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"Masters of Classes" powered by TF2Stadium
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151
#151
3 Frags +

ROAST

ROAST
152
#152
-14 Frags +
CeeJaeyDo you know the reason I am "known"? It's because I've streamed MvM (ie, 90%+ of my streams are MvM) for the past 2-3 years. I was solo-queing and showing people how to play each class on Expert. Please don't be derogatory when you clearly have no idea who I am or what my background is.

I didn't knew you before this event, no offense. Neither does anyone of my friends barely know you, which play MvM regulary.

CeeJaeyJust seems you like you had a specific person or people in mind, or dislike me in particular, and because of this approached the whole class with negativity.

I do not. A shout out who wants to participate would have been enough. Those who would have responded could have been easily checked by all kinds of criteria which can be found on his steam profile and maybe even ingame. And i made the "dislike" against you because you are mentioned in the announcement as the teacher. Some informations and opinions that got shared in the stream weren't good. Even if it should teach a newbie.

CeeJaeyIsn't that was it was supposed to be? After Kresnik/Kevin asked me to do this, I asked them what they wanted. They said they wanted the basics, the bare-bones of MvM - all packed into an hour segment. And that's what we had in the class - hell we even had someone ask how to access MvM on the menu. Given an hour limit (which we ran over anyway) we felt it best to try and do what we could on each class. We talked about how the "meta" is, but emphasised that it isn't the be-all and end-all. We could have talked about Bison soldiers and upgrading Primary on Scout - but do you really want your next random MvM game with brand new players to be filled with Scouts who do nothing but run around shooting - missing money, not milking robots? The key aim was to talk about the basic points - from there, once you have those down, you are free to embellish as you please.

Yes, the bare bones of MvM. And the bare bone shouldnt be based around the Meta. The "Meta" can be later used after your managed the basic loadouts and upgrade paths of a class. There are many teams that struggle even with the meta setup, because they do not comprehend the upgrades and roles they have.
Since you had a hour limit, you can cut it down to 6 Classes, those classes that gets commonly played in MvM. The others are simply no newbie material. Mentioning that they can be played is mandatory, but you should just stop at that. Giving small details what they can do is enough. Telling what to upgrade and for what roles may be overdone already.
I had to endure some sapper spies and aimless snipers after the stream strangely.

CeeJaeyThe basic class setup in Expert, before Two Cities, used two Heavies and no Soldier. Playing with friends sure, we would experiment, but in random/pub gameplay, two Heavies were used.

I didnt mentioned expert, i looked more at Steel Trap and Mecha Engine.
The setup in Expert is simply the lack of money, and soldier is one of those classes that rely quite a bit on money. Heavys simply are the most efficient class without upgrades. But still a soldier is fine as he is, even in expert. But thats not the topic.

CeeJaeyPretty sure that's exactly what we covered? Sure, we went class-by-class, but the emphasis was on the roles - ie, we consistently mentioned that a Sniper can replace a demoman as they utilise the same 'role' within the team.

Thats not all of my point. Mentioning a Spy can replace a Demoman, and upgrading his sapper was my worst fear.

CeeJaeyif you all are just so damn good at MvM, why are you watching a newbie class?

Because i care about the gamemode and i highly enjoy it. Getting community events regarding MvM is great. But since it will teach newcomers, it will eventually come back to us, and we have to cope with it.

CeeJaeyI'm just disappointed most of the feedback on the class is "This was so basic, I know so much more about MvM than you". If that's the way you feel, good for you.

I am disappointed that people lash out if theres some heavier critic, and generally only accept positive feedback.
If it comes over as overly aggressive and personal insult, i am sorry.
The stream of MvM was the right way to go, the execution could have been better. Thats what i want to improve.

I talked with one of the teachers, and he made some suggestions to me. I will probably follow them, and help improve it.

[quote=CeeJaey]
Do you know the reason I am "known"? It's because I've streamed MvM (ie, 90%+ of my streams are MvM) for the past 2-3 years. I was solo-queing and showing people how to play each class on Expert. Please don't be derogatory when you clearly have no idea who I am or what my background is.[/quote]
I didn't knew you before this event, no offense. Neither does anyone of my friends barely know you, which play MvM regulary.


[quote=CeeJaey]
Just seems you like you had a specific person or people in mind, or dislike me in particular, and because of this approached the whole class with negativity.[/quote]
I do not. A shout out who wants to participate would have been enough. Those who would have responded could have been easily checked by all kinds of criteria which can be found on his steam profile and maybe even ingame. And i made the "dislike" against you because you are mentioned in the announcement as the teacher. Some informations and opinions that got shared in the stream weren't good. Even if it should teach a newbie.

[quote=CeeJaey]
Isn't that was it was supposed to be? After Kresnik/Kevin asked me to do this, I asked them what they wanted. They said they wanted the basics, the bare-bones of MvM - all packed into an hour segment. And that's what we had in the class - hell we even had someone ask [i]how to access MvM on the menu.[/i] Given an hour limit (which we ran over anyway) we felt it best to try and do what we could on each class. We talked about how the "meta" is, but emphasised that it isn't the be-all and end-all. We could have talked about Bison soldiers and upgrading Primary on Scout - but do you really want your next random MvM game with brand new players to be filled with Scouts who do nothing but run around shooting - missing money, not milking robots? The key aim was to talk about the basic points - from there, once you have those down, you are free to embellish as you please.[/quote]
Yes, the bare bones of MvM. And the bare bone shouldnt be based around the Meta. The "Meta" can be later used after your managed the basic loadouts and upgrade paths of a class. There are many teams that struggle even with the meta setup, because they do not comprehend the upgrades and roles they have.
Since you had a hour limit, you can cut it down to 6 Classes, those classes that gets commonly played in MvM. The others are simply no newbie material. Mentioning that they can be played is mandatory, but you should just stop at that. Giving small details what they can do is enough. Telling what to upgrade and for what roles may be overdone already.
I had to endure some sapper spies and aimless snipers after the stream strangely.

[quote=CeeJaey]
The basic class setup in Expert, before Two Cities, used two Heavies and no Soldier. Playing with friends sure, we would experiment, but in random/pub gameplay, two Heavies were used. [/quote]
I didnt mentioned expert, i looked more at Steel Trap and Mecha Engine.
The setup in Expert is simply the lack of money, and soldier is one of those classes that rely quite a bit on money. Heavys simply are the most efficient class without upgrades. But still a soldier is fine as he is, even in expert. But thats not the topic.

[quote=CeeJaey]
Pretty sure that's exactly what we covered? Sure, we went class-by-class, but the emphasis was on the roles - ie, we consistently mentioned that a Sniper can replace a demoman as they utilise the same 'role' within the team.[/quote]
Thats not all of my point. Mentioning a Spy can replace a Demoman, and upgrading his sapper was my worst fear.

[quote=CeeJaey]
if you all are [i]just so damn good [/i]at MvM, why are you watching a newbie class?[/quote]
Because i care about the gamemode and i highly enjoy it. Getting community events regarding MvM is great. But since it will teach newcomers, it will eventually come back to us, and we have to cope with it.

[quote=CeeJaey]
I'm just disappointed most of the feedback on the class is "This was so basic, I know so much more about MvM than you". If that's the way you feel, good for you.[/quote]
I am disappointed that people lash out if theres some heavier critic, and generally only accept positive feedback.
If it comes over as overly aggressive and personal insult, i am sorry.
The stream of MvM was the right way to go, the execution could have been better. Thats what i want to improve.

I talked with one of the teachers, and he made some suggestions to me. I will probably follow them, and help improve it.
153
#153
15 Frags +

I had no idea people nerded out over MvM this much. Good lord.

I had no idea people nerded out over MvM this much. Good lord.
154
#154
huds.tf
6 Frags +

Still sounds like most of your problems stem from playing solo-queue. You could stop doing that.

EyeI am disappointed that people lash out if theres some heavier critic, and generally only accept positive feedback.

The feedback would probably be welcomed a lot better if it came from the demographic the panel was intended for.

Still sounds like most of your problems stem from playing solo-queue. You could stop doing that.

[quote=Eye]I am disappointed that people lash out if theres some heavier critic, and generally only accept positive feedback.[/quote]

The feedback would probably be welcomed a lot better if it came from the demographic the panel was intended for.
155
#155
18 Frags +

so this is the MvM equivalent to an IM player getting mad that b4nny's 6s basics doesn't help them enough, right

so this is the MvM equivalent to an IM player getting mad that b4nny's 6s basics doesn't help them enough, right
156
#156
huds.tf
5 Frags +
trashso this is the MvM equivalent to an IM player getting mad that b4nny's 6s basics doesn't help them enough, right

More or less.

[quote=trash]so this is the MvM equivalent to an IM player getting mad that b4nny's 6s basics doesn't help them enough, right[/quote]
More or less.
157
#157
6 Frags +
omniStill sounds like most of your problems stem from playing solo-queue. You could stop doing that.
EyeI am disappointed that people lash out if theres some heavier critic, and generally only accept positive feedback.
The feedback would probably be welcomed a lot better if it came from the demographic the panel was intended for.

This. The title "MvM Basics" heavily suggests that this course is designed to take you from fresh tf2 install to not being completely lost in your first, low level, pub MvM game. Ceejaey did that nicely, especially considering he only had an hour to do it.

If you think you know more, or think you could have done better at the class, it wasn't for you. The class had basic goals, the lesson plan submitted by Ceejaey met those goals, he is well known, a good instructor, and, most importantly, a trustworthy individual who we could count on to make this happen if he said he would do it.

A LOT more than how good someone is at the game goes into choosing instructors, coaches etc.

EyeI do not. A shout out who wants to participate would have been enough. Those who would have responded could have been easily checked by all kinds of criteria which can be found on his steam profile and maybe even ingame. And i made the "dislike" against you because you are mentioned in the announcement as the teacher.

This sentence demonstrates clearly the ignorance you have for even the basics of how to put one of these events on. Public announcement for coaches? Do you want to sit there and vet them all? Take applications, read through them all? That is a full time job at companies big enough (sometimes a dedicated department/sub-department!). Reading applications, vetting people, looking up references, testing knowledge, asking for example lesson plans and organizing all of that would have set back this event months, especially if we had to do it for every class. No one on the staff team had anywhere near that kind of time for this shit. We all have jobs/school obligations and most of us actually play this game competitively.

With Ceejaey, and with all of the coaches, we knew we were getting someone who a. isnt a troll, b. is knowledgeable enough to teach newbies (which is why you have some things like emkay being the medic class teacher. Emkay isn't the best medic in NA, he isn't even invite. But he is a good teacher, has enough knowledge and experience in the game to teach brand new players and is personally trusted by several staff members) and c. can be relied upon to actually deliver. None of those qualities can be known about someone we just pick up off the forums without some sort of intensive vetting process that I have neither the time, knowledge, or patience to do.

And Jesus FUCK guys. It's MvM, its not that serious.

[quote=omni]Still sounds like most of your problems stem from playing solo-queue. You could stop doing that.

[quote=Eye]I am disappointed that people lash out if theres some heavier critic, and generally only accept positive feedback.[/quote]

The feedback would probably be welcomed a lot better if it came from the demographic the panel was intended for.[/quote]

This. The title "MvM Basics" heavily suggests that this course is designed to take you from fresh tf2 install to not being completely lost in your first, low level, pub MvM game. Ceejaey did that nicely, especially considering he only had an hour to do it.

If you think you know more, or think you could have done better at the class, it wasn't for you. The class had basic goals, the lesson plan submitted by Ceejaey met those goals, he is well known, a good instructor, and, most importantly, a trustworthy individual who we could count on to make this happen if he said he would do it.

A LOT more than how good someone is at the game goes into choosing instructors, coaches etc.

[quote=Eye]I do not. A shout out who wants to participate would have been enough. Those who would have responded could have been easily checked by all kinds of criteria which can be found on his steam profile and maybe even ingame. And i made the "dislike" against you because you are mentioned in the announcement as the teacher.[/quote]

This sentence demonstrates clearly the ignorance you have for even the basics of how to put one of these events on. Public announcement for coaches? Do you want to sit there and vet them all? Take applications, read through them all? That is a full time job at companies big enough (sometimes a dedicated department/sub-department!). Reading applications, vetting people, looking up references, testing knowledge, asking for example lesson plans and organizing all of that would have set back this event months, especially if we had to do it for every class. No one on the staff team had anywhere near that kind of time for this shit. We all have jobs/school obligations and most of us actually play this game competitively.

With Ceejaey, and with all of the coaches, we knew we were getting someone who a. isnt a troll, b. is knowledgeable enough to teach newbies (which is why you have some things like emkay being the medic class teacher. Emkay isn't the best medic in NA, he isn't even invite. But he is a good teacher, has enough knowledge and experience in the game to teach brand new players and is personally trusted by several staff members) and c. can be relied upon to actually deliver. None of those qualities can be known about someone we just pick up off the forums without some sort of intensive vetting process that I have neither the time, knowledge, or patience to do.

And Jesus FUCK guys. It's MvM, its not that serious.
158
#158
-15 Frags +

I'll apologize if my posts seemed harsh, but i call it like i see it. Downvoted or not, i feel strong about my opinion, and my opinion is that despite the good intentions and the basic accomplishment it did for newer people, it doesn't seem to be as much of a game-changer as it should...again that's just me.

Downvote and bash if you like, they dont mean anything...

I'll apologize if my posts seemed harsh, but i call it like i see it. Downvoted or not, i feel strong about my opinion, and my opinion is that despite the good intentions and the basic accomplishment it did for newer people, it doesn't seem to be as much of a game-changer as it should...again that's just me.

Downvote and bash if you like, they dont mean anything...
159
#159
3 Frags +

Ohhhh shit calling out the frags. It's srs bisnes time boys

Ohhhh shit calling out the frags. It's srs bisnes time boys
160
#160
-7 Frags +
Tino_Ohhhh shit calling out the frags. It's srs bisnes time boys

I could say something about how Pepsi Max is delicious and it'll still get downvoted. They dont like me on this forum, basically.

[quote=Tino_]Ohhhh shit calling out the frags. It's srs bisnes time boys[/quote]

I could say something about how Pepsi Max is delicious and it'll still get downvoted. They dont like me on this forum, basically.
161
#161
4 Frags +

Haven't watched the video, but from what I've read here it sounds like the class was just meant to help people not be complete morons in MvM and it certainly sounds like it did the job. Complaining that the basic course didn't cover specific mechanics is like complaining that your first aid class didn't teach you to be a heart surgeon...

Haven't watched the video, but from what I've read here it sounds like the class was just meant to help people not be complete morons in MvM and it certainly sounds like it did the job. Complaining that the basic course didn't cover specific mechanics is like complaining that your first aid class didn't teach you to be a heart surgeon...
162
#162
whitelist.tf
7 Frags +

I'll quote part of the Class announcement here just to prove this argument is pointless:

If you want to take your MVM knowledge to the next level, this is the course for you! It will cover all the MVM meta basics that you need to know to efficiently tackle even the toughest of tours.

We managed to get this done in the hour we had available, if you think you know better, sure, you might, but don't shit on us volunteering, recording and teaching to provide some basic insights in another gamemode this amazing hat simulator has to offer.

*drops mic*

I'll quote part of the [url=http://classes.tf2stadium.com/classes/20/]Class announcement[/url] here just to prove this argument is pointless:
[quote]If you want to take your MVM knowledge to the next level, this is the course for you! It will cover all the [u]MVM meta basics[/u] that you need to know to efficiently tackle even the toughest of tours.[/quote]
We managed to get this done in the hour we had available, if you think you know better, sure, you might, but don't shit on us volunteering, recording and teaching to provide some basic insights in another gamemode this amazing hat simulator has to offer.

[i]*drops mic*[/i]
163
#163
15 Frags +

jesus christ....

jesus christ....
164
#164
6 Frags +
LordHelixI'll apologize if my posts seemed harsh, but i call it like i see it. Downvoted or not, i feel strong about my opinion, and my opinion is that despite the good intentions and the basic accomplishment it did for newer people, it doesn't seem to be as much of a game-changer as it should...again that's just me.

Downvote and bash if you like, they dont mean anything...

Everyone feels strongly about their opinions. The problem with your opinion is that its stupid. You admit that the intentions were good and that it accomplished its task: teaching new players to jump into MvM. Then you say that it wasn't enough of a game changer?

Please, tell me, in what way would you have liked the course to change the game? It wasn't meant to change the game. None of our courses (with the possible exception of the maincalling, teambuilding, and pro panel) were meant to do anything but attract new players to the various gamemodes and give people the boost in confidence they needed to make the plunge into MvM/6s/HL/Bball etc.

I really, really suggest that you obtain some basic reading comprehension skills. The objectives for the course, though written by Kevinisartsy, state their objectives, requirements and intentions pretty clearly.

LordHelixI could say something about how Pepsi Max is delicious and it'll still get downvoted. They dont like me on this forum, basically.

Its not that we don't like you, its that you are being a (wrong) opinionated asshole, shitting on people who did a really good thing for this community, all the while having contributed absolutely nothing, not even constructive, relevant feedback. Also, pepsi max is gross.

[quote=LordHelix]I'll apologize if my posts seemed harsh, but i call it like i see it. Downvoted or not, i feel strong about my opinion, and my opinion is that despite the good intentions and the basic accomplishment it did for newer people, it doesn't seem to be as much of a game-changer as it should...again that's just me.

Downvote and bash if you like, they dont mean anything...[/quote]

Everyone feels strongly about their opinions. The problem with your opinion is that its stupid. You admit that the intentions were good and that it accomplished its task: teaching new players to jump into MvM. Then you say that it wasn't enough of a game changer?

Please, tell me, in what way would you have liked the course to change the game? It wasn't meant to change the game. None of our courses (with the possible exception of the maincalling, teambuilding, and pro panel) were meant to do anything but attract new players to the various gamemodes and give people the boost in confidence they needed to make the plunge into MvM/6s/HL/Bball etc.

I really, really suggest that you obtain some basic reading comprehension skills. The objectives for the course, though written by Kevinisartsy, state their objectives, requirements and intentions pretty clearly.

[quote=LordHelix]
I could say something about how Pepsi Max is delicious and it'll still get downvoted. They dont like me on this forum, basically.[/quote]

Its not that we don't like you, its that you are being a (wrong) opinionated asshole, shitting on people who did a really good thing for this community, all the while having contributed absolutely nothing, not even constructive, relevant feedback. Also, pepsi max is gross.
165
#165
9 Frags +

.

.
166
#166
0 Frags +

PraiseIt PraiseIt

PraiseIt PraiseIt
167
#167
newbie.tf
6 Frags +

Please guys I don't want this thread to get locked

Please guys I don't want this thread to get locked
168
#168
8 Frags +

This is the thread on the Steam forum where the MVM community learned about the class

http://steamcommunity.com/app/440/discussions/1/496879865905807250/

This is the thread on the Steam forum where the MVM community learned about the class

http://steamcommunity.com/app/440/discussions/1/496879865905807250/
169
#169
huds.tf
8 Frags +
GetawhaleThis is the thread on the Steam forum where the MVM community learned about the class

http://steamcommunity.com/app/440/discussions/1/496879865905807250/

Never link anything like that again. I never knew so many self-contained gamers could exist in one place jesus fucking christ imagine spending time with these people in real life or hell even in mumble fuck that I'm going to bed

[quote=Getawhale]This is the thread on the Steam forum where the MVM community learned about the class

http://steamcommunity.com/app/440/discussions/1/496879865905807250/[/quote]
Never link anything like that again. I never knew so many self-contained gamers could exist in one place jesus fucking christ imagine spending time with these people in real life or hell even in mumble fuck that I'm going to bed
170
#170
11 Frags +
Lord HelixAll in favor of registering and bashing the class when it happens?

Found you.

[quote=Lord Helix]
All in favor of registering and bashing the class when it happens? [/quote]

Found you.
171
#171
17 Frags +

Some of us were curious about the quote that Eye has on his Steam profile

http://i.imgur.com/PfmWXMC.png

Some of us were curious about the quote that Eye has on his Steam profile

[img]http://i.imgur.com/PfmWXMC.png[/img]
172
#172
9 Frags +
GetawhaleSome of us were curious about the quote that Eye has on his Steam profile

http://i.imgur.com/PfmWXMC.png

delicious, Shakespearean levels of irony.

[quote=Getawhale]Some of us were curious about the quote that Eye has on his Steam profile

[img]http://i.imgur.com/PfmWXMC.png[/img][/quote]
delicious, Shakespearean levels of irony.
173
#173
huds.tf
11 Frags +

Y'know, beyond all this shit, I don't think I congratulated any of the people involved for this event. How rude of me.

Top stuff to all, especially Kev, shdwpuppet and the MoC admins. It's good to have people in the community that want to help the newer players get their footing, no matter what they want to play.

Y'know, beyond all this shit, I don't think I congratulated any of the people involved for this event. How rude of me.

Top stuff to all, especially Kev, shdwpuppet and the MoC admins. It's good to have people in the community that want to help the newer players get their footing, no matter what they want to play.
174
#174
5 Frags +
omnishadowpuppet

http://i.imgur.com/0FugaHt.png

[quote=omni]shadowpuppet[/quote]

[img]http://i.imgur.com/0FugaHt.png[/img]
175
#175
huds.tf
5 Frags +
drshdwpuppetomnishadowpuppet
http://i.imgur.com/0FugaHt.png

fk urslf B)

[quote=drshdwpuppet][quote=omni]shadowpuppet[/quote]

[img]http://i.imgur.com/0FugaHt.png[/img][/quote]
fk urslf B)
176
#176
12 Frags +

straight from that thread:

PPPFunPolice Lord HelixThey're basically mad at us cause we came onto their turf to voice our critique about it...but they wont come on here voicing the same thing because we'd tear them a new one.

here's some "voiced critique" 4 u:
-"All in favor of registering and bashing the class when it happens" is not what normal human beings refer to as "criticism", you doofus
-it wasn't a class for smug "veterans", it's supposed to be for new players and that's where actual criticism should be placed
-MvM has an intentionally set skill ceiling that anyone who puts even a decent amount of time into can pass, and by that point any real "optimization" is useless because you can't optimize cleanly getting A+ past cleanly getting A+ some more. like, even a good number of the people in that thread is telling you that and you're still getting mad about it

straight from that thread:

[quote=PPPFunPolice Lord Helix]They're basically mad at us cause we came onto their turf to voice our critique about it...but they wont come on here voicing the same thing because we'd tear them a new one.[/quote]
here's some "voiced critique" 4 u:
-"All in favor of registering and bashing the class when it happens" is not what normal human beings refer to as "criticism", you doofus
-it wasn't a class for smug "veterans", it's supposed to be for new players and that's where actual criticism should be placed
-MvM has an intentionally set skill ceiling that anyone who puts even a decent amount of time into can pass, and by that point any real "optimization" is useless because you can't optimize cleanly getting A+ past cleanly getting A+ some more. like, even a good number of the people in that thread is telling you that and you're still getting mad about it
177
#177
10 Frags +

I would like to thank everyone in this thread for making my evening much more enjoyable. Can we have minecraft basics next time so this all could be elevated to the next level?

I would like to thank everyone in this thread for making my evening much more enjoyable. Can we have minecraft basics next time so this all could be elevated to the next level?
178
#178
0 Frags +

how on earth do you play a PvE gamemode, get mad when people who've well passed its inevitable skill ceiling starts trying new things, and then be called anything but boring as hell

how on earth do you play a PvE gamemode, get mad when people who've well passed its inevitable skill ceiling starts trying new things, and then be called anything but boring as hell
179
#179
7 Frags +
omniY'know, beyond all this shit, I don't think I congratulated any of the people involved for this event. How rude of me.

Top stuff to all, especially Kev, shdwpuppet and the MoC admins. It's good to have people in the community that want to help the newer players get their footing, no matter what they want to play.

I was going to say this at some point as well.

Thank you to Kevin/ShdwPuppet and everyone else involved for having me do the Medic Class for this event! I had a lot of fun, and I learned a lot about myself through the preparation and execution of it.
I hope all of you who tuned in had a good time listening, as well.

The post-produced VOD is in the works, but the uncut footage is in my Past Broadcasts for now.

Hope to see you all in pugme, or where-ever else in the future. :)
-emkay

[quote=omni]Y'know, beyond all this shit, I don't think I congratulated any of the people involved for this event. How rude of me.

Top stuff to all, especially Kev, shdwpuppet and the MoC admins. It's good to have people in the community that want to help the newer players get their footing, no matter what they want to play.[/quote]

I was going to say this at some point as well.

Thank you to Kevin/ShdwPuppet and everyone else involved for having me do the Medic Class for this event! I had a lot of fun, and I learned a lot about myself through the preparation and execution of it.
I hope all of you who tuned in had a good time listening, as well.

The post-produced VOD is in the works, but the uncut footage is in my Past Broadcasts for now.

Hope to see you all in pugme, or where-ever else in the future. :)
-emkay
180
#180
3 Frags +

Even though I was only able to watch one class, it was really cool that Kevin an co. were able to dedicate their time into helping the community, and I thank you for your dedication

The history class was really cool; especially in how the meta changed over the years (shoutout to Fragile)

Even though I was only able to watch one class, it was really cool that Kevin an co. were able to dedicate their time into helping the community, and I thank you for your dedication

The history class was really cool; especially in how the meta changed over the years (shoutout to Fragile)
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