Account Details | |
---|---|
SteamID64 | 76561198128793141 |
SteamID3 | [U:1:168527413] |
SteamID32 | STEAM_0:1:84263706 |
Country | United States |
Signed Up | April 30, 2018 |
Last Posted | May 26, 2024 at 5:19 PM |
Posts | 244 (0.1 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 3.01 |
Windows Sensitivity | 5/11 |
Raw Input | 1 |
DPI |
1000 |
Resolution |
1920 x 1080 |
Refresh Rate |
144 |
Hardware Peripherals | |
---|---|
Mouse | Razer Basilisk |
Keyboard | Logitech G710+ |
Mousepad | Glorious XL 16"x18" 5-6mm |
Headphones | Generic Sony IDK |
Monitor | Acer XFA240 |
https://github.com/ficool2/custom_items_games#beta-branches
This is the best way because it will keep custom decal items still intact.
You can also go offline mode on steam (true offline mode in the main client window, not friends list offline) to get it to not crash.
Since everyone is sad lawena is gone I'll post this as I think it will help some.
https://www.youtube.com/watch?v=lH4scK3uB_s
HLAE still doesn't work right now though.
I hope some PREC functions like map names in demo names can be added to demosupport
https://www.youtube.com/watch?v=lH4scK3uB_s
Made this guide because lawena won't stop crashing for me no matter what and I pretty much only used it as an HLAE launcher anyway.
Note that now to record on anything except pre_ji_demos you have to use offline mode on steam or disable internet or the game crashes on boot. Theres this addon that ficool2 made you can add so you don't have to do that though I don't know if that would bias testing in some way.
https://github.com/ficool2/custom_items_games
Theres a new easy way! Ficool is a beast!
https://github.com/ficool2/custom_items_games
Also the previous solution is as easy as using offline mode in steam (true offline, not the one in the friends list) so it shouldn't be too nasty. Valve should fix this though.
tf_viewmodels_offset_override
This command will offset your viewmodel.
It's forward, right, up on the numbers so 0 0 -10 would set your weapon to be lower on screen.
The reason I'm posting here is because I just spent a lot of time trying to make the tf_use_min_viewmodels command work against this extremely stubborn demo file on an old tf2 version, but no matter what I did I couldn't set it. This command does work there though.
tf_viewmodels_offset_override 10 0 -7 matches minviewmodels SMG exactly
Every weapon's different, and no number matches min viewmodels on all weapons even just for one class, but it's something.
Also you can't type tf_viewmodels_offset_override 0 0 0 to turn it off, you have to set it to "".
If anyone knows how to solve this command another way please post
It seems like you can get the old demo playback versions to work by disabling internet when you launch them. This is annoying
PhnxdeliPre 25/07 branch seems to be affected and now crashes to desktopsame happened with pre smissmass 2022 branch during the summer update
It looks like it even happened again here.
https://github.com/ficool2/custom_items_games#beta-branches
https://steamcommunity.com/sharedfiles/filedetails/?id=3010274168
Here is this for those in need.
https://github.com/ValveSoftware/Source-1-Games/issues/5170
I don't know if anyone has expert insights into how to fix the problems of sv_pure, but if you think you do, I think valve pays a lot closer attention to github than anywhere else, bugs I've posted on the tracker here have gotten fixed more than once, so I want to note to weigh in on the issue here. Even if it looks like a schoolyard debate right now.
This has been bothering me a lot too, it's so fucking annoying
I just like being able to change all these sounds. Also prec_notify 2 has tiny green text in the corner and is a lot prettier and imo a much more noticable notification while being less intrusive as the super giant screentext ds_notify 2 has, I sometimes turn chat off so I can't use 1. And yeah the map name makes it very easy. The bright orange text in the console is super noticable too compared to demosupport
These are the depot numbers. You have to get shared + your OS client I think.
https://steamdb.info/changelist/18987327/
pre_smissmass_2022_demos[Shared] 441 - 314077012305764573
[WIN] 232251 - 8319568912250137931
[OSX] 232252 - 2262584799279223344
[LINUX] 232253 - 2039032268643181297
https://steamdb.info/changelist/19677003/
pre_jungleinferno_demos[Shared] 441 - 7707612755534478338
[WIN] 232251 - 2174530283606128348
[OSX] 232252 - 8624037758464932425
[LINUX] 232253 - 3512165917877440762
I hope they weren't removed for good just so we can have 2 beta branches. Edit: theyve put them back
-snowCyanicIf you want there's other stuff like making sure cl_autoreload 1 is in your config to avoid that jittery reload animation, using snd_soundmixer Default_Mix to fix the sound problem on gullywash etc.
got any more useful commands like this that I can put in my moviecfg?
yes please more of these im hungry for solutions problems i didnt know i could solve