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Valve and Competitive TF2
posted in News
331
#331
1 Frags +

How are valve and the community initially going to differentiate pub players who have never played comp before and open + (or even ugc) players in skill difference? Or is it just going to be a free for all fuck fest for a few weeks?

How are valve and the community initially going to differentiate pub players who have never played comp before and open + (or even ugc) players in skill difference? Or is it just going to be a free for all fuck fest for a few weeks?
332
#332
3 Frags +

Would love to see the traffic stats for today, now that this is the topmost post on r/tf2 (and on reddit's frontpage). *pokes enigma*

Would love to see the traffic stats for today, now that this is the topmost post on r/tf2 (and on reddit's frontpage). *pokes enigma*
333
#333
-7 Frags +
xattuuHow are valve and the community initially going to differentiate pub players who have never played comp before and open + (or even ugc) players in skill difference? Or is it just going to be a free for all fuck fest for a few weeks?

There's a lot more questions than just that. How will that quantify skill/rank? Will it be by class? Will it be overall wins/kdr? How do you choose who is playing what class? It's unreasonable to expect everyone to be good with every class in an fps compared to playing support vs core in dota. What if the someone leaves? In CSGO you're fucked. Will it be the same here? It will be a much bigger deal if your medic leaves. Weapon bans? Hat bans? Those are what I've thought of in about 30 seconds. I bet there are a dozen more, and I highly doubt Valve can handle implementing this effectively considering it seems like all of their talent is working on Dota 2.

[quote=xattuu]How are valve and the community initially going to differentiate pub players who have never played comp before and open + (or even ugc) players in skill difference? Or is it just going to be a free for all fuck fest for a few weeks?[/quote]

There's a lot more questions than just that. How will that quantify skill/rank? Will it be by class? Will it be overall wins/kdr? How do you choose who is playing what class? It's unreasonable to expect everyone to be good with every class in an fps compared to playing support vs core in dota. What if the someone leaves? In CSGO you're fucked. Will it be the same here? It will be a much bigger deal if your medic leaves. Weapon bans? Hat bans? Those are what I've thought of in about 30 seconds. I bet there are a dozen more, and I highly doubt Valve can handle implementing this effectively considering it seems like all of their talent is working on Dota 2.
334
#334
1 Frags +

One question at a time x)

One question at a time x)
335
#335
-1 Frags +
DemarinixattuuHow are valve and the community initially going to differentiate pub players who have never played comp before and open + (or even ugc) players in skill difference? Or is it just going to be a free for all fuck fest for a few weeks?
There's a lot more questions than just that. How will that quantify skill/rank? Will it be by class? Will it be overall wins/kdr? How do you choose who is playing what class? It's unreasonable to expect everyone to be good with every class in an fps compared to playing support vs core in dota. What if the someone leaves? In CSGO you're fucked. Will it be the same here? It will be a much bigger deal if your medic leaves. Weapon bans? Hat bans? Those are what I've thought of in about 30 seconds. I bet there are a dozen more, and I highly doubt Valve can handle implementing this effectively considering it seems like all of their talent is working on Dota 2.

they've been working on it for a while and decided to announce it to the public

wait for fully charged

[quote=Demarini][quote=xattuu]How are valve and the community initially going to differentiate pub players who have never played comp before and open + (or even ugc) players in skill difference? Or is it just going to be a free for all fuck fest for a few weeks?[/quote]

There's a lot more questions than just that. How will that quantify skill/rank? Will it be by class? Will it be overall wins/kdr? How do you choose who is playing what class? It's unreasonable to expect everyone to be good with every class in an fps compared to playing support vs core in dota. What if the someone leaves? In CSGO you're fucked. Will it be the same here? It will be a much bigger deal if your medic leaves. Weapon bans? Hat bans? Those are what I've thought of in about 30 seconds. I bet there are a dozen more, and I highly doubt Valve can handle implementing this effectively considering it seems like all of their talent is working on Dota 2.[/quote]
they've been working on it for a while and decided to announce it to the public

wait for fully charged
336
#336
48 Frags +
DemariniHow will it quantify skill/rank?

Airshots.

[quote=Demarini]How will it quantify skill/rank? [/quote]

Airshots.
337
#337
8 Frags +

holy shit is this real life

holy shit is this real life
338
#338
2 Frags +

this is so excitingggggg

this is so excitingggggg
339
#339
7 Frags +

+25 mmr each win

+25 mmr each win
340
#340
-1 Frags +

http://media.giphy.com/media/QBjH0bEtlZheg/giphy.gif

http://media.giphy.com/media/QBjH0bEtlZheg/giphy.gif
341
#341
0 Frags +

Great news! I guess they're realising that competitive is a big part of what the game is now that more players have a lot of experience.

Great news! I guess they're realising that competitive is a big part of what the game is now that more players have a lot of experience.
342
#342
2 Frags +

MY KEYBOARD IS STICKY PLEASE HELP

MY KEYBOARD IS STICKY PLEASE HELP
343
#343
11 Frags +

I actually just realized that the chances of TF2 being ported to source2 are much higher now they are introducing stuff like matchmaking, this makes me even more hyped

I actually just realized that the chances of TF2 being ported to source2 are much higher now they are introducing stuff like matchmaking, this makes me even more hyped
344
#344
0 Frags +
BonafideI actually just realized that the chances of TF2 being ported to source2 are much higher now they are introducing stuff like matchmaking, this makes me even more hyped

Matchmaking and source2 coming soon makes me soo happy.

[quote=Bonafide]I actually just realized that the chances of TF2 being ported to source2 are much higher now they are introducing stuff like matchmaking, this makes me even more hyped[/quote]

Matchmaking and source2 coming soon makes me soo happy.
345
#345
9 Frags +

"
We're working on a mandatory update for TF2. It should be ready soon.

-Eric
"

"
We're working on a mandatory update for TF2. It should be ready soon.

-Eric
"
346
#346
-1 Frags +
wareya"
We're working on a mandatory update for TF2. It should be ready soon.

-Eric
"

Source?

[quote=wareya]"
We're working on a mandatory update for TF2. It should be ready soon.

-Eric
"[/quote]
Source?
347
#347
5 Frags +
Frost_Bitewareya"
We're working on a mandatory update for TF2. It should be ready soon.

-Eric
"
Source?

http://i.imgur.com/t8NNiGU.png

[quote=Frost_Bite][quote=wareya]"
We're working on a mandatory update for TF2. It should be ready soon.

-Eric
"[/quote]
Source?[/quote]

[img]http://i.imgur.com/t8NNiGU.png[/img]
348
#348
-1 Frags +

hlds_announce mailing list

hlds_announce mailing list
349
#349
-1 Frags +
DavidTheWinFrost_Bitewareya"
We're working on a mandatory update for TF2. It should be ready soon.

-Eric
"
Source?

http://i.imgur.com/t8NNiGU.png

is there context here to determine whether "soon" means hours/days vs weeks/months?

[quote=DavidTheWin][quote=Frost_Bite][quote=wareya]"
We're working on a mandatory update for TF2. It should be ready soon.

-Eric
"[/quote]
Source?[/quote]

[img]http://i.imgur.com/t8NNiGU.png[/img][/quote]
is there context here to determine whether "soon" means hours/days vs weeks/months?
350
#350
4 Frags +

"soon" on hlds is almost always "later today", and if it's not they make a followup (except for like one exception)

"soon" on hlds is almost always "later today", and if it's not they make a followup (except for like one exception)
351
#351
7 Frags +

Yes, expect the update within the next hour or two.

Yes, expect the update within the next hour or two.
352
#352
1 Frags +

Don't get your hopes up, but there's at least an obscure chance that it's something fucking fantastic.

Don't get your hopes up, but there's at least an obscure chance that it's something fucking fantastic.
353
#353
-1 Frags +

even if it happens im still not gonna believe it

even if it happens im still not gonna believe it
354
#354
2 Frags +

Patch notes are out, await changelog guy to do his thing.

Changelog says fixes, medals, batter's helm style, and localization.

Patch notes are out, await changelog guy to do his thing.

Changelog says fixes, medals, batter's helm style, and localization.
355
#355
3 Frags +

The HLDS mailing list is where wickedplayer494 gets the patch notes from, and it's how he gets them so quickly. Anyone can subscribe to it to be notified of TF2 updates.

https://list.valvesoftware.com/mailman/listinfo/hlds_announce

The HLDS mailing list is where wickedplayer494 gets the patch notes from, and it's how he gets them so quickly. Anyone can subscribe to it to be notified of TF2 updates.

https://list.valvesoftware.com/mailman/listinfo/hlds_announce
356
#356
3 Frags +

wasn't the big one... rip. (will probably be next thursday if its consistent)

wasn't the big one... rip. (will probably be next thursday if its consistent)
357
#357
-15 Frags +

About fucking time.

About fucking time.
358
#358
-1 Frags +

Excellent news! Big thanks to everyone who pushed for this.

Excellent news! Big thanks to everyone who pushed for this.
359
#359
3 Frags +

just saw that tf2 requires update, literally died for one microsecond

just saw that tf2 requires update, literally died for one microsecond
360
#360
0 Frags +

I think eXtine said something about the letter being public to the people after that video would be uploaded. Where can I find it?

I think eXtine said something about the letter being public to the people after that video would be uploaded. Where can I find it?
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