding, though I'm pleased you showcased bulgarian as an example, Worldspawn.
I feel insulted you didn't put [url=https://www.youtube.com/watch?v=NbjVbJj5HYs]a video of me[/url] though
3
#3
4 Frags +
VisTo play this game at this level requires tons of hours of grinding, though I'm pleased you showcased bulgarian as an example, Worldspawn.
I feel insulted you didn't put a video of me though

I have watched your demos before! I did not know you played TF2. When I found AG I was watching demos from sacrisant and thats what made me play. Very cool! Yes of course it takes grinding but I'd like for a bunch of novice players to play against each other, like myself and others who would play. Its better than getting stomped by all decent players.

[quote=Vis]To play this game at this level requires tons of hours of grinding, though I'm pleased you showcased bulgarian as an example, Worldspawn.
I feel insulted you didn't put [url=https://www.youtube.com/watch?v=NbjVbJj5HYs]a video of me[/url] though[/quote]

I have watched your demos before! I did not know you played TF2. When I found AG I was watching demos from sacrisant and thats what made me play. Very cool! Yes of course it takes grinding but I'd like for a bunch of novice players to play against each other, like myself and others who would play. Its better than getting stomped by all decent players.
4
#4
17 Frags +
VisTo play this game at this level requires tons of hours of grinding, though I'm pleased you showcased bulgarian as an example, Worldspawn.
I feel insulted you didn't put a video of me though

I kind of can't believe someone would go from playing this madness to mge

don't you kind of feel sad about the lack of complexity

[quote=Vis]To play this game at this level requires tons of hours of grinding, though I'm pleased you showcased bulgarian as an example, Worldspawn.
I feel insulted you didn't put [url=https://www.youtube.com/watch?v=NbjVbJj5HYs]a video of me[/url] though[/quote]

I kind of can't believe someone would go from playing this madness to mge

don't you kind of feel sad about the lack of complexity
5
#5
5 Frags +

okay dis hard

okay dis hard
6
#6
9 Frags +
MouldVisTo play this game at this level requires tons of hours of grinding, though I'm pleased you showcased bulgarian as an example, Worldspawn.
I feel insulted you didn't put a video of me though

I kind of can't believe someone would go from playing this madness to mge

don't you kind of feel sad about the lack of complexity

Cheaters started arising, and not enough evidence were collected every time for them to be banned in the league, EHLL (similar to ETF2L for TF2), even though it was more than obvious. We've talked with Worldspawn, who is considered one of the best players in the game, that people randomly become insanely good out of the blue, with the most suspicious plays ever.
I don't feel sad.. rather nostalgic given that I lost quite a lot of my skill in the game.
But I didn't win any money out of it, while I win something every now and then from TF2. And this community is much better, even if it seems rather toxic at times, much better compared to theirs.

[quote=Mould][quote=Vis]To play this game at this level requires tons of hours of grinding, though I'm pleased you showcased bulgarian as an example, Worldspawn.
I feel insulted you didn't put [url=https://www.youtube.com/watch?v=NbjVbJj5HYs]a video of me[/url] though[/quote]

I kind of can't believe someone would go from playing this madness to mge

don't you kind of feel sad about the lack of complexity[/quote]
Cheaters started arising, and not enough evidence were collected every time for them to be banned in the league, EHLL (similar to ETF2L for TF2), even though it was more than obvious. We've talked with Worldspawn, who is considered one of the best players in the game, that people randomly become insanely good out of the blue, with the most suspicious plays ever.
I don't feel sad.. rather nostalgic given that I lost quite a lot of my skill in the game.
But I didn't win any money out of it, while I win something every now and then from TF2. And this community is much better, even if it seems rather toxic at times, much better compared to theirs.
7
#7
4 Frags +
VisMouldVisTo play this game at this level requires tons of hours of grinding, though I'm pleased you showcased bulgarian as an example, Worldspawn.
I feel insulted you didn't put a video of me though

I kind of can't believe someone would go from playing this madness to mge

don't you kind of feel sad about the lack of complexity
Cheaters started arising, and not enough evidence were collected every time for them to be banned in the league, EHLL (similar to ETF2L for TF2), even though it was more than obvious. We've talked with Worldspawn, who is considered one of the best players in the game, that people randomly become insanely good out of the blue, with the most suspicious plays ever.
I don't feel sad.. rather nostalgic given that I lost quite a lot of my skill in the game.
But I didn't win any money out of it, while I win something every now and then from TF2. And this community is much better, even if it seems rather toxic at times, much better compared to theirs.

Yes, I have noticed the community is quite meh. All kind of stuck up arguing over who is the best because they've all had such a long time to master the game and having major egos for it. But, the game is still fun and it'd be cool to just get some new players so its less toxic. Play with people we know, yknow.

[quote=Vis][quote=Mould][quote=Vis]To play this game at this level requires tons of hours of grinding, though I'm pleased you showcased bulgarian as an example, Worldspawn.
I feel insulted you didn't put [url=https://www.youtube.com/watch?v=NbjVbJj5HYs]a video of me[/url] though[/quote]

I kind of can't believe someone would go from playing this madness to mge

don't you kind of feel sad about the lack of complexity[/quote]
Cheaters started arising, and not enough evidence were collected every time for them to be banned in the league, EHLL (similar to ETF2L for TF2), even though it was more than obvious. We've talked with Worldspawn, who is considered one of the best players in the game, that people randomly become insanely good out of the blue, with the most suspicious plays ever.
I don't feel sad.. rather nostalgic given that I lost quite a lot of my skill in the game.
But I didn't win any money out of it, while I win something every now and then from TF2. And this community is much better, even if it seems rather toxic at times, much better compared to theirs.[/quote]

Yes, I have noticed the community is quite meh. All kind of stuck up arguing over who is the best because they've all had such a long time to master the game and having major egos for it. But, the game is still fun and it'd be cool to just get some new players so its less toxic. Play with people we know, yknow.
8
#8
-1 Frags +

In the video I showed I was only 13 as well lol

In the video I showed I was only 13 as well lol
9
#9
5 Frags +

Those flicks when jumping with the railgun thing looked inhuman

Those flicks when jumping with the railgun thing looked inhuman
10
#10
3 Frags +

Played this mod as well as HLDM/XDM for 5 years on and off in my teens; was really great fun but I imagine these days it's also pretty frustrating to get into because most of the active players are ridiculously good.

execut4ble is an admin friend of mine from the SourceRuns community; cool to see him get recognised here.

Had no idea Vis played AG; small world, man.

Played this mod as well as HLDM/XDM for 5 years on and off in my teens; was really great fun but I imagine these days it's also pretty frustrating to get into because most of the active players are ridiculously good.

execut4ble is an admin friend of mine from the SourceRuns community; cool to see him get recognised here.

Had no idea Vis played AG; small world, man.
11
#11
8 Frags +

wtf i like v!s now

wtf i like v!s now
12
#12
1 Frags +

Sorry to bump but:
https://www.youtube.com/watch?v=Y2njYI49sLI&feature=youtu.be
made this and need a few views and likes(If you actually likedit) if you care to send em my way.
Thanks guys.

Sorry to bump but:
https://www.youtube.com/watch?v=Y2njYI49sLI&feature=youtu.be
made this and need a few views and likes(If you actually likedit) if you care to send em my way.
Thanks guys.
13
#13
4 Frags +

is there proper item control with timings in this game or is it 100% mechanics like tfc? I watched the start of v!s game and you only ran some armor packs + rail ammo is that right?
I'm under the impression that you see your opponent even less than in a quake match, and damage output is ginormous relative to what you can tank. Not a game I would play. I'm getting destroyed fast enough in tf2 already

Also can charged rail oneshot through walls?

is there proper item control with timings in this game or is it 100% mechanics like tfc? I watched the start of v!s game and you only ran some armor packs + rail ammo is that right?
I'm under the impression that you see your opponent even less than in a quake match, and damage output is ginormous relative to what you can tank. Not a game I would play. I'm getting destroyed fast enough in tf2 already

Also can charged rail oneshot through walls?
14
#14
6 Frags +
Twiggyis there proper item control with timings in this game or is it 100% mechanics like tfc? I watched the start of v!s game and you only ran some armor packs + rail ammo is that right?
I'm under the impression that you see your opponent even less than in a quake match, and damage output is ginormous relative to what you can tank. Not a game I would play. I'm getting destroyed fast enough in tf2 already

Also can charged rail oneshot through walls?

1. Item control comes in the form of mostly weapons. In Quake your goal is to control RL, LG, RG, and GL, mainly. In AG you want Gauss, MP5 (and MP5 nades), Shotgun, RPG, Crossbow, and Egon. There are two pick-ups you can control, too. The Long-Jump HEV addon (It lets you do a mario-styled leap forward) and Armor Batteries. Armor is extremely crucial, 30 Armor can make the difference in whether you live or die in a fight. Two more "pick-ups" come in the style of health and armor recharge stations. Most of the time its best to just dog your opponent and get as many kills as possible, even on the verge of death it might be a good idea to just "kamikaze" at them.

2. Maps are very different in Half-Life. Some maps are HUGE like boot_camp (the one in v!s' video) and you have to be careful what fights you take, and its what I call the PUBG style, where you gain more nerves from anticipating a fight that you never know when will take place. Then we play literally CS size maps. Super tight corridors and small rooms where pure chaos rules. Then you have great in between maps. I would say maps are either aim based or positioning based or movement based, and the mix allows for wonderful difference in gameplay. It always feels different while feeling familiar and the same.

3. Damage output is insane but its all about those split reaction times, quick thinking, and ability to adapt to what your given. You have to hit your shots, the game does not baby you for missing.

4. Yes, it can.

[quote=Twiggy]is there proper item control with timings in this game or is it 100% mechanics like tfc? I watched the start of v!s game and you only ran some armor packs + rail ammo is that right?
I'm under the impression that you see your opponent even less than in a quake match, and damage output is ginormous relative to what you can tank. Not a game I would play. I'm getting destroyed fast enough in tf2 already

Also can charged rail oneshot through walls?[/quote]

1. Item control comes in the form of mostly weapons. In Quake your goal is to control RL, LG, RG, and GL, mainly. In AG you want Gauss, MP5 (and MP5 nades), Shotgun, RPG, Crossbow, and Egon. There are two pick-ups you can control, too. The Long-Jump HEV addon (It lets you do a mario-styled leap forward) and Armor Batteries. Armor is extremely crucial, 30 Armor can make the difference in whether you live or die in a fight. Two more "pick-ups" come in the style of health and armor recharge stations. Most of the time its best to just dog your opponent and get as many kills as possible, even on the verge of death it might be a good idea to just "kamikaze" at them.

2. Maps are very different in Half-Life. Some maps are HUGE like boot_camp (the one in v!s' video) and you have to be careful what fights you take, and its what I call the PUBG style, where you gain more nerves from anticipating a fight that you never know when will take place. Then we play literally CS size maps. Super tight corridors and small rooms where pure chaos rules. Then you have great in between maps. I would say maps are either aim based or positioning based or movement based, and the mix allows for wonderful difference in gameplay. It always feels different while feeling familiar and the same.

3. Damage output is insane but its all about those split reaction times, quick thinking, and ability to adapt to what your given. You have to hit your shots, the game does not baby you for missing.

4. Yes, it can.
15
#15
2 Frags +

Thanks for your replay, you made a nice trailer too =)

Thanks for your replay, you made a nice trailer too =)
16
#16
8 Frags +

It may not be that obvious but I played this game on boot_camp the most logical and rational way (for me at the time) possible, and not go full dm, because I was fully aware that my enemy (rammy) had much better dm than me. On this map, the most you could control is Gauss (the railgun weapon) - it is the most crucial in the game anyway, gives you great mobility, ability to shoot through walls, high dpm etc. Anything besides that is a waste of time, you have 20 seconds before the weapon spawns again - and on this map it appears twice on the map, on both of its sides. I barely had the time to pick anything else like armour, that's why I mostly ran away than take the fight.
Once the enemy managed to pick up the gauss, I started controlling only one part of the map - a pretty big chunk of it that includes a lot of armour, hp packs and 60 ammo on gauss pretty close to each other. It requires more brain sense than dm I would say, maybe not on smaller maps but here definitely. That's why I could own people only on boot_camp and dust lol.

It may not be that obvious but I played this game on boot_camp the most logical and rational way (for me at the time) possible, and not go full dm, because I was fully aware that my enemy (rammy) had much better dm than me. On this map, the most you could control is Gauss (the railgun weapon) - it is the most crucial in the game anyway, gives you great mobility, ability to shoot through walls, high dpm etc. Anything besides that is a waste of time, you have 20 seconds before the weapon spawns again - and on this map it appears twice on the map, on both of its sides. I barely had the time to pick anything else like armour, that's why I mostly ran away than take the fight.
Once the enemy managed to pick up the gauss, I started controlling only one part of the map - a pretty big chunk of it that includes a lot of armour, hp packs and 60 ammo on gauss pretty close to each other. It requires more brain sense than dm I would say, maybe not on smaller maps but here definitely. That's why I could own people only on boot_camp and dust lol.
17
#17
5 Frags +
VisIt may not be that obvious but I played this game on boot_camp the most logical and rational way (for me at the time) possible, and not go full dm, because I was fully aware that my enemy (rammy) had much better dm than me. On this map, the most you could control is Gauss (the railgun weapon) - it is the most crucial in the game anyway, gives you great mobility, ability to shoot through walls, high dpm etc. Anything besides that is a waste of time, you have 20 seconds before the weapon spawns again - and on this map it appears twice on the map, on both of its sides. I barely had the time to pick anything else like armour, that's why I mostly ran away than take the fight.
Once the enemy managed to pick up the gauss, I started controlling only one part of the map - a pretty big chunk of it that includes a lot of armour, hp packs and 60 ammo on gauss pretty close to each other. It requires more brain sense than dm I would say, maybe not on smaller maps but here definitely. That's why I could own people only on boot_camp and dust lol.

So what drew you to HLDM as opposed to CPMA, for example?

[quote=Vis]It may not be that obvious but I played this game on boot_camp the most logical and rational way (for me at the time) possible, and not go full dm, because I was fully aware that my enemy (rammy) had much better dm than me. On this map, the most you could control is Gauss (the railgun weapon) - it is the most crucial in the game anyway, gives you great mobility, ability to shoot through walls, high dpm etc. Anything besides that is a waste of time, you have 20 seconds before the weapon spawns again - and on this map it appears twice on the map, on both of its sides. I barely had the time to pick anything else like armour, that's why I mostly ran away than take the fight.
Once the enemy managed to pick up the gauss, I started controlling only one part of the map - a pretty big chunk of it that includes a lot of armour, hp packs and 60 ammo on gauss pretty close to each other. It requires more brain sense than dm I would say, maybe not on smaller maps but here definitely. That's why I could own people only on boot_camp and dust lol.[/quote]
So what drew you to HLDM as opposed to CPMA, for example?
18
#18
4 Frags +

I have no clue what CPMA is, I was 8 when I started playing Half-Life and just sticked with it. Better choice than playing minecraft in my opinion

I have no clue what CPMA is, I was 8 when I started playing Half-Life and just sticked with it. Better choice than playing minecraft in my opinion
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