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How to TF2 episode 2
1
#1
0 Frags +

Since we met the 1k mark for the SVIFT fundraiser I have to do the second iteration of the "series".

Therefore I am asking all upcoming scouts to post some questions concerning gameplay related stuff in order to answer them in the episode. The episode will be 30-60 minutes long so pls do not be angry if i can not cover all questions posted in this thread. Trying to do my best.

New Upload https://youtu.be/m3LC5eN6Ek8
https://youtu.be/O5-GegJ-xVI

Since we met the 1k mark for the SVIFT fundraiser I have to do the second iteration of the "series".

Therefore I am asking all upcoming scouts to post some questions concerning gameplay related stuff in order to answer them in the episode. The episode will be 30-60 minutes long so pls do not be angry if i can not cover all questions posted in this thread. Trying to do my best.

New Upload https://youtu.be/m3LC5eN6Ek8
https://youtu.be/O5-GegJ-xVI
2
#2
21 Frags +

How to protect your med from sollies on gully/snake mid

How to protect your med from sollies on gully/snake mid
3
#3
-8 Frags +

wait do the upcoming scouts ask questions or answer them

to all the HATERS downfragging me the op was updated so stop HATING

wait do the upcoming scouts ask questions or answer them

to all the HATERS downfragging me the op was updated so stop HATING
4
#4
50 Frags +

Can We Have Your Config

Can We Have Your Config
5
#5
0 Frags +
CrayonCan We Have Your Config

what for?

[quote=Crayon]Can We Have Your Config[/quote]

what for?
6
#6
82 Frags +
smziCrayonCan We Have Your Config
what for?

For My Collection

[quote=smzi][quote=Crayon]Can We Have Your Config[/quote]

what for?[/quote]

For My Collection
7
#7
24 Frags +
CrayonsmziCrayonCan We Have Your Config
what for?

For My Collection

http://www55.zippyshare.com/v/jjQfBoSf/file.html

[quote=Crayon][quote=smzi][quote=Crayon]Can We Have Your Config[/quote]

what for?[/quote]

For My Collection[/quote]

http://www55.zippyshare.com/v/jjQfBoSf/file.html
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#8
6 Frags +

get ipz please

get ipz please
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#9
-8 Frags +

can u get b4nny do to a death merchant university on soldier rollouts plz?

can u get b4nny do to a death merchant university on soldier rollouts plz?
10
#10
37 Frags +
All_Over_RScan u get b4nny do to a death merchant university on soldier rollouts plz?

got no idea what that means but i would really appreciate more scout related questions

[quote=All_Over_RS]can u get b4nny do to a death merchant university on soldier rollouts plz?[/quote]

got no idea what that means but i would really appreciate more scout related questions
11
#11
5 Frags +

how do I hit every meatshot?

how do I hit every meatshot?
12
#12
14 Frags +

how do i not instantly die to spam on snake mids

how do i not instantly die to spam on snake mids
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#13
11 Frags +

How do you stay so consistent?

How do you stay so consistent?
14
#14
34 Frags +

How do you decide when to run off on your own and when to stay with your medic/combo/flank?

How do you decide when to run off on your own and when to stay with your medic/combo/flank?
15
#15
-8 Frags +

How do I ratehack?

jk, Whats the biggest difference in roles that a flank scout and pocket scout should have and how does that affect their decision making (maybe provide examples too)

How do I ratehack?

jk, Whats the biggest difference in roles that a flank scout and pocket scout should have and how does that affect their decision making (maybe provide examples too)
16
#16
5 Frags +

Looks like there's been some mention of gully and snake mids.

I mainly have problems with gully mids.
I usually go the standard big door to elbow roof to jump up and help the demo deny scouts and bombs.
But I feel like I engage those scouts and roamers wrong because I often tend to die at the start of those fights.
If I survive the first 5 seconds of the actual fighting I'm usually fine but I often find myself dying in those first seconds.

How to engage the scout rush on our demo? Just rush the scout and hope for meatshots or at least follow up from our demo or pocket?
How to deny the soldier? Already start shooting when he's on the ground? Only start shooting when he's already in the air? Stay back to be safer but do less damage to the roamer in the air or get in close for meatshots but be at greater risk of taking a 100 damage rocket (I feel like this is the mistake I make but I'm not sure)

What if both happen at once? Still deny the soldier and hope our demo can deny the scout?
How about double soldier bombs? Can't really back up into elbow/choke because there's usually already 3 people standing there so you just make it easier for them to do a lot of damage
What if the roamer goes dropdown? Leave it to the pocket?

Looks like there's been some mention of gully and snake mids.

I mainly have problems with gully mids.
I usually go the standard big door to elbow roof to jump up and help the demo deny scouts and bombs.
But I feel like I engage those scouts and roamers wrong because I often tend to die at the start of those fights.
If I survive the first 5 seconds of the actual fighting I'm usually fine but I often find myself dying in those first seconds.

How to engage the scout rush on our demo? Just rush the scout and hope for meatshots or at least follow up from our demo or pocket?
How to deny the soldier? Already start shooting when he's on the ground? Only start shooting when he's already in the air? Stay back to be safer but do less damage to the roamer in the air or get in close for meatshots but be at greater risk of taking a 100 damage rocket (I feel like this is the mistake I make but I'm not sure)

What if both happen at once? Still deny the soldier and hope our demo can deny the scout?
How about double soldier bombs? Can't really back up into elbow/choke because there's usually already 3 people standing there so you just make it easier for them to do a lot of damage
What if the roamer goes dropdown? Leave it to the pocket?
17
#17
4 Frags +

How to play against better dm scouts/players. Other than avoid one v ones

How to play against better dm scouts/players. Other than avoid one v ones
18
#18
57 Frags +
AdebisiHow to play against better dm scouts/players. Other than avoid one v ones

since "dm" scouts tend to have the need to show of how sick they are/ play for mad dpm stats they will mostly try to take every duell so
- bait them around corners get the easy meatshot
- bait them into a 2v1
- bait them into a shit position so there is atleast trade potential if you choke your shots
- shoot them in the back
- taunt them so they get super angry and try their hardest and choke because of all the sweat on their hands

most of this works even in prem

[quote=Adebisi]How to play against better dm scouts/players. Other than avoid one v ones[/quote]

since "dm" scouts tend to have the need to show of how sick they are/ play for mad dpm stats they will mostly try to take every duell so
- bait them around corners get the easy meatshot
- bait them into a 2v1
- bait them into a shit position so there is atleast trade potential if you choke your shots
- shoot them in the back
- taunt them so they get super angry and try their hardest and choke because of all the sweat on their hands

most of this works even in prem
19
#19
1 Frags +

For scouts that are looking forward to offclassing and holding on Badlands last point especially (as it's know to be the hardest last point to push out of currently), what are the best spots for offclassing Engineers to place their sentries on?

How do you also get decent dpm as a pocket scout without running in and dying or leaving your medic alone?

For scouts that are looking forward to offclassing and holding on Badlands last point especially (as it's know to be the hardest last point to push out of currently), what are the best spots for offclassing Engineers to place their sentries on?

How do you also get decent dpm as a pocket scout without running in and dying or leaving your medic alone?
20
#20
19 Frags +
BloodisFor scouts that are looking forward to offclassing and holding on Badlands last point especially (as it's know to be the hardest last point to push out of currently), what are the best spots for offclassing Engineers to place their sentries on?

How do you also get decent dpm as a pocket scout without running in and dying or leaving your medic alone?

ask your teammate sheepy for sentry spots

Pocketscouts get like 6-7k heals a map nowadays how can you not get damage with that?

[quote=Bloodis]For scouts that are looking forward to offclassing and holding on Badlands last point especially (as it's know to be the hardest last point to push out of currently), what are the best spots for offclassing Engineers to place their sentries on?

How do you also get decent dpm as a pocket scout without running in and dying or leaving your medic alone?[/quote]

ask your teammate sheepy for sentry spots

Pocketscouts get like 6-7k heals a map nowadays how can you not get damage with that?
21
#21
7 Frags +
smziAdebisiHow to play against better dm scouts/players. Other than avoid one v ones
since "dm" scouts tend to have the need to show of how sick they are/ play for mad dpm stats they will mostly try to take every duell so
- bait them around corners get the easy meatshot
- bait them into a 2v1
- bait them into a shit position so there is atleast trade potential if you choke your shots
- shoot them in the back
- taunt them so they get super angry and try their hardest and choke because of all the sweat on their hands

most of this works even in prem

You're meant to answer in the bloody video!

But thanks man aha. Do you specifically try focus them as a team or just be aware of them?

[quote=smzi][quote=Adebisi]How to play against better dm scouts/players. Other than avoid one v ones[/quote]

since "dm" scouts tend to have the need to show of how sick they are/ play for mad dpm stats they will mostly try to take every duell so
- bait them around corners get the easy meatshot
- bait them into a 2v1
- bait them into a shit position so there is atleast trade potential if you choke your shots
- shoot them in the back
- taunt them so they get super angry and try their hardest and choke because of all the sweat on their hands

most of this works even in prem[/quote]

You're meant to answer in the bloody video!

But thanks man aha. Do you specifically try focus them as a team or just be aware of them?
22
#22
1 Frags +
AdebisismziAdebisiHow to play against better dm scouts/players. Other than avoid one v ones
since "dm" scouts tend to have the need to show of how sick they are/ play for mad dpm stats they will mostly try to take every duell so
- bait them around corners get the easy meatshot
- bait them into a 2v1
- bait them into a shit position so there is atleast trade potential if you choke your shots
- shoot them in the back
- taunt them so they get super angry and try their hardest and choke because of all the sweat on their hands

most of this works even in prem

You're meant to answer in the bloody video!

But thanks man aha. Do you specifically try focus them as a team or just be aware of them?

There might be a certain focus neccessary on specific parts of a map e.g. demo focussing scouts early on process middle, but i genuinly dont think you should waste your time focussing one special player down because you will just open up more space for the rest of the opposing team.

[quote=Adebisi][quote=smzi][quote=Adebisi]How to play against better dm scouts/players. Other than avoid one v ones[/quote]

since "dm" scouts tend to have the need to show of how sick they are/ play for mad dpm stats they will mostly try to take every duell so
- bait them around corners get the easy meatshot
- bait them into a 2v1
- bait them into a shit position so there is atleast trade potential if you choke your shots
- shoot them in the back
- taunt them so they get super angry and try their hardest and choke because of all the sweat on their hands

most of this works even in prem[/quote]

You're meant to answer in the bloody video!

But thanks man aha. Do you specifically try focus them as a team or just be aware of them?[/quote]

There might be a certain focus neccessary on specific parts of a map e.g. demo focussing scouts early on process middle, but i genuinly dont think you should waste your time focussing one special player down because you will just open up more space for the rest of the opposing team.
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#23
13 Frags +

what goes through your mind when it comes to 1v1 mechanics?

what goes through your mind when it comes to 1v1 mechanics?
24
#24
7 Frags +
smziBloodisHow do you also get decent dpm as a pocket scout without running in and dying or leaving your medic alone?
Pocketscouts get like 6-7k heals a map nowadays how can you not get damage with that?

I can get damage if I tend to fuck around like in pcws sometimes but then I get to witness my medic/demo dying as much as I do. However whenever I play officials I get really cautious about how do I want to play to keep my demo and medic alive, with the trade-off of getting only around 150 dpm per map since the only things I would get to damage most of the time are bombing soldiers. It still does work for me at the moment, but do you have any advice on how to improve from that?

[quote=smzi][quote=Bloodis]How do you also get decent dpm as a pocket scout without running in and dying or leaving your medic alone?[/quote]

Pocketscouts get like 6-7k heals a map nowadays how can you not get damage with that?[/quote]

I can get damage if I tend to fuck around like in pcws sometimes but then I get to witness my medic/demo dying as much as I do. However whenever I play officials I get really cautious about how do I want to play to keep my demo and medic alive, with the trade-off of getting only around 150 dpm per map since the only things I would get to damage most of the time are bombing soldiers. It still does work for me at the moment, but do you have any advice on how to improve from that?
25
#25
2 Frags +

what is the best way to play gullywash mid as scout

what is the best way to play gullywash mid as scout
26
#26
0 Frags +
BloodissmziBloodisHow do you also get decent dpm as a pocket scout without running in and dying or leaving your medic alone?
Pocketscouts get like 6-7k heals a map nowadays how can you not get damage with that?

I can get damage if I tend to fuck around like in pcws sometimes but then I get to witness my medic/demo dying as much as I do. However whenever I play officials I get really cautious about how do I want to play to keep my demo and medic alive, with the trade-off of getting only around 150 dpm per map since the only things I would get to damage most of the time are bombing soldiers. It still does work for me at the moment, but do you have any advice on how to improve from that?

i think you can still utilize your heals more without recklessly charging in, especially on mids and when you are pushing chokes. Having 185 health you can trade of damage easily. I mean lets be real a scout on 185 can take like 2-3 rockets and might not die. Just close the gap between you and your opponents and go away from 20 dmg chip shots and start playing at a distance that gives you easy 60+. The distance is most likely still in range of your demo and medic but you are actually playing in front of your combo using the heals instead of staring at your demo/medics back until something happens.

[quote=Bloodis][quote=smzi][quote=Bloodis]How do you also get decent dpm as a pocket scout without running in and dying or leaving your medic alone?[/quote]

Pocketscouts get like 6-7k heals a map nowadays how can you not get damage with that?[/quote]

I can get damage if I tend to fuck around like in pcws sometimes but then I get to witness my medic/demo dying as much as I do. However whenever I play officials I get really cautious about how do I want to play to keep my demo and medic alive, with the trade-off of getting only around 150 dpm per map since the only things I would get to damage most of the time are bombing soldiers. It still does work for me at the moment, but do you have any advice on how to improve from that?[/quote]

i think you can still utilize your heals more without recklessly charging in, especially on mids and when you are pushing chokes. Having 185 health you can trade of damage easily. I mean lets be real a scout on 185 can take like 2-3 rockets and might not die. Just close the gap between you and your opponents and go away from 20 dmg chip shots and start playing at a distance that gives you easy 60+. The distance is most likely still in range of your demo and medic but you are actually playing in front of your combo using the heals instead of staring at your demo/medics back until something happens.
27
#27
11 Frags +
Firehow do i not instantly die to spam on snake mids

This but badlands, that mid always feels so crampy and scary for me

[quote=Fire]how do i not instantly die to spam on snake mids[/quote]

This but badlands, that mid always feels so crampy and scary for me
28
#28
0 Frags +
Funswhat goes through your mind when it comes to 1v1 mechanics?

do you mean when the actual 1v1 happens ingame (e.g. omg i gotta hit my shots or i die omg) or is this question connected to actual methods on how to approach a 1v1

[quote=Funs]what goes through your mind when it comes to 1v1 mechanics?[/quote]
do you mean when the actual 1v1 happens ingame (e.g. omg i gotta hit my shots or i die omg) or is this question connected to actual methods on how to approach a 1v1
29
#29
5 Frags +

scout movement in close-up fights and how to dodge projectiles

scout movement in close-up fights and how to dodge projectiles
30
#30
2 Frags +

how do i know when to commit to a fight? i feel like im always hesitating and when i do actually commit i do it at the wrong times and just die.

how do i know when to commit to a fight? i feel like im always hesitating and when i do actually commit i do it at the wrong times and just die.
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