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Spraymaker5000
posted in Projects
1
#1
0 Frags +

Introducing: the Spraymaker5000!

https://i.imgur.com/ihPmOv3.png

Spraymaker5000 can make super high quality sprays the like you've never seen before! Your typical high quality spray is 512x512 pixels, but Spraymaker5000 can do 1024x1020 pixels!

Features:

    * Easy to use click-and-drag UI!
    * Easily determine the highest possible quality given the number of frames and mipmaps!
    * Make super high quality 1024x1020 pixel sprays!
    * Make animated sprays with the highest possible resolution for the number of frames needed!
    * Make fading sprays (resolution must be power of 2)!
    * Make animated fading sprays, because why not!

And here's a look at the UI:

https://i.imgur.com/D4eGUtA.png

Just what's the big deal? See the quality difference for yourself: https://imgur.com/a/zTLv9
(imgur additionally compresses images a bit, but you get the idea)

Download Spraymaker5000 BETA version 1.0.0.15:
https://www.mediafire.com/file/oo6f1fhaaye9f56/Spraymaker5000_BETA_1_0_0_15.zip
SHA1: F437AB2DCB2EC3606BB59258547BF30840C0F214
SHA256: 0D05EED9B451C2E4182CB7D186F30839C51F07A735A03AC6B8BD7BC1F86127ED

Introducing: the [b]Spraymaker5000[/b]!

[img]https://i.imgur.com/ihPmOv3.png[/img]

Spraymaker5000 can make [i]super high quality[/i] sprays the like you've never seen before! Your typical high quality spray is 512x512 pixels, but Spraymaker5000 can do 1024x1020 pixels!

Features:
[list]
* Easy to use click-and-drag UI!
* Easily determine the highest possible quality given the number of frames and mipmaps!
* Make super high quality 1024x1020 pixel sprays!
* Make animated sprays with the highest possible resolution for the number of frames needed!
* Make fading sprays (resolution must be power of 2)!
* Make animated fading sprays, because why not!
[/list]

And here's a look at the UI:

[img]https://i.imgur.com/D4eGUtA.png[/img]

Just what's the big deal? See the quality difference for yourself: https://imgur.com/a/zTLv9
(imgur additionally compresses images a bit, but you get the idea)

Download Spraymaker5000 BETA version 1.0.0.15:
https://www.mediafire.com/file/oo6f1fhaaye9f56/Spraymaker5000_BETA_1_0_0_15.zip
SHA1: F437AB2DCB2EC3606BB59258547BF30840C0F214
SHA256: 0D05EED9B451C2E4182CB7D186F30839C51F07A735A03AC6B8BD7BC1F86127ED
2
#2
6 Frags +

I've never known how much I've wanted this until now!

I've never known how much I've wanted this until now!
3
#3
48 Frags +

anime tiddies spray pls Ty >:3c

anime tiddies spray pls Ty >:3c
4
#4
31 Frags +
WARHURYEAHanime tiddies spray pls Ty >:3c

Downvoted and reported

[quote=WARHURYEAH]anime tiddies spray pls Ty >:3c[/quote]
Downvoted and reported
5
#5
4 Frags +

Bugfix for 1.0.0.12, using multiple of the same image file on the same mipmap level would crash due to the resulting image not creating an additional output file. Oops.

Edit: Added another check in version 1.0.0.13 to warn the user that a width or height not being a multiple of 4 (while technically correct) doesn't work in Source.

Bugfix for 1.0.0.12, using multiple of the same image file on the same mipmap level would crash due to the resulting image not creating an additional output file. Oops.

Edit: Added another check in version 1.0.0.13 to warn the user that a width or height not being a multiple of 4 (while technically correct) doesn't work in Source.
6
#6
3 Frags +

this is really freaking neat

welcome to tftv, hartmann!

this is really freaking neat

welcome to tftv, hartmann!
7
#7
3 Frags +

Can it make gifs in source games?

Can it make gifs in source games?
8
#8
5 Frags +
KevinIsPwnthis is really freaking neat

welcome to tftv, hartmann!

Thanks, glad you like it!

MakyCan it make gifs in source games?

It can make animated sprays, from source images of PNG, JPG, or BMP.

You'd do this by having each frame you want saved as an image, and then drag each one in the order you want.

If you mean can a GIF be imported directly, they aren't supported.

[quote=KevinIsPwn]this is really freaking neat

welcome to tftv, hartmann![/quote]
Thanks, glad you like it!

[quote=Maky]Can it make gifs in source games?[/quote]
It can make animated sprays, from source images of PNG, JPG, or BMP.

You'd do this by having each frame you want saved as an image, and then drag each one in the order you want.

If you mean can a GIF be imported directly, they aren't supported.
9
#9
2 Frags +

there used to be some crazy sprays that only appeared at certain distances or something like that, typically a spy or sniper, anyhow know how to do something like that?

there used to be some crazy sprays that only appeared at certain distances or something like that, typically a spy or sniper, anyhow know how to do something like that?
10
#10
-2 Frags +

more like gay maker 500 . Xd

more like gay maker 500 . Xd
11
#11
3 Frags +
ILLEGALELEPHANTGUNthere used to be some crazy sprays that only appeared at certain distances or something like that, typically a spy or sniper, anyhow know how to do something like that?

Yep! Spraymaker5000 can do that, often called a fading spray. You use the mipmaps to make them, since the lower resolution mipmaps show up at longer distances, you can make them show completely different images.

[quote=ILLEGALELEPHANTGUN]there used to be some crazy sprays that only appeared at certain distances or something like that, typically a spy or sniper, anyhow know how to do something like that?[/quote]
Yep! Spraymaker5000 can do that, often called a fading spray. You use the mipmaps to make them, since the lower resolution mipmaps show up at longer distances, you can make them show completely different images.
12
#12
4 Frags +

== Updated to 1.0.0.14
Some UI changes, hopefully improvements!
Replaced the GrumbleBox (the textbox that spams warning messages) with a collection of more useful errors.
Mipmap mode selector and fill buttons are disabled when there aren't any mipmaps.
"Save as" button disabled until all images are filled.
Added "Max Res" button that will find the maximum possible resolution for the given image format, frames, and mipmaps. Won't do odd resolutions like 512x256 since the user probably doesn't want that.
Progress bar is now slightly better. Without threading it can't be made more accurate.
Removed unneeded dependencies.

== Updated to 1.0.0.14
Some UI changes, hopefully improvements!
Replaced the GrumbleBox (the textbox that spams warning messages) with a collection of more useful errors.
Mipmap mode selector and fill buttons are disabled when there aren't any mipmaps.
"Save as" button disabled until all images are filled.
Added "Max Res" button that will find the maximum possible resolution for the given image format, frames, and mipmaps. Won't do odd resolutions like 512x256 since the user probably doesn't want that.
Progress bar is now slightly better. Without threading it can't be made more accurate.
Removed unneeded dependencies.
13
#13
1 Frags +

does it do animated spray?

does it do animated spray?
14
#14
2 Frags +
All_Over_RSdoes it do animated spray?

Yep! You can make animated sprays with Spraymaker5000.

[quote=All_Over_RS]does it do animated spray?[/quote]
Yep! You can make animated sprays with Spraymaker5000.
15
#15
3 Frags +

== Updated to 1.0.0.15
NOLOD is now enabled by default, as it allows for players with low graphics settings to see fading sprays properly. Thanks to an Anon for the info.
ALL_MIPS is enabled when the smallest generated mipmap is below 32 pixels. But it turns out sprays don't honour this flag anyway so it's pointless. Oops.
Now warns user when the minimum mipmap requirement of 32 pixels isn't met.
Removed unneeded language folders.

== Updated to 1.0.0.15
NOLOD is now enabled by default, as it allows for players with low graphics settings to see fading sprays properly. Thanks to an Anon for the info.
ALL_MIPS is enabled when the smallest generated mipmap is below 32 pixels. But it turns out sprays don't honour this flag anyway so it's pointless. Oops.
Now warns user when the minimum mipmap requirement of 32 pixels isn't met.
Removed unneeded language folders.
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