Upvote Upvoted 327 Downvote Downvoted
1 ⋅⋅ 18 19 20 21 22 23 24 ⋅⋅ 232
HUD editing: short questions, quick answers
posted in Customization
601
#601
0 Frags +
DrJeremyIs it possible to use ABCD or 1234 to switch between loadouts in the loadout menu, in the same way that A and D can be used to navigate through backpack pages? Tanks in advance.

http://doodlesstuff.com/?tutorial=tf2hud&section=label
Basically add an ampersand (&) before the number/letter you want to use for a shortcut key. If you want to hide the shortcut keys you can make a copy of the buttons with & in front of the labels and move the x and y pos out of view.

[quote=DrJeremy]Is it possible to use ABCD or 1234 to switch between loadouts in the loadout menu, in the same way that A and D can be used to navigate through backpack pages? Tanks in advance.[/quote]
http://doodlesstuff.com/?tutorial=tf2hud&section=label
Basically add an ampersand (&) before the number/letter you want to use for a shortcut key. If you want to hide the shortcut keys you can make a copy of the buttons with & in front of the labels and move the x and y pos out of view.
602
#602
-1 Frags +
FireStarwDrJeremyIs it possible to use ABCD or 1234 to switch between loadouts in the loadout menu, in the same way that A and D can be used to navigate through backpack pages? Tanks in advance.http://doodlesstuff.com/?tutorial=tf2hud&section=label
Basically add an ampersand (&) before the number/letter you want to use for a shortcut key. If you want to hide the shortcut keys you can make a copy of the buttons with & in front of the labels and move the x and y pos out of view.

Thank you very much dude, will implement asap!

Edit: I know that the console command to access is item_loadpreset, but I'm not sure how I'd implement it. "loadout_preset_panel" has no label text, so I don't know if I'd copy and paste that 3 times, and add &a, &b, &c, and &d or what. Any help is appreciated

[quote=FireStarw][quote=DrJeremy]Is it possible to use ABCD or 1234 to switch between loadouts in the loadout menu, in the same way that A and D can be used to navigate through backpack pages? Tanks in advance.[/quote]
http://doodlesstuff.com/?tutorial=tf2hud&section=label
Basically add an ampersand (&) before the number/letter you want to use for a shortcut key. If you want to hide the shortcut keys you can make a copy of the buttons with & in front of the labels and move the x and y pos out of view.[/quote]
Thank you very much dude, will implement asap!

Edit: I know that the console command to access is item_loadpreset, but I'm not sure how I'd implement it. "loadout_preset_panel" has no label text, so I don't know if I'd copy and paste that 3 times, and add &a, &b, &c, and &d or what. Any help is appreciated
603
#603
-1 Frags +

I have had a look but I am sure it has to have been posted somewhere... But

http://puu.sh/dv1dc.jpg

How do I change the buff colour of this. The light blue line below. I tried to do it the quick way and go to client scheme and just change the "buffcolor" pre-set but it wasn't set to it :(
Thanks in advance

All the code I can see in scripts>hudlayout.res say the colour is set to buffcolor (same spelling etc)

Am I looking in the right area?

I have had a look but I am sure it has to have been posted somewhere... But [img]http://puu.sh/dv1dc.jpg[/img]
How do I change the buff colour of this. The light blue line below. I tried to do it the quick way and go to client scheme and just change the "buffcolor" pre-set but it wasn't set to it :(
Thanks in advance

All the code I can see in scripts>hudlayout.res say the colour is set to buffcolor (same spelling etc)

Am I looking in the right area?
604
#604
-1 Frags +
DeXtI have had a look but I am sure it has to have been posted somewhere... But http://puu.sh/dv1dc.jpg
How do I change the buff colour of this. The light blue line below. I tried to do it the quick way and go to client scheme and just change the "buffcolor" pre-set but it wasn't set to it :(
Thanks in advance

All the code I can see in scripts>hudlayout.res say the colour is set to buffcolor (same spelling etc)

Am I looking in the right area?

You have to edit the color-value of the 'ShadedBarThinBuff' in the spectatorguihealth.res, since its alpha just gets animated when buffed/low.

[quote=DeXt]I have had a look but I am sure it has to have been posted somewhere... But [img]http://puu.sh/dv1dc.jpg[/img]
How do I change the buff colour of this. The light blue line below. I tried to do it the quick way and go to client scheme and just change the "buffcolor" pre-set but it wasn't set to it :(
Thanks in advance

All the code I can see in scripts>hudlayout.res say the colour is set to buffcolor (same spelling etc)

Am I looking in the right area?[/quote]
You have to edit the color-value of the 'ShadedBarThinBuff' in the spectatorguihealth.res, since its alpha just gets animated when buffed/low.
605
#605
-1 Frags +

Where would i edit this notification?

http://i.imgur.com/1VVpqW4.png

It's probably also mentioned in the hudlayout.res but i can't find a .res in the ui folder that seems to control it, since i would like to change some colors and fonts.
The screenshot is from EveHUD, since that's the only HUD i know of that has it edited.

Where would i edit this notification?

http://i.imgur.com/1VVpqW4.png

It's probably also mentioned in the hudlayout.res but i can't find a .res in the ui folder that seems to control it, since i would like to change some colors and fonts.
The screenshot is from EveHUD, since that's the only HUD i know of that has it edited.
606
#606
huds.tf
0 Frags +
b4stianWhere would i edit this notification?http://i.imgur.com/1VVpqW4.pngIt's probably also mentioned in the hudlayout.res but i can't find a .res in the ui folder that seems to control it, since i would like to change some colors and fonts.The screenshot is from EveHUD, since that's the only HUD i know of that has it edited.

Isn't it resource/ui/statpanel_base.res or something similar to that name? I can't double check that, I'm on mobile.

[quote=b4stian]Where would i edit this notification?http://i.imgur.com/1VVpqW4.pngIt's probably also mentioned in the hudlayout.res but i can't find a .res in the ui folder that seems to control it, since i would like to change some colors and fonts.The screenshot is from EveHUD, since that's the only HUD i know of that has it edited.[/quote]
Isn't it resource/ui/statpanel_base.res or something similar to that name? I can't double check that, I'm on mobile.
607
#607
0 Frags +
omnib4stianWhere would i edit this notification?http://i.imgur.com/1VVpqW4.pngIt's probably also mentioned in the hudlayout.res but i can't find a .res in the ui folder that seems to control it, since i would like to change some colors and fonts.The screenshot is from EveHUD, since that's the only HUD i know of that has it edited.Isn't it resource/ui/statpanel_base.res or something similar to that name? I can't double check that, I'm on mobile.

It is exactly that, i just didn't import it yet, i'm a moron. Thanks pal!

[quote=omni][quote=b4stian]Where would i edit this notification?http://i.imgur.com/1VVpqW4.pngIt's probably also mentioned in the hudlayout.res but i can't find a .res in the ui folder that seems to control it, since i would like to change some colors and fonts.The screenshot is from EveHUD, since that's the only HUD i know of that has it edited.[/quote]
Isn't it resource/ui/statpanel_base.res or something similar to that name? I can't double check that, I'm on mobile.[/quote]
It is exactly that, i just didn't import it yet, i'm a moron. Thanks pal!
608
#608
0 Frags +

When I cap a point in Payload, this animation plays in the top left corner and for the life of me I can't find the file that defines it. I've searched in the hudanimations file to no avail, I'd love for some help to disable it.

http://puu.sh/dzLf9/29baffceb3.jpg

http://puu.sh/dzLgD/325bb6113b.jpg

When I cap a point in Payload, this animation plays in the top left corner and for the life of me I can't find the file that defines it. I've searched in the hudanimations file to no avail, I'd love for some help to disable it.

[img]http://puu.sh/dzLf9/29baffceb3.jpg[/img]
[img]http://puu.sh/dzLgD/325bb6113b.jpg[/img]
609
#609
0 Frags +

Does anyone know how to remove the box in the corner on the menu

http://i.imgur.com/bgVhbst.png

Does anyone know how to remove the box in the corner on the menu

[img]http://i.imgur.com/bgVhbst.png[/img]
610
#610
-1 Frags +
SpannzerWhen I cap a point in Payload, this animation plays in the top left corner and for the life of me I can't find the file that defines it. I've searched in the hudanimations file to no avail, I'd love for some help to disable it.

http://puu.sh/dzLf9/29baffceb3.jpg
http://puu.sh/dzLgD/325bb6113b.jpg

I'm pretty sure i found it in the hudanimations.txt file... Got no idea why it's in the top left though

[quote=Spannzer]When I cap a point in Payload, this animation plays in the top left corner and for the life of me I can't find the file that defines it. I've searched in the hudanimations file to no avail, I'd love for some help to disable it.

[img]http://puu.sh/dzLf9/29baffceb3.jpg[/img]
[img]http://puu.sh/dzLgD/325bb6113b.jpg[/img][/quote]
I'm pretty sure i found it in the hudanimations.txt file... Got no idea why it's in the top left though
611
#611
0 Frags +
Teca99Does anyone know how to remove the box in the corner on the menu

Add the "mouseoveritempanel" section to mainmenuoverride.

[quote=Teca99]Does anyone know how to remove the box in the corner on the menu[/quote]
Add the "mouseoveritempanel" section to mainmenuoverride.
612
#612
-1 Frags +
f_blueTeca99Does anyone know how to remove the box in the corner on the menuAdd the "mouseoveritempanel" section to mainmenuoverride.

Thanks f_blue it worked

[quote=f_blue][quote=Teca99]Does anyone know how to remove the box in the corner on the menu[/quote]
Add the "mouseoveritempanel" section to mainmenuoverride.[/quote]

Thanks f_blue it worked
613
#613
-1 Frags +

Can someone tell me what file controls the revenge label thingy .~.

http://puu.sh/dCuPD/c52a5fca8f.jpg

Can someone tell me what file controls the revenge label thingy .~.
[img]http://puu.sh/dCuPD/c52a5fca8f.jpg[/img]
614
#614
-1 Frags +
SkopeCan someone tell me what file controls the revenge label thingy .~.
http://puu.sh/dCuPD/c52a5fca8f.jpg

resource/ui/statpanel_base.res and statpanel in the hudlayout.res.

[quote=Skope]Can someone tell me what file controls the revenge label thingy .~.
[img]http://puu.sh/dCuPD/c52a5fca8f.jpg[/img][/quote]
resource/ui/statpanel_base.res and statpanel in the hudlayout.res.
615
#615
-1 Frags +

Does anybody know where the 'Attention, are you sure you want to leave the game' MvM notification is controlled that you get when trying to leave an MvM server?

Does anybody know where the 'Attention, are you sure you want to leave the game' MvM notification is controlled that you get when trying to leave an MvM server?
616
#616
0 Frags +

I'm using an old hud and it doesnt show the uber percentages of the medic healing me (I am using tf_hud_target_id_disable_floating_health 1), how do I get this to show? Also the ammo count of the person I'm healing doesn't show up

I'm using an old hud and it doesnt show the uber percentages of the medic healing me (I am using tf_hud_target_id_disable_floating_health 1), how do I get this to show? Also the ammo count of the person I'm healing doesn't show up
617
#617
0 Frags +

Does anybody know where I can fill in the space in the center? I'm assuming that somewhere in the sourcescheme or in one of the files (I assumed backpackpanel in ui\econ), it was intentionally set to be "0 0 0 0", and if you're using a custom bg you'll see it as well as the main menu buttons.

http://cloud-4.steampowered.com/ugc/45365881880668198/E646912FCBDC7BA48B72C53ABC47C42972395F7D/

Does anybody know where I can fill in the space in the center? I'm assuming that somewhere in the sourcescheme or in one of the files (I assumed backpackpanel in ui\econ), it was intentionally set to be "0 0 0 0", and if you're using a custom bg you'll see it as well as the main menu buttons.
[img]http://cloud-4.steampowered.com/ugc/45365881880668198/E646912FCBDC7BA48B72C53ABC47C42972395F7D/[/img]
618
#618
-1 Frags +

http://i.imgur.com/Mx3MhTW.jpg

how do i fix the names?

[img]http://i.imgur.com/Mx3MhTW.jpg[/img]
how do i fix the names?
619
#619
-1 Frags +

Does anyone know how I can remove the Unkown text?

EDIT: Nevermind found it.

http://i.imgur.com/1twLquX.jpg

Does anyone know how I can remove the Unkown text?

EDIT: Nevermind found it.

[img]http://i.imgur.com/1twLquX.jpg[/img]
620
#620
-1 Frags +
tobshow do i fix the names?

I've answered this on my thread http://teamfortress.tv/thread/21053/hud-screenshots/?page=4#93

Soup8fix is to go to resource\ui\ and delete econ folder or if you have some special econ files that you don't want to delete then specifically delete the itemmodelpanel.res inside the econ folder
[quote=tobs]how do i fix the names?[/quote]
I've answered this on my thread http://teamfortress.tv/thread/21053/hud-screenshots/?page=4#93

[quote=Soup8]fix is to go to resource\ui\ and delete econ folder or if you have some special econ files that you don't want to delete then specifically delete the itemmodelpanel.res inside the econ folder[/quote]
621
#621
-1 Frags +

How do I edit the red box

http://i.imgur.com/U7EoiHM.jpg

Found it

[s]How do I edit the red box

[img]http://i.imgur.com/U7EoiHM.jpg[/img]
[/s]


Found it
622
#622
-1 Frags +

Im having trouble centering crosshair 8 on fognew on Noto, with a 1366 by 768 monitor.

http://steamcommunity.com/sharedfiles/filedetails/?id=361271744 Ive tried multiple times to center myself but, it always seems to be off center.

Here are the default values within the hudlayot.res file for the crosshair. http://gyazo.com/3e2bc740e7892e40f6ce259b9359c16f

Im having trouble centering crosshair 8 on fognew on Noto, with a 1366 by 768 monitor.

http://steamcommunity.com/sharedfiles/filedetails/?id=361271744 Ive tried multiple times to center myself but, it always seems to be off center.

Here are the default values within the hudlayot.res file for the crosshair. http://gyazo.com/3e2bc740e7892e40f6ce259b9359c16f
623
#623
huds.tf
-1 Frags +
kounterpartsIm having trouble centering crosshair 8 on fognew on Noto, with a 1366 by 768 monitor.

http://steamcommunity.com/sharedfiles/filedetails/?id=361271744 Ive tried multiple times to center myself but, it always seems to be off center.

Here are the default values within the hudlayot.res file for the crosshair. http://gyazo.com/3e2bc740e7892e40f6ce259b9359c16f

What have you changed it to? Have you tried changing the wide and tall values at all? That can help.

[quote=kounterparts]Im having trouble centering crosshair 8 on fognew on Noto, with a 1366 by 768 monitor.

http://steamcommunity.com/sharedfiles/filedetails/?id=361271744 Ive tried multiple times to center myself but, it always seems to be off center.

Here are the default values within the hudlayot.res file for the crosshair. http://gyazo.com/3e2bc740e7892e40f6ce259b9359c16f[/quote]

What have you changed it to? Have you tried changing the wide and tall values at all? That can help.
624
#624
-1 Frags +

I just played on doomsday event and since bumper cart stuff the hudplayerhealth.res doesn't laod anymore. Health values and crosshairs aren't visible.

I tried default hud and it worked there, back to my hud it doesn't work anymore.

I don't really see how these two are connected, any ideas?

I just played on doomsday event and since bumper cart stuff the hudplayerhealth.res doesn't laod anymore. Health values and crosshairs aren't visible.

I tried default hud and it worked there, back to my hud it doesn't work anymore.

I don't really see how these two are connected, any ideas?
625
#625
0 Frags +
JBI just played on doomsday event and since bumper cart stuff the hudplayerhealth.res doesn't laod anymore. Health values and crosshairs aren't visible.

I tried default hud and it worked there, back to my hud it doesn't work anymore.

I don't really see how these two are connected, any ideas?

sounds like you deleted a bracket while editing it to me. if you've changed it at all roll back to a previous version/ redownload that file for the hud.

[quote=JB]I just played on doomsday event and since bumper cart stuff the hudplayerhealth.res doesn't laod anymore. Health values and crosshairs aren't visible.

I tried default hud and it worked there, back to my hud it doesn't work anymore.

I don't really see how these two are connected, any ideas?[/quote]

sounds like you deleted a bracket while editing it to me. if you've changed it at all roll back to a previous version/ redownload that file for the hud.
626
#626
-1 Frags +
komorebiJBI just played on doomsday event and since bumper cart stuff the hudplayerhealth.res doesn't laod anymore. Health values and crosshairs aren't visible.

I tried default hud and it worked there, back to my hud it doesn't work anymore.

I don't really see how these two are connected, any ideas?

sounds like you deleted a bracket while editing it to me. if you've changed it at all roll back to a previous version/ redownload that file for the hud.

I tried versions that definately worked before and it's doing the same there now. I checked hudlayout.res and all brackets are there, didn't edit hudplayerhealth.res either.

I didn't change aything and it stopped working, not only for me, but other people who use my hud aswell.

[quote=komorebi][quote=JB]I just played on doomsday event and since bumper cart stuff the hudplayerhealth.res doesn't laod anymore. Health values and crosshairs aren't visible.

I tried default hud and it worked there, back to my hud it doesn't work anymore.

I don't really see how these two are connected, any ideas?[/quote]

sounds like you deleted a bracket while editing it to me. if you've changed it at all roll back to a previous version/ redownload that file for the hud.[/quote]

I tried versions that definately worked before and it's doing the same there now. I checked hudlayout.res and all brackets are there, didn't edit hudplayerhealth.res either.

I didn't change aything and it stopped working, not only for me, but other people who use my hud aswell.
627
#627
-1 Frags +

How the hell do I change the dispenser health gained color?

http://i.imgur.com/w8HDLCH.png

Edit: It's the same as when you're healing someone as Medic and those numbers pop up if you heal them from below their normal health.

How the hell do I change the dispenser health gained color?

[img]http://i.imgur.com/w8HDLCH.png[/img]

Edit: It's the same as when you're healing someone as Medic and those numbers pop up if you heal them from below their normal health.
628
#628
-1 Frags +

How to edit the color of these?

http://puu.sh/dJgYH/e6c56da8df.jpg

http://puu.sh/dJgZE/8aa43750c5.jpg

How to edit the color of these?

[img]http://puu.sh/dJgYH/e6c56da8df.jpg[/img]

[img]http://puu.sh/dJgZE/8aa43750c5.jpg[/img]
629
#629
-1 Frags +
m0nkeiHow to edit the color of these?

http://puu.sh/dJgZ2/b63aa2869e.jpg

http://puu.sh/dJgZE/8aa43750c5.jpg

Asuming you mean the bright blue outline:
In the button element, see what it says for "border". Then go to clientsheme.res and search for that border. There you can edit the color value. (Left, right, top and bottom individualy so you need to change 4 values)

[quote=m0nkei]How to edit the color of these?

[img]http://puu.sh/dJgZ2/b63aa2869e.jpg[/img]

[img]http://puu.sh/dJgZE/8aa43750c5.jpg[/img][/quote]

Asuming you mean the bright blue outline:
In the button element, see what it says for "border". Then go to clientsheme.res and search for that border. There you can edit the color value. (Left, right, top and bottom individualy so you need to change 4 values)
630
#630
-1 Frags +
JBm0nkeiHow to edit the color of these?

http://puu.sh/dJgZ2/b63aa2869e.jpg

http://puu.sh/dJgZE/8aa43750c5.jpg

Asuming you mean the bright blue outline:
In the button element, see what it says for "border". Then go to clientsheme.res and search for that border. There you can edit the color value. (Left, right, top and bottom individualy so you need to change 4 values)

In which file do i need to look for the button element?

EDIT : Nvm, got it. Thanks

[quote=JB][quote=m0nkei]How to edit the color of these?

[img]http://puu.sh/dJgZ2/b63aa2869e.jpg[/img]

[img]http://puu.sh/dJgZE/8aa43750c5.jpg[/img][/quote]

Asuming you mean the bright blue outline:
In the button element, see what it says for "border". Then go to clientsheme.res and search for that border. There you can edit the color value. (Left, right, top and bottom individualy so you need to change 4 values)[/quote]

In which file do i need to look for the button element?

EDIT : Nvm, got it. Thanks
1 ⋅⋅ 18 19 20 21 22 23 24 ⋅⋅ 232
Please sign in through STEAM to post a comment.