Upvote Upvoted 95 Downvote Downvoted
1 ⋅⋅ 24 25 26 27 28 29 30
flatHUD
posted in Customization
781
#781
-1 Frags +

I feel like an idiot for asking this, but how do I change the hud to 16:9? Do I even need to; is the default 4:3?

I feel like an idiot for asking this, but how do I change the hud to 16:9? Do I even need to; is the default 4:3?
782
#782
-1 Frags +
CentaurI feel like an idiot for asking this, but how do I change the hud to 16:9? Do I even need to; is the default 4:3?

The default settings are for 16:9 just install as normal.

[quote=Centaur]I feel like an idiot for asking this, but how do I change the hud to 16:9? Do I even need to; is the default 4:3?[/quote]

The default settings are for 16:9 just install as normal.
783
#783
-1 Frags +

I have this annoying glitch where if I get a random item drop, it will immediately pop up on my screen even if i'm in the middle of a game. Is that a problem with this hud or a setting in tf2 or...?

I have this annoying glitch where if I get a random item drop, it will immediately pop up on my screen even if i'm in the middle of a game. Is that a problem with this hud or a setting in tf2 or...?
784
#784
-1 Frags +

Is your backpack full? It's not a HUD issue that's for sure.

Is your backpack full? It's not a HUD issue that's for sure.
785
#785
-1 Frags +

blanket try unbinding any keys that are bound to "cl_trigger_first_notification"

blanket try unbinding any keys that are bound to "cl_trigger_first_notification"
786
#786
-1 Frags +

So after the most recent update(18/3/2016 2#) my game immediatly crashes when i use flathud
I didnt test if the ctds occur with other huds aswell but i asked around and some people are fine with other custom huds :l
flatline, my lord and savior, help me D:

So after the most recent update(18/3/2016 2#) my game immediatly crashes when i use flathud
I didnt test if the ctds occur with other huds aswell but i asked around and some people are fine with other custom huds :l
flatline, my lord and savior, help me D:
787
#787
-1 Frags +
Jason_HeySo after the most recent update(18/3/2016 2#) my game immediatly crashes when i use flathud
I didnt test if the ctds occur with other huds aswell but i asked around and some people are fine with other custom huds :l
flatline, my lord and savior, help me D:

It's crashing because the stress test is still going on

[quote=Jason_Hey]So after the most recent update(18/3/2016 2#) my game immediatly crashes when i use flathud
I didnt test if the ctds occur with other huds aswell but i asked around and some people are fine with other custom huds :l
flatline, my lord and savior, help me D:[/quote]

It's crashing because the stress test is still going on
788
#788
1 Frags +

https://steamcommunity.com/groups/flathud#announcements/detail/870691318009415357

https://steamcommunity.com/groups/flathud#announcements/detail/870691318009415357
789
#789
1 Frags +

Matchmaking update!

FINALLY FIXED THE MAIN MENU CRASH!
Also added the stream list!

http://puu.sh/nSLGc/f8e328aff0.png

It's on github.

Matchmaking update!

FINALLY FIXED THE MAIN MENU CRASH!
Also added the stream list!

[img]http://puu.sh/nSLGc/f8e328aff0.png[/img]

It's on github.
790
#790
-1 Frags +
flatlineMatchmaking update!

FINALLY FIXED THE MAIN MENU CRASH!
Also added the stream list!

http://puu.sh/nSLGc/f8e328aff0.png

It's on github.

Looks incredible!

[quote=flatline]Matchmaking update!

FINALLY FIXED THE MAIN MENU CRASH!
Also added the stream list!

[img]http://puu.sh/nSLGc/f8e328aff0.png[/img]

It's on github.[/quote]
Looks incredible!
791
#791
3 Frags +

Flathud 3.1 Released!

Changelog:
-Fully updated for Matchmaking (at time of this writing)
-Added watch streams button
-Created uniform styling for main menu context buttons (contracts, streams, alerts, motd)
-Tons of bugfixes
-Deleted files relating to a now-unsupported hud management program

This release also functions as a release point on github.

Thanks for using flathud,

flatline

[b]Flathud 3.1 Released![/b]

Changelog:
-Fully updated for Matchmaking (at time of this writing)
-Added watch streams button
-Created uniform styling for main menu context buttons (contracts, streams, alerts, motd)
-Tons of bugfixes
-Deleted files relating to a now-unsupported hud management program

This release also functions as a release point on github.

Thanks for using flathud,

flatline
792
#792
-1 Frags +
flatlineMatchmaking update!

FINALLY FIXED THE MAIN MENU CRASH!
Also added the stream list!

~snip~

It's on github.

Thank you! I've missed being able to use this.

[quote=flatline]Matchmaking update!

FINALLY FIXED THE MAIN MENU CRASH!
Also added the stream list!

~snip~

It's on github.[/quote]

Thank you! I've missed being able to use this.
793
#793
-1 Frags +

I just downloaded the newest flathud and I had this bug in the previous version as well, but the player health shows up in a very weird positions in my hud http://puu.sh/o5DX7/7a731364cb.jpg

I'm pretty sure it's supposed to look like this: http://puu.sh/o6KWw/5d0dbcbd3a.jpg

So what's the source of this problem? Is it some command in my config perhaps that's causing this? Would like to fix it as soon as possible..

I just downloaded the newest flathud and I had this bug in the previous version as well, but the player health shows up in a very weird positions in my hud http://puu.sh/o5DX7/7a731364cb.jpg

I'm pretty sure it's supposed to look like this: http://puu.sh/o6KWw/5d0dbcbd3a.jpg

So what's the source of this problem? Is it some command in my config perhaps that's causing this? Would like to fix it as soon as possible..
794
#794
1 Frags +
naightmehrI just downloaded the newest flathud and I had this bug in the previous version as well, but the player health shows up in a very weird positions in my hud http://puu.sh/o5DX7/7a731364cb.jpg

I'm pretty sure it's supposed to look like this: http://puu.sh/o6KWw/5d0dbcbd3a.jpg

So what's the source of this problem? Is it some command in my config perhaps that's causing this? Would like to fix it as soon as possible..

tf_hud_target_id_disable_floating_health "1"

[quote=naightmehr]I just downloaded the newest flathud and I had this bug in the previous version as well, but the player health shows up in a very weird positions in my hud http://puu.sh/o5DX7/7a731364cb.jpg

I'm pretty sure it's supposed to look like this: http://puu.sh/o6KWw/5d0dbcbd3a.jpg

So what's the source of this problem? Is it some command in my config perhaps that's causing this? Would like to fix it as soon as possible..[/quote]
tf_hud_target_id_disable_floating_health "1"
795
#795
-1 Frags +
GizmonaightmehrI just downloaded the newest flathud and I had this bug in the previous version as well, but the player health shows up in a very weird positions in my hud http://puu.sh/o5DX7/7a731364cb.jpg

I'm pretty sure it's supposed to look like this: http://puu.sh/o6KWw/5d0dbcbd3a.jpg

So what's the source of this problem? Is it some command in my config perhaps that's causing this? Would like to fix it as soon as possible..
tf_hud_target_id_disable_floating_health "1"

Thanks, this solved the problem :o)

Tho I'm wondering how that was turned off.

[quote=Gizmo][quote=naightmehr]I just downloaded the newest flathud and I had this bug in the previous version as well, but the player health shows up in a very weird positions in my hud http://puu.sh/o5DX7/7a731364cb.jpg

I'm pretty sure it's supposed to look like this: http://puu.sh/o6KWw/5d0dbcbd3a.jpg

So what's the source of this problem? Is it some command in my config perhaps that's causing this? Would like to fix it as soon as possible..[/quote]
tf_hud_target_id_disable_floating_health "1"[/quote]

Thanks, this solved the problem :o)

Tho I'm wondering how that was turned off.
796
#796
-1 Frags +

I have two questions;
1. Can you make an override making the charge meters labeled?
2. When entering a server the stats are being cut off and shifted to the bottom left corner. I run the game at 16:10 resolution if that is a problem.

I have two questions;
1. Can you make an override making the charge meters labeled?
2. When entering a server the stats are being cut off and shifted to the bottom left corner. I run the game at 16:10 resolution if that is a problem.
797
#797
-1 Frags +

1. no (this is so minor of a fix that creating a separate file for it is almost pointless, just go into the huditemeffectmeter file for whatever charge bar you want and change the "visible" and/or "enabled" of the label to 1")

2. doing a fix for this would most likely involve switching the entirety of the stat panel to use non-c values which would involve switching over like 30 entities (aka a pain in the ass) so probably not gonna happen

1. no (this is so minor of a fix that creating a separate file for it is almost pointless, just go into the huditemeffectmeter file for whatever charge bar you want and change the "visible" and/or "enabled" of the label to 1")

2. doing a fix for this would most likely involve switching the entirety of the stat panel to use non-c values which would involve switching over like 30 entities (aka a pain in the ass) so probably not gonna happen
798
#798
-2 Frags +

it broookeeeeeeeeeee

it broookeeeeeeeeeee
799
#799
2 Frags +

I know about this.

Winpanel stuff is currently being figured out.

No fix for the competitive crash atm either, we don't know why it's happening.

Sit tight. This is becoming less easy since valve's code is becoming more and more esoteric and shittily-made so we have no idea what they're doing.

I know about this.

Winpanel stuff is currently being figured out.

No fix for the competitive crash atm either, we don't know why it's happening.

Sit tight. This is becoming less easy since valve's code is becoming more and more esoteric and shittily-made so we have no idea what they're doing.
800
#800
0 Frags +

thank you based flat
People keep telling me to switch to toonhud which updates quick but I prefer the look of flathud over anything else

thank you based flat
People keep telling me to switch to toonhud which updates quick but I prefer the look of flathud over anything else
801
#801
-1 Frags +

i highly disagree with the notion that toonhud updates faster than flathud a majority of the time considering omni/wiet/rays/myself are usually the fastest on updating our huds, and we share our findings so we all know what's going on

flathud has consistently been one of the quickest-updated huds

speaking of that, winpanel fix has been uploaded to github.

i highly disagree with the notion that toonhud updates faster than flathud a majority of the time considering omni/wiet/rays/myself are usually the fastest on updating our huds, and we share our findings so we all know what's going on

flathud has consistently been one of the quickest-updated huds

speaking of that, winpanel fix has been uploaded to github.
802
#802
-1 Frags +

In the killcam/freecam when it shows an item from the person who killed you, the items never show correctly. Is there a way to just disable the items from showing completely?

In the killcam/freecam when it shows an item from the person who killed you, the items never show correctly. Is there a way to just disable the items from showing completely?
803
#803
whitelist.tf
0 Frags +

Open Spectator(Tournament).res and find itempanel and change 'tall' to 0 and/or visible & enabled to 0

Open Spectator(Tournament).res and find [i]itempanel[/i] and change 'tall' to 0 and/or visible & enabled to 0
804
#804
-1 Frags +
WiethoofdOpen Spectator(Tournament).res and find itempanel and change 'tall' to 0 and/or visible & enabled to 0

Awesome, thanks!

[quote=Wiethoofd]Open Spectator(Tournament).res and find [i]itempanel[/i] and change 'tall' to 0 and/or visible & enabled to 0[/quote]
Awesome, thanks!
805
#805
0 Frags +

Comp update finally released.

-Fixed crashing on countdown timer
-Fixed team status not showing up ingame

Everything SHOULD be good 2 go but i didn't get a chance to test the endgame stuff.

Comp update finally released.

-Fixed crashing on countdown timer
-Fixed team status not showing up ingame

Everything SHOULD be good 2 go but i didn't get a chance to test the endgame stuff.
806
#806
whitelist.tf
1 Frags +

You can tf_competitive_mode 1 on a local server and with sv_pausable and recording a demo edit the match_summary.res stuff

You can [i]tf_competitive_mode 1[/i] on a local server and with sv_pausable and recording a demo edit the match_summary.res stuff
807
#807
0 Frags +

Our website has been updated to more closely reflect the current style of flathud (and to add the tips button to the main header).

Our [url=http://flatlinee.github.io/flathud/]website[/url] has been updated to more closely reflect the current style of flathud (and to add the tips button to the main header).
808
#808
0 Frags +

Is it possible to change the key that closes the class and team selection menu ( 0 for me atm) ?

Is it possible to change the key that closes the class and team selection menu ( 0 for me atm) ?
809
#809
0 Frags +

Hello,
I know this is an old thread,but i've seen a lot of old youtube videos with blue damage numbers color (when i install i got yellow ones).And i've tried to change the rgb color,but still cant get the right number + it gives me a wierd outline.Is this some old version? Sorry if i missed something,thanks.

Hello,
I know this is an old thread,but i've seen a lot of old youtube videos with blue damage numbers color (when i install i got yellow ones).And i've tried to change the rgb color,but still cant get the right number + it gives me a wierd outline.Is this some old version? Sorry if i missed something,thanks.
810
#810
1 Frags +
TheFragger25Hello,
I know this is an old thread,but i've seen a lot of old youtube videos with blue damage numbers color (when i install i got yellow ones).And i've tried to change the rgb color,but still cant get the right number + it gives me a wierd outline.Is this some old version? Sorry if i missed something,thanks.

are you changing the "Damage Numbers" value in clientscheme?

additionally the value you're looking for is "0 69 140 255"

Jason_HeyIs it possible to change the key that closes the class and team selection menu ( 0 for me atm) ?

you can manually go into each file and change what key is after the & in the labeltext

[quote=TheFragger25]Hello,
I know this is an old thread,but i've seen a lot of old youtube videos with blue damage numbers color (when i install i got yellow ones).And i've tried to change the rgb color,but still cant get the right number + it gives me a wierd outline.Is this some old version? Sorry if i missed something,thanks.[/quote]
are you changing the "Damage Numbers" value in clientscheme?

additionally the value you're looking for is "0 69 140 255"

[quote=Jason_Hey]Is it possible to change the key that closes the class and team selection menu ( 0 for me atm) ?[/quote]
you can manually go into each file and change what key is after the & in the labeltext
1 ⋅⋅ 24 25 26 27 28 29 30
Please sign in through STEAM to post a comment.