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CS:GO update for 11/28/17 (11/29/17 UTC, 1.36.1.6)
1
#1
Patch Notes
0 Frags +

Via the CS:GO blog:

Valve[ AUDIO ]
– Improved performance of 3D audio. Positional audio is much more responsive when turning quickly.

[ War Games ]
– Players can now select from 3 maps during end-of-match voting in War Games.
– Added convars controlling end of match voting setup to simplify management of War Games community servers.

[ Misc ]
– Server HTTP log delivery will now have correct timestamps on log lines which occured before the remote listener was registered.
– Smoothed out game server hitching when a new player connects and downloads initial game state.
– Fixed occasional crash affecting official game servers.
– Fixed the extra 3 second delay in GOTV+ broadcast in some cases.
– SSE4 optimizations in network string tables to reduce server hitches on connection of new player.
– Console output of the game server can now be timestamped using “con_timestamp” convar.

[ TRUST FACTOR ]
– Updated trust algorithm based on data and feedback.

To help us further improve the Trust Factor, send us an email at CSGOTeamFeedback@valvesoftware.com with the subject “Trust Factor Feedback” and include a description of your experience and your Steam ID.

Rumor has it:

- Looks like we're getting Series 3 pins at some point: https://github.com/SteamDatabase/GameTracking-CSGO/commit/c096a217e607242f7ab687a3a24ac8df7134525f

- New pins include:
- Guardian 3 Pin
- Canals Pin
- Welcome to the Clutch Pin
- Death Sentence Pin
- Inferno 2 Pin
- Wildfire Pin
- Easy Peasy Pin
- Aces High Pin
- Hydra Pin
- Howl Pin
- Brigadier General Pin
- Unfortunately, no images have been included for these in the files or in the item schema, so we don't know what they look like until Valve releases them somewhere, but I'm sure your imagination will give you a good idea of what will be the real thing in the meantime. Sorry!

- Size is ~25 MB

Via [url=http://blog.counter-strike.net/index.php/2017/11/19757/]the CS:GO blog[/url]:

[quote=Valve][ AUDIO ]
– Improved performance of 3D audio. Positional audio is much more responsive when turning quickly.

[ War Games ]
– Players can now select from 3 maps during end-of-match voting in War Games.
– Added convars controlling end of match voting setup to simplify management of War Games community servers.

[ Misc ]
– Server HTTP log delivery will now have correct timestamps on log lines which occured before the remote listener was registered.
– Smoothed out game server hitching when a new player connects and downloads initial game state.
– Fixed occasional crash affecting official game servers.
– Fixed the extra 3 second delay in GOTV+ broadcast in some cases.
– SSE4 optimizations in network string tables to reduce server hitches on connection of new player.
– Console output of the game server can now be timestamped using “con_timestamp” convar.

[ TRUST FACTOR ]
– Updated trust algorithm based on data and feedback.

To help us further improve the Trust Factor, send us an email at CSGOTeamFeedback@valvesoftware.com with the subject “Trust Factor Feedback” and include a description of your experience and your Steam ID.[/quote]

Rumor has it:

- [b]Looks like we're getting Series 3 pins at some point[/b]: https://github.com/SteamDatabase/GameTracking-CSGO/commit/c096a217e607242f7ab687a3a24ac8df7134525f

- New pins include:
- Guardian 3 Pin
- Canals Pin
- Welcome to the Clutch Pin
- Death Sentence Pin
- Inferno 2 Pin
- Wildfire Pin
- Easy Peasy Pin
- Aces High Pin
- Hydra Pin
- Howl Pin
- Brigadier General Pin
- Unfortunately, no images have been included for these in the files or [url=https://github.com/SteamDatabase/SteamTracking/commit/edd68581db77505d4f031038586fbefb15a50e39]in the item schema[/url], so we don't know what they look like until Valve releases them somewhere, but I'm sure your imagination will give you a good idea of what will be the real thing in the meantime. Sorry!

- Size is ~25 MB
2
#2
3 Frags +

"Smoothed out game server hitching when a new player connects and downloads initial game state."

we need this shit so fucking bad in tf2...

"Smoothed out game server hitching when a new player connects and downloads initial game state."

we need this shit so fucking bad in tf2...
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