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Post about tf2 recording stuffs
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1
#1
0 Frags +

Hi everyone, i'm posting this new discussion to know about the "cfg/hud" are tftv members using. 'Cause it looks like the video got recorded from a stv demo (cause u don't see the dmg red bars when they get hit or when they jump) but when they kill someone, it feels like it's a POV demo.

https://www.youtube.com/watch?v=3n0TX8m6jbA

You can see here what i mean, when he jumps it looks like stv demo, but the kills are from POV.
I don't know if you can understand my words, it's pretty hard to explain.
Thanks you anyways.

Hi everyone, i'm posting this new discussion to know about the "cfg/hud" are tftv members using. 'Cause it looks like the video got recorded from a stv demo (cause u don't see the dmg red bars when they get hit or when they jump) but when they kill someone, it feels like it's a POV demo.

https://www.youtube.com/watch?v=3n0TX8m6jbA

You can see here what i mean, when he jumps it looks like stv demo, but the kills are from POV.
I don't know if you can understand my words, it's pretty hard to explain.
Thanks you anyways.
2
#2
1 Frags +

if you mean the killfeed, then you can use statusspec http://www.teamfortress.tv/17560/statusspec and command statusspec_localplayer_set_current_target

if you mean the killfeed, then you can use statusspec http://www.teamfortress.tv/17560/statusspec and command statusspec_localplayer_set_current_target
3
#3
0 Frags +

Usually all first person frags are recorded from POV demos unless they're unavailable. It's just some of the HUD elements being removed just for recording.

Usually all first person frags are recorded from POV demos unless they're unavailable. It's just some of the HUD elements being removed just for recording.
4
#4
2 Frags +

its a pov with lawenas killfeed only option on

idk how far u looked into recording tf2 shit without seeing anything about lawena

its a pov with lawenas killfeed only option on

idk how far u looked into recording tf2 shit without seeing anything about lawena
5
#5
-1 Frags +
deguif you mean the killfeed, then you can use statusspec http://www.teamfortress.tv/17560/statusspec and command statusspec_localplayer_set_current_target

How can i remove the red "bars" when the player in pov get hurted from players in the other team?

[quote=degu]if you mean the killfeed, then you can use statusspec http://www.teamfortress.tv/17560/statusspec and command statusspec_localplayer_set_current_target[/quote]

How can i remove the red "bars" when the player in pov get hurted from players in the other team?
6
#6
-1 Frags +
shorasUsually all first person frags are recorded from POV demos unless they're unavailable. It's just some of the HUD elements being removed just for recording.

what i have to remove?

[quote=shoras]Usually all first person frags are recorded from POV demos unless they're unavailable. It's just some of the HUD elements being removed just for recording.[/quote]


what i have to remove?
7
#7
0 Frags +
Fryeddeguif you mean the killfeed, then you can use statusspec http://www.teamfortress.tv/17560/statusspec and command statusspec_localplayer_set_current_target
How can i remove the red "bars" when the player in pov get hurted from players in the other team?

i don't think the bars are in stv demos, but go into hudlayout.res and locate HudDamageIndicator, "MinimumWidth" "0" "MaximumWidth" "0" should work

[quote=Fryed][quote=degu]if you mean the killfeed, then you can use statusspec http://www.teamfortress.tv/17560/statusspec and command statusspec_localplayer_set_current_target[/quote]

How can i remove the red "bars" when the player in pov get hurted from players in the other team?[/quote]
i don't think the bars are in stv demos, but go into hudlayout.res and locate HudDamageIndicator, "MinimumWidth" "0" "MaximumWidth" "0" should work
8
#8
0 Frags +
deguFryeddeguif you mean the killfeed, then you can use statusspec http://www.teamfortress.tv/17560/statusspec and command statusspec_localplayer_set_current_target
How can i remove the red "bars" when the player in pov get hurted from players in the other team?
i don't think the bars are in stv demos, but go into hudlayout.res and locate HudDamageIndicator, "MinimumWidth" "0" "MaximumWidth" "0" should work

yeah, how can i change it from lawena hud?

[quote=degu][quote=Fryed][quote=degu]if you mean the killfeed, then you can use statusspec http://www.teamfortress.tv/17560/statusspec and command statusspec_localplayer_set_current_target[/quote]

How can i remove the red "bars" when the player in pov get hurted from players in the other team?[/quote]
i don't think the bars are in stv demos, but go into hudlayout.res and locate HudDamageIndicator, "MinimumWidth" "0" "MaximumWidth" "0" should work[/quote]


yeah, how can i change it from lawena hud?
9
#9
0 Frags +
FryeddeguFryeddeguif you mean the killfeed, then you can use statusspec http://www.teamfortress.tv/17560/statusspec and command statusspec_localplayer_set_current_target
How can i remove the red "bars" when the player in pov get hurted from players in the other team?
i don't think the bars are in stv demos, but go into hudlayout.res and locate HudDamageIndicator, "MinimumWidth" "0" "MaximumWidth" "0" should work

yeah, how can i change it from lawena hud?
hudlayout.res and locate HudDamageIndicator, "MinimumWidth" "0" "MaximumWidth" "0" should workdeguif you mean the killfeed, then you can use statusspec http://www.teamfortress.tv/17560/statusspec and command statusspec_localplayer_set_current_target

does this help with demo smoothing at all or do you still need to do the hlae shit

[quote=Fryed][quote=degu][quote=Fryed][quote=degu]if you mean the killfeed, then you can use statusspec http://www.teamfortress.tv/17560/statusspec and command statusspec_localplayer_set_current_target[/quote]

How can i remove the red "bars" when the player in pov get hurted from players in the other team?[/quote]
i don't think the bars are in stv demos, but go into hudlayout.res and locate HudDamageIndicator, "MinimumWidth" "0" "MaximumWidth" "0" should work[/quote]


yeah, how can i change it from lawena hud?[/quote]

[quote]hudlayout.res and locate HudDamageIndicator, "MinimumWidth" "0" "MaximumWidth" "0" should work[/quote]

[quote=degu]if you mean the killfeed, then you can use statusspec http://www.teamfortress.tv/17560/statusspec and command statusspec_localplayer_set_current_target[/quote]

does this help with demo smoothing at all or do you still need to do the hlae shit
10
#10
0 Frags +

does this help with demo smoothing at all or do you still need to do the hlae shit[/quote]
i dont need it for demo smoothig

does this help with demo smoothing at all or do you still need to do the hlae shit[/quote]
i dont need it for demo smoothig
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